Player Matchup

Janus
Janus
Altair96199
Janus
Level 7
God Stats
7W - 5L
1,458 SR
Queue Stats
132W - 56L
1,500 Elo+
Solo
Bacchus
Bacchus
MIRALDOR
Bacchus
Level 28
God Stats
1W - 4L
1,167 SR
Queue Stats
60W - 77L
1,257 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Salamon_gold
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,012 Elo+
Solo
Team Averages
Level 17
1,375 SR
1,256 Elo+

VS

Team Averages
Level 41
1,496 SR
1,449 Elo+
Medusa
Medusa
AIberman17
Medusa
Level 61
God Stats
6W - 1L
1,478 SR
Queue Stats
223W - 169L
1,489 Elo+
Solo
Ra
Ra
EggBert1891
Ra
Level 37
God Stats
10W - 6L
1,510 SR
Queue Stats
92W - 92L
1,359 Elo+
Solo
Khepri
Khepri
killerTBM
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 2
12,298
723
17,655
13,905
4,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
MIRALDOR
Bacchus
15
3 / 4 / 7
11,309
665
10,080
14,761
17,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Salamon_gold
Ah Muzen Cab
9
0 / 10 / 3
8,910
524
210
9,752
2,998

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AIberman17
Medusa
18
8 / 2 / 7
13,253
780
13,320
13,141
5,007
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 3 / 8
12,418
730
11,069
9,715
3,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
killerTBM
Khepri
10
2 / 7 / 6
9,543
561
2,897
11,506
4,539
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
12
Kills
16
17
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
AIberman17
Medusa
8
2
7
5.75
L
9
3
2
3.33
W
6
3
8
3.33
L
Bacchus
MIRALDOR
Bacchus
3
4
7
1.63
L
Ah Muzen Cab
Salamon_gold
Ah Muzen Cab
0
10
3
0.15
W
Khepri
killerTBM
Khepri
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,945
Damage
27,286
38,418
Taken
34,362
25,827
Mitigated
13,452
8,708
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AIberman17
Medusa
13,320
9,398
0
5,726
13,141
5,007
2,203
8,765
4,376
0
85,908
L
17,655
1,234
74
4,411
13,905
4,896
236
5,883
8,022
83,266
0
W
11,069
813
1,100
3,481
9,715
3,906
834
8,061
1,654
52,466
0
L
Bacchus
MIRALDOR
Bacchus
10,080
624
0
3,802
14,761
17,933
0
4,463
10,298
32,455
0
L
Ah Muzen Cab
Salamon_gold
Ah Muzen Cab
210
210
0
421
9,752
2,998
45
3,819
5,933
0
3,177
W
Khepri
killerTBM
Khepri
2,897
294
0
40
11,506
4,539
0
10,997
509
10,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
35,214
166
Minions Killed
241
0
Camps Cleared
0
829,543
Distance Traveled
806,860
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,253
780
122
7
0
307,533
4
L
Janus
12,298
723
124
7
0
307,614
2
W
Ra
12,418
730
102
6
0
314,340
3
L
Bacchus
11,309
665
38
2
0
294,230
0
L
Ah Muzen Cab
8,910
524
4
0
0
227,699
1
W
Khepri
9,543
561
17
1
0
184,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role