Player Matchup

Nemesis
Nemesis
A SOFA SNIPER
Nemesis
Level 27
God Stats
2W - 1L
1,512 SR
Queue Stats
6W - 1L
1,334 Elo+
Party 1
Neith
Neith
AcE TuRtL3
Neith
Level 29
God Stats
23W - 15L
1,607 SR
Queue Stats
87W - 65L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Ragtagsine Jr
Cthulhu
Level 18
God Stats
14W - 6L
1,590 SR
Queue Stats
38W - 26L
1,293 Elo+
Party 1
Team Averages
Level 25
1,570 SR
1,359 Elo+

VS

Team Averages
Level 17
1,435 SR
1,219 Elo+
Neith
Neith
Onecoolshrimp
Neith
Level 23
God Stats
61W - 40L
1,641 SR
Queue Stats
268W - 250L
1,315 Elo+
Solo
Thor
Thor
liking Brad
Thor
Level 12
God Stats
5W - 13L
1,163 SR
Queue Stats
38W - 55L
1,097 Elo+
Party 2
Bellona
Bellona
lycandeacon
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 101L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
1 / 0 / 2
4,498
900
1,647
1,757
458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
6
1 / 0 / 3
4,192
838
2,067
1,640
416
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
8
3 / 1 / 2
5,016
1,003
2,173
2,856
1,406
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,403
681
76
921
193
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 1 / 1
3,621
724
1,091
3,047
875
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
lycandeacon
Bellona
5
0 / 3 / 1
3,654
731
1,423
3,941
1,835
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
0
1
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
0
2
2
W
Neith
1
0
3
2.5
L
0
1
0
0
W
Cthulhu
3
1
2
4
L
0
1
1
0.5
L
Bellona
lycandeacon
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,887
Damage
2,590
6,253
Taken
7,909
2,280
Mitigated
2,903
727
Healing
1,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
1,647
902
0
40
1,757
458
77
0
1,757
0
7,055
W
Neith
2,067
667
0
219
1,640
416
326
0
1,640
0
9,632
L
76
0
0
184
921
193
0
40
881
0
1,732
W
Cthulhu
2,173
415
68
400
2,856
1,406
16
52
2,804
12,184
0
L
1,091
204
0
0
3,047
875
0
448
2,599
0
4,657
L
Bellona
lycandeacon
Bellona
1,423
917
0
843
3,941
1,835
0
1,725
2,216
0
4,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,706
Gold Earned
10,678
44
Minions Killed
11
0
Camps Cleared
0
279,939
Distance Traveled
177,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,498
900
19
4
0
99,782
0
W
Neith
4,192
838
13
3
0
77,349
0
L
Neith
3,403
681
4
1
0
10,983
0
W
Cthulhu
5,016
1,003
12
2
0
102,808
0
L
Thor
3,621
724
4
1
0
76,543
0
L
Bellona
3,654
731
3
1
0
89,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role