Player Matchup

Ah Puch
Ah Puch
AcornNomad
Ah Puch
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,396 Elo+
Party 2
Sun Wukong
Sun Wukong
Inepta-_-Torment
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 85L
1,396 Elo+
Party 2
Da Ji
Da Ji
Reebs99
Da Ji
Level 8
God Stats
1W - 6L
1,179 SR
Queue Stats
202W - 246L
955 Elo+
Party 2
Team Averages
Level 52
1,393 SR
1,249 Elo+

VS

Team Averages
Level 36
1,382 SR
1,186 Elo+
Ao Kuang
Ao Kuang
Cvrrent
Ao Kuang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,177 Elo+
Party 1
Yemoja
Yemoja
Haramgay
Yemoja
Level 50
God Stats
1W - 0L
1,268 SR
Queue Stats
16W - 15L
1,170 Elo+
Party 1
Thor
Thor
gaybastian
Thor
Level 12
God Stats
6W - 6L
1,378 SR
Queue Stats
6W - 8L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AcornNomad
Ah Puch
20
5 / 5 / 5
16,194
558
36,971
26,369
15,502
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Inepta-_-Torment
Sun Wukong
18
2 / 1 / 6
15,483
534
15,136
23,446
29,216
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Reebs99
Da Ji
20
3 / 7 / 7
16,446
567
9,320
20,670
7,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cvrrent
Ao Kuang
20
9 / 2 / 3
17,755
612
28,030
33,488
20,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Haramgay
Yemoja
20
2 / 3 / 10
16,318
563
14,728
17,149
10,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 5 / 10
15,677
541
8,052
22,603
11,983
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
10
Kills
13
13
Deaths
10
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AcornNomad
Ah Puch
5
5
5
1.5
W
Ao Kuang
Cvrrent
Ao Kuang
9
2
3
5.25
W
Yemoja
Haramgay
Yemoja
2
3
10
2.33
L
Sun Wukong
Inepta-_-Torment
Sun Wukong
2
1
6
5
L
Da Ji
Reebs99
Da Ji
3
7
7
0.93
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,427
Damage
50,810
70,485
Taken
73,240
52,643
Mitigated
43,129
22,431
Healing
35,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AcornNomad
Ah Puch
36,971
2,338
1,045
10,833
26,369
15,502
375
17,598
8,446
138,921
0
W
Ao Kuang
Cvrrent
Ao Kuang
28,030
8,179
954
17,945
33,488
20,689
3,060
12,316
20,672
133,325
0
W
Yemoja
Haramgay
Yemoja
14,728
2,795
7,668
6,117
17,149
10,457
680
11,342
5,620
64,393
0
L
Sun Wukong
Inepta-_-Torment
Sun Wukong
15,136
2,810
508
8,693
23,446
29,216
502
11,110
12,086
0
78,891
L
Da Ji
Reebs99
Da Ji
9,320
1,007
0
1,352
20,670
7,925
0
13,970
6,475
0
51,581
W
8,052
1,353
0
3,136
22,603
11,983
494
13,572
8,781
0
30,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,123
Gold Earned
49,750
262
Minions Killed
290
0
Camps Cleared
0
1,418,039
Distance Traveled
1,363,622
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,194
558
119
4
0
434,673
3
W
Ao Kuang
17,755
612
161
6
0
488,707
2
W
Yemoja
16,318
563
94
3
0
440,226
8
L
Sun Wukong
15,483
534
75
3
0
486,761
3
L
Da Ji
16,446
567
68
2
0
496,605
1
W
Thor
15,677
541
35
1
0
434,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role