Player Matchup

Scylla
Scylla
Axxume63
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,756 Elo+
Party 3
Thor
Thor
DraxGB
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,223 Elo+
Party 3
Merlin
Merlin
ImPetruhfy
Merlin
Level 4
God Stats
1W - 1L
1,781 SR
Queue Stats
1W - 1L
1,756 Elo+
Party 3
Sun Wukong
Sun Wukong
JXarias
Sun Wukong
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 12L
1,481 Elo+
Party 3
Khepri
Khepri
Viraxx_-
Khepri
Level 102
God Stats
0W - 1L
1,518 SR
Queue Stats
3W - 3L
1,621 Elo+
Party 3
Team Averages
Level 48
1,560 SR
1,567 Elo+

VS

Team Averages
Level 31
1,599 SR
1,585 Elo+
Fenrir
Fenrir
MARTINPOWER123
Fenrir
Level 26
God Stats
35W - 27L
1,558 SR
Queue Stats
371W - 332L
1,606 Elo+
Party 2
King Arthur
King Arthur
Mikorie
King Arthur
Level 64
God Stats
4W - 3L
1,541 SR
Queue Stats
46W - 43L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
Neraph
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,579 Elo+
Party 1
Sobek
Sobek
StankyDPS
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,608 Elo+
Party 1
Artemis
Artemis
thunderclaptony
Artemis
Level 24
God Stats
8W - 2L
1,895 SR
Queue Stats
243W - 192L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Axxume63
Scylla
20
35 / 4 / 8
22,292
1,311
69,009
25,736
11,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
DraxGB
Thor
16
0 / 0 / 0
10,660
627
0
0
0
Merlin
ImPetruhfy
Merlin
20
2 / 7 / 29
16,003
941
32,161
25,497
11,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
JXarias
Sun Wukong
20
6 / 4 / 27
17,376
1,022
23,968
34,342
42,607
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Viraxx_-
Khepri
20
1 / 5 / 32
16,299
959
24,970
30,482
51,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 12
16,063
945
17,746
21,620
14,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Mikorie
King Arthur
20
4 / 8 / 9
15,449
909
16,372
45,303
50,900
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Neraph
Zhong Kui
20
3 / 14 / 11
14,860
874
26,693
31,455
30,107
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
StankyDPS
Sobek
20
2 / 11 / 17
15,979
940
19,030
41,663
54,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 8 / 7
17,043
1,003
31,974
24,764
10,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
76
44
Kills
20
20
Deaths
45
96
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Scylla
Axxume63
Scylla
35
4
8
9.75
L
Thor
DraxGB
Thor
0
0
0
0
L
Merlin
ImPetruhfy
Merlin
2
7
29
2.36
L
Sun Wukong
JXarias
Sun Wukong
6
4
27
4.88
W
3
4
12
2.25
W
King Arthur
Mikorie
King Arthur
4
8
9
1.06
W
Zhong Kui
Neraph
Zhong Kui
3
14
11
0.61
W
Sobek
StankyDPS
Sobek
2
11
17
0.95
L
Khepri
Viraxx_-
Khepri
1
5
32
3.4
W
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,108
Damage
111,815
116,057
Taken
164,805
117,017
Mitigated
159,907
9,899
Healing
28,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Axxume63
Scylla
69,009
9,216
0
4,931
25,736
11,600
0
10,800
14,661
108,331
0
L
Thor
DraxGB
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
ImPetruhfy
Merlin
32,161
2,911
0
0
25,497
11,638
0
9,035
16,362
65,220
0
L
Sun Wukong
JXarias
Sun Wukong
23,968
4,295
0
4,968
34,342
42,607
0
13,820
20,197
0
39,609
W
17,746
4,351
0
1,561
21,620
14,427
0
15,624
5,921
0
40,265
W
King Arthur
Mikorie
King Arthur
16,372
2,796
0
15,069
45,303
50,900
0
36,430
8,631
0
35,532
W
Zhong Kui
Neraph
Zhong Kui
26,693
2,357
0
5,643
31,455
30,107
0
25,074
6,256
55,329
0
W
Sobek
StankyDPS
Sobek
19,030
780
0
3,794
41,663
54,436
0
27,619
13,644
61,006
0
L
Khepri
Viraxx_-
Khepri
24,970
886
0
0
30,482
51,172
0
12,068
17,853
52,427
0
W
31,974
21,822
0
2,804
24,764
10,037
0
21,393
3,271
0
78,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,630
Gold Earned
79,394
264
Minions Killed
319
5
Camps Cleared
9
1,302,734
Distance Traveled
1,579,054
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
22,292
1,311
95
6
1
353,498
0
L
Thor
10,660
627
0
0
0
0
0
L
Merlin
16,003
941
87
5
1
304,596
0
L
Sun Wukong
17,376
1,022
38
2
2
328,648
0
W
Fenrir
16,063
945
41
2
5
359,338
0
W
King Arthur
15,449
909
35
2
0
322,596
1
W
Zhong Kui
14,860
874
87
5
2
284,273
0
W
Sobek
15,979
940
79
5
0
324,682
1
L
Khepri
16,299
959
44
3
1
315,992
0
W
Artemis
17,043
1,003
77
5
2
288,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role