Player Matchup

Cthulhu
Cthulhu
Luxoli
Cthulhu
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,529 Elo+
Party 1
Scylla
Scylla
SnakeyTheBeast
Scylla
Level 96
God Stats
5W - 1L
1,680 SR
Queue Stats
49W - 34L
1,532 Elo+
Party 1
Neith
Neith
WichiGame
Neith
Level 154
God Stats
131W - 102L
1,612 SR
Queue Stats
223W - 250L
1,548 Elo+
Solo
Team Averages
Level 95
1,598 SR
1,536 Elo+

VS

Team Averages
Level 82
1,502 SR
1,523 Elo+
Medusa
Medusa
Ascended696
Medusa
Level 116
God Stats
0W - 1L
1,504 SR
Queue Stats
36W - 38L
1,498 Elo+
Solo
Merlin
Merlin
Sorburu
Merlin
Level 123
God Stats
3W - 2L
1,501 SR
Queue Stats
77W - 73L
1,559 Elo+
Solo
Ymir
Ymir
萌新小白
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Luxoli
Cthulhu
13
4 / 2 / 12
11,020
735
8,104
12,939
10,441
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
6 / 1 / 8
10,377
692
12,834
6,780
2,321
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
WichiGame
Neith
16
10 / 0 / 9
11,603
774
14,421
11,287
4,487
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 6 / 1
8,518
568
9,714
10,863
4,170
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Sorburu
Merlin
12
1 / 5 / 1
8,688
579
9,024
10,398
3,718
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 9 / 2
8,688
579
3,305
18,648
17,054
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
20
Kills
3
3
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
6
1
0.42
W
Cthulhu
Luxoli
Cthulhu
4
2
12
5
W
6
1
8
10
L
Merlin
Sorburu
Merlin
1
5
1
0.3
W
Neith
WichiGame
Neith
10
0
9
14.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,359
Damage
22,043
31,006
Taken
39,909
17,249
Mitigated
24,942
9,975
Healing
840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,714
4,553
0
0
10,863
4,170
225
6,415
4,448
0
32,630
W
Cthulhu
Luxoli
Cthulhu
8,104
642
669
660
12,939
10,441
0
4,886
8,053
24,909
0
W
12,834
1,188
0
750
6,780
2,321
518
3,204
3,576
33,825
0
L
Merlin
Sorburu
Merlin
9,024
409
0
840
10,398
3,718
0
6,773
3,625
36,594
0
W
Neith
WichiGame
Neith
14,421
9,108
0
7,896
11,287
4,487
2,081
4,287
7,000
0
98,221
L
3,305
963
0
0
18,648
17,054
56
7,854
10,794
16,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,000
Gold Earned
25,894
213
Minions Killed
133
0
Camps Cleared
0
802,729
Distance Traveled
716,308
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,518
568
38
3
0
256,850
6
W
Cthulhu
11,020
735
26
2
0
288,086
3
W
Scylla
10,377
692
48
3
0
263,320
3
L
Merlin
8,688
579
67
4
0
250,438
5
W
Neith
11,603
774
139
9
0
251,323
1
L
Ymir
8,688
579
28
2
0
209,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role