Player Matchup

Bakasura
Bakasura
BlappinBeeks
Bakasura
Level 56
God Stats
5W - 6L
1,642 SR
Queue Stats
55W - 66L
1,415 Elo+
Party 2
Hades
Hades
CIAofcool
Hades
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,442 Elo+
Party 3
Kukulkan
Kukulkan
Epic_Gamer_35
Kukulkan
Level 115
God Stats
1W - 1L
1,659 SR
Queue Stats
12W - 12L
1,442 Elo+
Party 3
Khepri
Khepri
NotFlight23
Khepri
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
175W - 174L
1,323 Elo+
Solo
Guan Yu
Guan Yu
QQUENTIN5
Guan Yu
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,406 Elo+
Party 2
Team Averages
Level 47
1,560 SR
1,406 Elo+

VS

Team Averages
Level 92
1,467 SR
1,586 Elo+
Cthulhu
Cthulhu
FvF Bruni 7
Cthulhu
Level 29
God Stats
2W - 0L
1,377 SR
Queue Stats
3W - 0L
1,747 Elo+
Party 1
Ymir
Ymir
SG x PhAnTom x
Ymir
Level 31
God Stats
5W - 2L
1,356 SR
Queue Stats
125W - 169L
1,276 Elo+
Solo
Arachne
Arachne
TKFP Spartan7x
Arachne
Level 88
God Stats
5W - 6L
1,303 SR
Queue Stats
72W - 69L
1,559 Elo+
Party 1
Raijin
Raijin
ZF10
Raijin
Level 156
God Stats
1W - 0L
1,736 SR
Queue Stats
49W - 29L
1,710 Elo+
Party 1
Hachiman
Hachiman
lekanserbere
Hachiman
Level 155
God Stats
5W - 1L
1,563 SR
Queue Stats
201W - 135L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlappinBeeks
Bakasura
9
4 / 1 / 0
5,340
763
3,468
4,877
1,749
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
CIAofcool
Hades
1
0 / 0 / 0
1,353
193
0
0
0
Kukulkan
Epic_Gamer_35
Kukulkan
1
0 / 0 / 0
1,353
193
0
0
0
Khepri
6
1 / 1 / 0
3,847
550
1,860
2,947
958
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
QQUENTIN5
Guan Yu
6
0 / 1 / 1
3,649
521
1,107
3,573
1,036
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FvF Bruni 7
Cthulhu
7
1 / 1 / 0
4,202
600
997
2,394
1,012
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

7
0 / 1 / 1
4,149
593
1,091
3,783
1,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 1 / 2
4,885
698
654
4,964
1,323
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
ZF10
Raijin
9
1 / 2 / 0
5,250
750
1,157
3,046
663
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
lekanserbere
Hachiman
8
1 / 1 / 0
4,493
642
2,551
3,429
707
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
5
Kills
3
3
Deaths
6
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BlappinBeeks
Bakasura
4
1
0
4
L
Hades
CIAofcool
Hades
0
0
0
0
L
Kukulkan
Epic_Gamer_35
Kukulkan
0
0
0
0
W
Cthulhu
FvF Bruni 7
Cthulhu
1
1
0
1
L
Khepri
1
1
0
1
L
Guan Yu
QQUENTIN5
Guan Yu
0
1
1
0.5
W
0
1
1
0.5
W
0
1
2
1
W
Raijin
ZF10
Raijin
1
2
0
0.5
W
Hachiman
lekanserbere
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,435
Damage
6,450
11,397
Taken
17,616
3,743
Mitigated
4,983
3,331
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BlappinBeeks
Bakasura
3,468
2,498
0
1,962
4,877
1,749
0
1,259
3,593
0
22,511
L
Hades
CIAofcool
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Epic_Gamer_35
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
FvF Bruni 7
Cthulhu
997
39
0
689
2,394
1,012
69
0
2,229
11,612
0
L
Khepri
1,860
0
0
420
2,947
958
0
702
2,245
9,660
0
L
Guan Yu
QQUENTIN5
Guan Yu
1,107
329
229
720
3,573
1,036
0
1,134
2,314
0
8,257
W
1,091
179
0
1,134
3,783
1,278
434
1,481
2,302
13,200
0
W
654
395
0
2,787
4,964
1,323
25
0
4,799
0
21,393
W
Raijin
ZF10
Raijin
1,157
40
0
522
3,046
663
94
0
2,981
26,980
0
W
Hachiman
lekanserbere
Hachiman
2,551
1,055
0
1,914
3,429
707
171
379
3,000
0
26,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,542
Gold Earned
22,979
84
Minions Killed
201
0
Camps Cleared
0
442,166
Distance Traveled
580,338
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,340
763
58
8
0
165,721
1
L
Hades
1,353
193
0
0
0
0
0
L
Kukulkan
1,353
193
0
0
0
0
0
W
Cthulhu
4,202
600
16
2
0
111,798
0
L
Khepri
3,847
550
10
1
0
123,387
3
L
Guan Yu
3,649
521
16
2
0
153,058
2
W
Ymir
4,149
593
23
3
0
92,693
0
W
Arachne
4,885
698
49
7
0
145,766
2
W
Raijin
5,250
750
52
7
0
119,633
2
W
Hachiman
4,493
642
61
9
0
110,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role