Player Matchup

Vulcan
Vulcan
Dhariuxx
Vulcan
Level 104
God Stats
232W - 277L
1,345 SR
Queue Stats
500W - 680L
1,184 Elo+
Solo
Ganesha
Ganesha
Fjorin15
Ganesha
Level 68
God Stats
6W - 9L
1,272 SR
Queue Stats
16W - 26L
1,199 Elo+
Solo
Erlang Shen
Erlang Shen
Tr4pi
Erlang Shen
Level 37
God Stats
1W - 2L
1,328 SR
Queue Stats
113W - 175L
1,167 Elo+
Solo
Team Averages
Level 70
1,315 SR
1,183 Elo+

VS

Team Averages
Level 62
1,412 SR
1,234 Elo+
Susano
Susano
Bekieegly
Susano
Level 42
God Stats
11W - 13L
1,483 SR
Queue Stats
68W - 59L
1,224 Elo+
Solo
Cthulhu
Cthulhu
BenThePanda1
Cthulhu
Level 36
God Stats
6W - 17L
1,313 SR
Queue Stats
8W - 20L
1,264 Elo+
Solo
Aphrodite
Aphrodite
Spyda_Ben
Aphrodite
Level 109
God Stats
29W - 25L
1,439 SR
Queue Stats
477W - 637L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dhariuxx
Vulcan
19
10 / 5 / 3
15,411
701
36,385
15,109
5,493
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
Fjorin15
Ganesha
16
1 / 11 / 13
14,576
663
12,671
26,854
25,316
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
Tr4pi
Erlang Shen
16
4 / 12 / 10
14,260
648
14,993
25,060
24,388
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bekieegly
Susano
20
14 / 3 / 5
16,007
728
21,188
23,107
10,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
BenThePanda1
Cthulhu
18
6 / 7 / 14
14,896
677
11,579
32,237
41,045
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Spyda_Ben
Aphrodite
20
8 / 5 / 15
15,795
718
15,555
31,609
13,474
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
15
Kills
28
28
Deaths
15
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Susano
Bekieegly
Susano
14
3
5
5.5
W
Cthulhu
BenThePanda1
Cthulhu
6
7
14
1.86
L
Vulcan
Dhariuxx
Vulcan
10
5
3
2.3
L
Ganesha
Fjorin15
Ganesha
1
11
13
0.68
W
Aphrodite
Spyda_Ben
Aphrodite
8
5
15
3.1
L
Erlang Shen
Tr4pi
Erlang Shen
4
12
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,049
Damage
48,322
67,023
Taken
86,953
55,197
Mitigated
64,990
10,179
Healing
33,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Bekieegly
Susano
21,188
5,552
0
2,099
23,107
10,471
1,694
9,607
13,500
0
63,765
W
Cthulhu
BenThePanda1
Cthulhu
11,579
1,728
0
1,275
32,237
41,045
75
20,508
11,729
41,874
0
L
Vulcan
Dhariuxx
Vulcan
36,385
12,371
243
855
15,109
5,493
2,170
6,050
9,059
92,719
0
L
Ganesha
Fjorin15
Ganesha
12,671
250
955
2,324
26,854
25,316
0
10,293
16,561
38,469
0
W
Aphrodite
Spyda_Ben
Aphrodite
15,555
599
10,334
20,010
31,609
13,474
1,226
18,949
12,660
80,990
0
L
Erlang Shen
Tr4pi
Erlang Shen
14,993
7,922
831
4,971
25,060
24,388
226
10,967
14,093
0
33,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,247
Gold Earned
46,698
180
Minions Killed
222
0
Camps Cleared
0
1,067,015
Distance Traveled
1,152,228
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
16,007
728
57
3
0
428,389
1
W
Cthulhu
14,896
677
35
2
0
340,596
0
L
Vulcan
15,411
701
154
7
0
399,866
0
L
Ganesha
14,576
663
5
0
0
337,193
4
W
Aphrodite
15,795
718
130
6
0
383,243
0
L
Erlang Shen
14,260
648
21
1
0
329,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role