Player Matchup

Fenrir
Fenrir
TEODIOSMITE
Fenrir
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 125L
1,520 Elo+
Party 1
Cerberus
Cerberus
bac7er
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 179L
1,487 Elo+
Party 1
Anubis
Anubis
chimichangita
Anubis
Level 105
God Stats
10W - 8L
1,417 SR
Queue Stats
210W - 189L
1,490 Elo+
Party 1
Team Averages
Level 103
1,472 SR
1,499 Elo+

VS

Team Averages
Level 8
1,673 SR
1,748 Elo+
Pele
Pele
BigPitoso
Pele
Level 7
God Stats
2W - 0L
1,808 SR
Queue Stats
19W - 5L
1,854 Elo+
Party 2
Neith
Neith
HnK Loso
Neith
Level 7
God Stats
4W - 2L
1,710 SR
Queue Stats
7W - 6L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
Unobey
Cthulhu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 6 / 3
11,438
635
13,866
20,335
12,369
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
bac7er
Cerberus
13
2 / 6 / 4
11,180
621
8,627
19,536
19,801
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 7 / 5
11,715
651
13,516
14,965
6,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
11 / 3 / 6
13,170
732
21,130
19,461
13,604
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
HnK Loso
Neith
13
1 / 6 / 8
10,529
585
6,054
10,052
3,113
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Unobey
Cthulhu
17
7 / 2 / 10
12,651
703
18,450
18,461
18,592
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
19
19
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
11
3
6
4.67
W
Neith
HnK Loso
Neith
1
6
8
0.83
L
Fenrir
6
6
3
1.25
W
Cthulhu
Unobey
Cthulhu
7
2
10
6
L
Cerberus
bac7er
Cerberus
2
6
4
0.67
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,009
Damage
45,634
54,836
Taken
47,974
38,862
Mitigated
35,309
9,298
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
21,130
6,056
0
4,799
19,461
13,604
1,202
8,729
10,732
0
67,904
W
Neith
HnK Loso
Neith
6,054
2,342
0
794
10,052
3,113
1,459
4,896
5,156
0
32,505
L
Fenrir
13,866
3,220
0
871
20,335
12,369
431
5,850
13,835
0
26,704
W
Cthulhu
Unobey
Cthulhu
18,450
1,943
100
5,672
18,461
18,592
237
8,923
9,538
51,294
0
L
Cerberus
bac7er
Cerberus
8,627
518
664
3,324
19,536
19,801
506
6,861
11,950
27,313
0
L
13,516
332
0
4,439
14,965
6,692
1,169
4,897
9,593
67,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
36,350
200
Minions Killed
179
0
Camps Cleared
0
892,861
Distance Traveled
911,682
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,170
732
74
4
0
327,991
2
W
Neith
10,529
585
54
3
0
268,458
0
L
Fenrir
11,438
635
28
2
0
309,174
2
W
Cthulhu
12,651
703
51
3
0
315,233
0
L
Cerberus
11,180
621
54
3
0
320,044
4
L
Anubis
11,715
651
118
7
0
263,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role