Player Matchup

Mercury
Mercury
JayJaxRHS13
Mercury
Level 90
God Stats
7W - 7L
1,383 SR
Queue Stats
128W - 115L
1,538 Elo+
Solo
Olorun
Olorun
MiguelGlz19
Olorun
Level 126
God Stats
15W - 5L
1,304 SR
Queue Stats
140W - 112L
1,553 Elo+
Solo
Cthulhu
Cthulhu
alri95
Cthulhu
Level 139
God Stats
22W - 23L
1,514 SR
Queue Stats
631W - 619L
1,614 Elo+
Solo
Ra
Ra
edy777
Ra
Level 123
God Stats
16W - 13L
1,794 SR
Queue Stats
289W - 260L
1,669 Elo+
Solo
Skadi
Skadi
xXxRandy18xXx
Skadi
Level 87
God Stats
72W - 45L
1,620 SR
Queue Stats
88W - 69L
1,567 Elo+
Solo
Team Averages
Level 113
1,523 SR
1,588 Elo+

VS

Team Averages
Level 131
1,519 SR
1,577 Elo+
Hel
Hel
Andresnator
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ItsHacks
Janus
Level 159
God Stats
6W - 5L
1,525 SR
Queue Stats
761W - 735L
1,574 Elo+
Solo
Camazotz
Camazotz
dingdongpwns
Camazotz
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 131L
1,603 Elo+
Solo
Heimdallr
Heimdallr
streetmeat63
Heimdallr
Level 106
God Stats
1W - 7L
1,500 SR
Queue Stats
795W - 753L
1,548 Elo+
Solo
Sylvanus
Sylvanus
suckatmobas
Sylvanus
Level 126
God Stats
6W - 6L
1,571 SR
Queue Stats
41W - 38L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JayJaxRHS13
Mercury
6
1 / 0 / 0
3,981
796
260
3,115
639
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Olorun
6
2 / 0 / 1
4,122
824
1,916
1,776
453
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
alri95
Cthulhu
6
0 / 2 / 0
3,547
709
920
3,650
1,661
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ra
7
0 / 1 / 1
4,084
817
1,025
1,740
573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

6
1 / 0 / 2
3,797
759
2,370
1,938
461
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,050
210
0
0
0
Janus
ItsHacks
Janus
7
1 / 1 / 0
3,828
766
934
2,276
664
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
dingdongpwns
Camazotz
8
2 / 0 / 0
4,445
889
2,505
3,918
993
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
streetmeat63
Heimdallr
4
0 / 3 / 0
3,065
613
584
2,855
682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
suckatmobas
Sylvanus
4
0 / 0 / 0
3,196
639
783
2,627
751
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
3
3
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Janus
ItsHacks
Janus
1
1
0
1
W
Mercury
JayJaxRHS13
Mercury
1
0
0
1
W
Olorun
2
0
1
2.5
W
Cthulhu
alri95
Cthulhu
0
2
0
0
L
Camazotz
dingdongpwns
Camazotz
2
0
0
2
W
Ra
0
1
1
0.5
L
Heimdallr
streetmeat63
Heimdallr
0
3
0
0
L
Sylvanus
suckatmobas
Sylvanus
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,491
Damage
4,806
12,219
Taken
11,676
3,787
Mitigated
3,090
5,650
Healing
4,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
ItsHacks
Janus
934
196
0
390
2,276
664
0
1,025
1,251
17,038
0
W
Mercury
JayJaxRHS13
Mercury
260
0
0
1,812
3,115
639
0
0
3,115
0
17,279
W
Olorun
1,916
1,236
68
1,151
1,776
453
0
455
1,321
17,906
0
W
Cthulhu
alri95
Cthulhu
920
76
0
1,145
3,650
1,661
0
0
3,650
10,335
0
L
Camazotz
dingdongpwns
Camazotz
2,505
1,224
0
3,265
3,918
993
56
770
2,998
0
20,573
W
Ra
1,025
44
78
681
1,740
573
0
934
806
21,386
0
L
Heimdallr
streetmeat63
Heimdallr
584
136
0
250
2,855
682
0
1,096
1,759
0
8,760
L
Sylvanus
suckatmobas
Sylvanus
783
235
310
515
2,627
751
0
820
1,807
8,459
0
W
2,370
1,189
0
715
1,938
461
0
328
1,610
0
15,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,531
Gold Earned
15,584
175
Minions Killed
114
0
Camps Cleared
0
538,733
Distance Traveled
403,691
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
1,050
210
0
0
0
0
0
L
Janus
3,828
766
29
6
0
107,558
3
W
Mercury
3,981
796
37
7
0
116,383
1
W
Olorun
4,122
824
44
9
0
107,238
3
W
Cthulhu
3,547
709
25
5
0
105,907
2
L
Camazotz
4,445
889
49
10
0
105,604
0
W
Ra
4,084
817
44
9
0
99,985
1
L
Heimdallr
3,065
613
26
5
0
93,941
2
L
Sylvanus
3,196
639
10
2
0
96,588
0
W
Skadi
3,797
759
25
5
0
109,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role