Player Matchup

Hercules
Hercules
Lev the boss
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,096 Elo+
Solo
King Arthur
King Arthur
MY5TRYA55A55IN2
King Arthur
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 13L
829 Elo+
Party 2
Thanatos
Thanatos
MovmentEvo
Thanatos
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
829 Elo+
Party 2
Bakasura
Bakasura
MuzzledHen81290
Bakasura
Level 13
God Stats
3W - 3L
1,175 SR
Queue Stats
4W - 8L
1,056 Elo+
Solo
Neith
Neith
iTs Slushpupppy
Neith
Level 18
God Stats
38W - 45L
1,354 SR
Queue Stats
115W - 136L
1,043 Elo+
Solo
Team Averages
Level 14
1,406 SR
971 Elo+

VS

Team Averages
Level 21
1,490 SR
1,159 Elo+
Chang'e
Chang'e
 
Chang'e
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Bayoshii
Cerberus
Level 27
God Stats
9W - 8L
1,356 SR
Queue Stats
72W - 79L
1,082 Elo+
Party 1
Persephone
Persephone
SepTicAttiTude
Persephone
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
975 Elo+
Solo
Pele
Pele
X_Brxken_Fresh_X
Pele
Level 22
God Stats
11W - 3L
1,895 SR
Queue Stats
43W - 44L
1,138 Elo+
Solo
Izanami
Izanami
mrblunted111
Izanami
Level 16
God Stats
4W - 9L
1,200 SR
Queue Stats
10W - 18L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lev the boss
Hercules
11
1 / 7 / 2
7,508
341
5,132
13,350
4,666
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
MY5TRYA55A55IN2
King Arthur
15
6 / 9 / 2
10,461
476
13,557
31,609
19,448
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
MovmentEvo
Thanatos
12
1 / 15 / 2
7,741
352
3,773
22,058
6,279
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
14
3 / 11 / 2
8,753
398
10,178
22,918
7,535
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 3 / 3
9,858
448
18,268
15,197
5,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 2 / 11
10,982
499
9,132
12,606
12,520
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Bayoshii
Cerberus
16
9 / 3 / 7
12,359
562
12,523
25,544
22,177
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
SepTicAttiTude
Persephone
15
4 / 5 / 11
10,351
471
10,681
11,421
3,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
12 / 4 / 8
12,048
548
17,338
15,282
8,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
mrblunted111
Izanami
17
13 / 2 / 8
11,953
543
26,084
14,829
5,446
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
15
Kills
41
45
Deaths
16
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
11
4.25
W
Cerberus
Bayoshii
Cerberus
9
3
7
4.17
L
Hercules
Lev the boss
Hercules
1
7
2
0.29
L
King Arthur
MY5TRYA55A55IN2
King Arthur
6
9
2
0.78
L
Thanatos
MovmentEvo
Thanatos
1
15
2
0.13
L
Bakasura
3
11
2
0.36
W
Persephone
SepTicAttiTude
Persephone
4
5
11
1.9
W
12
4
8
4
L
4
3
3
1.83
W
Izanami
mrblunted111
Izanami
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,908
Damage
75,758
105,132
Taken
79,682
43,200
Mitigated
52,847
20,872
Healing
35,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,132
1,597
3,769
6,783
12,606
12,520
2,379
0
11,863
52,714
0
W
Cerberus
Bayoshii
Cerberus
12,523
1,835
962
11,038
25,544
22,177
2,169
0
25,019
52,021
0
L
Hercules
Lev the boss
Hercules
5,132
2,640
0
2,623
13,350
4,666
310
5,130
8,220
0
19,167
L
King Arthur
MY5TRYA55A55IN2
King Arthur
13,557
3,540
0
6,644
31,609
19,448
0
7,861
23,748
0
34,910
L
Thanatos
MovmentEvo
Thanatos
3,773
1,466
0
5,254
22,058
6,279
107
7,470
14,588
0
28,135
L
Bakasura
10,178
6,618
0
4,233
22,918
7,535
422
5,267
17,651
0
27,726
W
Persephone
SepTicAttiTude
Persephone
10,681
2,545
0
1,164
11,421
3,771
729
0
10,941
29,598
0
W
17,338
5,022
939
3,776
15,282
8,933
2,442
0
14,884
0
76,637
L
18,268
8,854
0
2,118
15,197
5,272
0
6,608
8,589
0
71,899
W
Izanami
mrblunted111
Izanami
26,084
22,379
1,246
5,854
14,829
5,446
7,676
0
14,200
0
79,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,321
Gold Earned
57,693
249
Minions Killed
465
0
Camps Cleared
0
1,504,228
Distance Traveled
1,851,486
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,982
499
88
4
0
329,594
1
W
Cerberus
12,359
562
131
6
0
383,803
3
L
Hercules
7,508
341
20
1
0
194,958
1
L
King Arthur
10,461
476
37
2
0
358,025
0
L
Thanatos
7,741
352
33
2
0
281,634
8
L
Bakasura
8,753
398
51
2
0
347,376
3
W
Persephone
10,351
471
37
2
0
345,122
0
W
Pele
12,048
548
98
4
0
423,589
1
L
Neith
9,858
448
108
5
0
322,235
1
W
Izanami
11,953
543
111
5
0
369,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role