Player Matchup

Cthulhu
Cthulhu
Astinac
Cthulhu
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 76L
1,013 Elo+
Party 3
Freya
Freya
Fizzypup Skies
Freya
Level 125
God Stats
1W - 1L
1,296 SR
Queue Stats
32W - 26L
1,472 Elo+
Party 4
Jormungandr
Jormungandr
KING NOOB 0606
Jormungandr
Level 21
God Stats
7W - 0L
1,500 SR
Queue Stats
18W - 9L
1,374 Elo+
Party 4
Athena
Athena
PlvtinumAngel
Athena
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 107L
1,013 Elo+
Party 3
Arachne
Arachne
jhavick515
Arachne
Level 29
God Stats
4W - 3L
1,510 SR
Queue Stats
147W - 168L
1,361 Elo+
Solo
Team Averages
Level 66
1,461 SR
1,247 Elo+

VS

Team Averages
Level 32
1,369 SR
1,434 Elo+
Achilles
Achilles
BusterMcNutty3
Achilles
Level 68
God Stats
9W - 7L
1,412 SR
Queue Stats
618W - 554L
1,505 Elo+
Party 1
Cerberus
Cerberus
DRAGONOFHELL
Cerberus
Level 17
God Stats
0W - 1L
1,236 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
UalreadyKnowTho
Zhong Kui
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 229L
1,330 Elo+
Solo
Ao Kuang
Ao Kuang
blkdragonguard
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
darthd0nger
Cu Chulainn
Level 29
God Stats
2W - 3L
1,198 SR
Queue Stats
347W - 330L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astinac
Cthulhu
20
4 / 5 / 25
12,421
776
24,049
26,300
17,603
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
18 / 3 / 14
14,494
906
24,678
19,993
9,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
KING NOOB 0606
Jormungandr
18
4 / 4 / 24
12,183
761
12,266
14,925
16,003
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 6 / 27
11,537
721
5,055
17,616
14,521
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
jhavick515
Arachne
19
9 / 6 / 13
11,996
750
15,410
17,829
8,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
12 / 4 / 10
12,702
794
19,842
24,426
29,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
DRAGONOFHELL
Cerberus
16
0 / 7 / 15
9,421
589
7,523
17,506
14,471
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
UalreadyKnowTho
Zhong Kui
18
4 / 8 / 14
10,922
683
25,055
17,090
13,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
19
5 / 8 / 14
11,516
720
11,057
16,875
14,833
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
darthd0nger
Cu Chulainn
16
3 / 8 / 9
9,882
618
10,349
16,527
15,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
86
35
Kills
24
24
Deaths
35
103
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Astinac
Cthulhu
4
5
25
3.3
L
Achilles
12
4
10
4.25
L
Cerberus
DRAGONOFHELL
Cerberus
0
7
15
1.07
W
18
3
14
8.33
W
Jormungandr
KING NOOB 0606
Jormungandr
4
4
24
4
W
0
6
27
2.25
L
Zhong Kui
UalreadyKnowTho
Zhong Kui
4
8
14
1.38
L
Ao Kuang
5
8
14
1.5
L
Cu Chulainn
darthd0nger
Cu Chulainn
3
8
9
0.94
W
Arachne
jhavick515
Arachne
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,458
Damage
73,826
96,663
Taken
92,424
65,848
Mitigated
88,711
41,454
Healing
25,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Astinac
Cthulhu
24,049
1,172
5,046
8,709
26,300
17,603
374
12,129
13,961
59,597
0
L
Achilles
19,842
7,943
3,183
9,934
24,426
29,932
488
14,696
9,730
0
36,240
L
Cerberus
DRAGONOFHELL
Cerberus
7,523
977
0
3,431
17,506
14,471
75
15,483
2,023
19,626
0
W
24,678
7,913
4,539
11,701
19,993
9,654
1,742
8,244
11,649
43,002
0
W
Jormungandr
KING NOOB 0606
Jormungandr
12,266
1,864
1,056
1,649
14,925
16,003
317
5,732
9,143
19,286
0
W
5,055
1,262
640
714
17,616
14,521
295
6,941
10,650
13,517
0
L
Zhong Kui
UalreadyKnowTho
Zhong Kui
25,055
2,084
0
3,373
17,090
13,634
360
11,119
5,971
46,050
0
L
Ao Kuang
11,057
3,231
0
3,149
16,875
14,833
618
11,788
5,087
18,378
0
L
Cu Chulainn
darthd0nger
Cu Chulainn
10,349
2,847
783
1,572
16,527
15,841
287
12,962
3,565
0
16,856
W
Arachne
jhavick515
Arachne
15,410
12,264
2,312
5,088
17,829
8,067
1,641
10,129
7,625
0
20,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,631
Gold Earned
54,443
155
Minions Killed
145
0
Camps Cleared
0
1,417,301
Distance Traveled
1,158,275
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,421
776
74
5
0
279,293
0
L
Achilles
12,702
794
39
2
0
269,571
0
L
Cerberus
9,421
589
25
2
0
242,813
0
W
Freya
14,494
906
42
3
0
284,919
2
W
Jormungandr
12,183
761
15
1
0
253,546
1
W
Athena
11,537
721
11
1
0
336,333
0
L
Zhong Kui
10,922
683
51
3
0
210,815
0
L
Ao Kuang
11,516
720
12
1
0
213,117
1
L
Cu Chulainn
9,882
618
18
1
0
221,959
0
W
Arachne
11,996
750
13
1
0
263,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role