Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Holy_Stonks
Merlin
Level 154
God Stats
0W - 1L
1,532 SR
Queue Stats
6W - 5L
1,556 Elo+
Party 1
Fenrir
Fenrir
MaskedDreams
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,627 Elo+
Party 1
Cupid
Cupid
Quiik_Stonks
Cupid
Level 106
God Stats
0W - 1L
1,713 SR
Queue Stats
4W - 4L
1,558 Elo+
Party 1
Team Averages
Level 128
1,561 SR
1,560 Elo+

VS

Team Averages
Level 117
1,503 SR
1,488 Elo+
Apollo
Apollo
ChiIIology
Apollo
Level 109
God Stats
6W - 3L
1,667 SR
Queue Stats
19W - 15L
1,596 Elo+
Solo
Yemoja
Yemoja
CookieKushCoral
Yemoja
Level 148
God Stats
19W - 17L
1,535 SR
Queue Stats
236W - 273L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Diulayz
Sun Wukong
Level 67
God Stats
1W - 0L
1,322 SR
Queue Stats
9W - 8L
1,439 Elo+
Solo
Discordia
Discordia
OneTire
Discordia
Level 142
God Stats
3W - 8L
1,489 SR
Queue Stats
216W - 266L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 2 / 2
8,675
723
8,822
12,778
12,174
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
15
3 / 2 / 2
9,220
768
9,369
7,368
3,048
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
2 / 3 / 1
8,280
690
4,361
11,178
4,627
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 0
7,768
647
3,571
7,919
3,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChiIIology
Apollo
15
3 / 2 / 3
9,440
787
9,476
10,020
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 3 / 4
8,896
741
6,128
9,003
6,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Diulayz
Sun Wukong
15
3 / 0 / 4
9,276
773
8,059
10,204
7,242
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
OneTire
Discordia
15
2 / 1 / 4
9,452
788
6,873
6,310
1,969
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
9
9
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
2
1
W
Apollo
ChiIIology
Apollo
3
2
3
2.25
W
1
3
4
1
W
Sun Wukong
Diulayz
Sun Wukong
3
0
4
5
L
Merlin
3
2
2
2
L
Fenrir
2
3
1
0.83
W
Discordia
OneTire
Discordia
2
1
4
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,123
Damage
30,536
39,243
Taken
35,537
23,013
Mitigated
18,802
10,523
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,822
1,001
0
927
12,778
12,174
0
4,005
8,703
39,159
0
W
Apollo
ChiIIology
Apollo
9,476
6,744
0
1,890
10,020
3,293
3,276
5,326
4,694
0
42,809
W
6,128
915
1,490
2,674
9,003
6,298
604
5,596
3,407
26,107
0
W
Sun Wukong
Diulayz
Sun Wukong
8,059
2,847
0
1,025
10,204
7,242
59
4,028
6,176
0
23,948
L
Merlin
9,369
798
0
1,719
7,368
3,048
0
2,852
4,341
37,095
0
L
Fenrir
4,361
383
0
2,252
11,178
4,627
708
4,895
6,164
0
13,841
W
Discordia
OneTire
Discordia
6,873
615
124
1,368
6,310
1,969
132
3,889
2,421
28,732
0
L
3,571
1,697
2,185
3,440
7,919
3,164
0
1,891
5,978
0
24,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,943
Gold Earned
37,064
205
Minions Killed
213
11
Camps Cleared
10
853,322
Distance Traveled
877,137
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,675
723
59
5
2
220,410
2
W
Apollo
9,440
787
79
7
3
209,814
1
W
Yemoja
8,896
741
42
4
1
187,257
3
W
Sun Wukong
9,276
773
43
4
4
250,172
3
L
Merlin
9,220
768
69
6
3
209,356
0
L
Fenrir
8,280
690
24
2
4
233,394
3
W
Discordia
9,452
788
49
4
2
229,894
3
L
Cupid
7,768
647
53
4
2
190,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role