Player Matchup

Izanami
Izanami
Frag To Nasty
Izanami
Level 65
God Stats
10W - 17L
1,672 SR
Queue Stats
495W - 416L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
Lord Valare
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 66L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
Sweats Allot
Cthulhu
Level 86
God Stats
28W - 14L
1,634 SR
Queue Stats
657W - 609L
1,514 Elo+
Party 2
Team Averages
Level 73
1,602 SR
1,451 Elo+

VS

Team Averages
Level 52
1,538 SR
1,382 Elo+
Fenrir
Fenrir
BobFloyd420
Fenrir
Level 21
God Stats
36W - 39L
1,529 SR
Queue Stats
163W - 164L
1,347 Elo+
Party 1
Scylla
Scylla
ImmortalLegionNS
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 208L
1,434 Elo+
Party 1
Chaac
Chaac
Skittzoid
Chaac
Level 33
God Stats
17W - 15L
1,586 SR
Queue Stats
220W - 263L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
13 / 5 / 4
15,290
849
22,407
17,730
6,162
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Lord Valare
Zhong Kui
15
4 / 12 / 11
13,216
734
17,897
19,504
8,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Sweats Allot
Cthulhu
16
4 / 8 / 9
13,111
728
12,935
22,656
24,959
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 10 / 7
13,121
729
13,304
23,748
6,870
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
14 / 8 / 7
13,811
767
21,247
16,070
4,866
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Skittzoid
Chaac
15
4 / 3 / 14
12,407
689
14,324
25,229
13,129
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
53
21
Kills
25
25
Deaths
21
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
10
7
1.05
W
Izanami
13
5
4
3
L
14
8
7
2.19
W
Zhong Kui
Lord Valare
Zhong Kui
4
12
11
0.79
L
Chaac
Skittzoid
Chaac
4
3
14
3.67
W
Cthulhu
Sweats Allot
Cthulhu
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,239
Damage
48,875
59,890
Taken
65,047
39,971
Mitigated
24,865
14,593
Healing
22,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,304
4,638
270
5,391
23,748
6,870
350
9,874
13,599
0
42,578
W
Izanami
22,407
19,318
0
6,887
17,730
6,162
1,740
5,368
12,362
0
68,793
L
21,247
1,836
1,002
3,230
16,070
4,866
600
8,427
7,443
55,910
0
W
Zhong Kui
Lord Valare
Zhong Kui
17,897
1,752
0
3,923
19,504
8,850
335
7,163
12,341
33,475
0
L
Chaac
Skittzoid
Chaac
14,324
1,465
573
11,754
25,229
13,129
314
12,392
12,487
0
45,750
W
Cthulhu
Sweats Allot
Cthulhu
12,935
1,112
648
3,135
22,656
24,959
0
9,108
13,548
46,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,617
Gold Earned
39,339
157
Minions Killed
177
0
Camps Cleared
0
873,291
Distance Traveled
981,692
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,121
729
44
2
0
295,793
0
W
Izanami
15,290
849
83
5
0
289,071
0
L
Scylla
13,811
767
72
4
0
283,204
1
W
Zhong Kui
13,216
734
28
2
0
268,647
9
L
Chaac
12,407
689
61
3
0
402,695
0
W
Cthulhu
13,111
728
46
3
0
315,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role