Player Matchup

Jormungandr
Jormungandr
MrMSTRAssassin
Jormungandr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 22L
1,235 Elo+
Party 1
Yemoja
Yemoja
PFG Demon5399
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,008 Elo+
Party 1
Cthulhu
Cthulhu
PFG Dopper
Cthulhu
Level 12
God Stats
3W - 6L
1,500 SR
Queue Stats
9W - 14L
1,180 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,141 Elo+

VS

Team Averages
Level 25
1,361 SR
1,259 Elo+
Sobek
Sobek
 
Sobek
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Hunter1066
Izanami
Level 20
God Stats
30W - 32L
1,211 SR
Queue Stats
163W - 230L
1,233 Elo+
Solo
Zeus
Zeus
WhiffyEagle606
Zeus
Level 22
God Stats
12W - 12L
1,371 SR
Queue Stats
48W - 62L
1,044 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrMSTRAssassin
Jormungandr
14
5 / 4 / 8
11,229
702
12,666
18,578
7,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 9 / 4
8,397
525
4,751
14,808
8,179
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
PFG Dopper
Cthulhu
14
8 / 7 / 2
10,921
683
12,031
19,531
8,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
14 / 4 / 6
13,055
816
20,532
23,546
19,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Hunter1066
Izanami
14
1 / 4 / 9
10,440
653
11,111
11,572
4,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 6 / 8
10,753
672
14,561
9,557
3,668
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
13
Kills
20
20
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
14
4
6
4.25
W
Izanami
Hunter1066
Izanami
1
4
9
1.38
L
Jormungandr
MrMSTRAssassin
Jormungandr
5
4
8
2.25
L
0
9
4
0.22
L
Cthulhu
PFG Dopper
Cthulhu
8
7
2
1.29
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,448
Damage
46,204
52,917
Taken
44,675
24,051
Mitigated
27,534
8,020
Healing
14,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
20,532
1,824
931
12,348
23,546
19,469
126
14,534
9,012
58,483
0
W
Izanami
Hunter1066
Izanami
11,111
5,563
185
843
11,572
4,397
2,186
7,569
4,003
0
55,095
L
Jormungandr
MrMSTRAssassin
Jormungandr
12,666
6,428
1,047
1,978
18,578
7,289
306
11,875
6,703
35,786
0
L
4,751
1,165
804
435
14,808
8,179
0
10,310
4,498
11,521
0
L
Cthulhu
PFG Dopper
Cthulhu
12,031
908
473
3,283
19,531
8,583
0
12,908
6,623
28,883
0
W
14,561
1,482
0
358
9,557
3,668
164
7,594
1,963
34,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,547
Gold Earned
34,248
101
Minions Killed
177
0
Camps Cleared
0
622,306
Distance Traveled
728,834
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,055
816
44
3
0
297,388
0
W
Izanami
10,440
653
92
6
0
223,392
2
L
Jormungandr
11,229
702
49
3
0
196,178
0
L
Yemoja
8,397
525
13
1
0
190,910
0
L
Cthulhu
10,921
683
39
2
0
235,218
0
W
Zeus
10,753
672
41
3
0
208,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role