Player Matchup

Bakasura
Bakasura
DrtyBreacher
Bakasura
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,067 Elo+
Party 2
Sun Wukong
Sun Wukong
MAJHardawn
Sun Wukong
Level 8
God Stats
1W - 2L
1,112 SR
Queue Stats
4W - 8L
1,117 Elo+
Party 2
Hou Yi
Hou Yi
Strumple
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,264 Elo+
Party 2
Merlin
Merlin
lz Aipha
Merlin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 27L
1,277 Elo+
Solo
Terra
Terra
rragingrhino
Terra
Level 27
God Stats
4W - 2L
1,450 SR
Queue Stats
260W - 308L
1,364 Elo+
Solo
Team Averages
Level 17
1,412 SR
1,218 Elo+

VS

Team Averages
Level 24
1,323 SR
1,362 Elo+
Pele
Pele
AndraJay2K
Pele
Level 13
God Stats
45W - 40L
1,233 SR
Queue Stats
77W - 76L
1,237 Elo+
Solo
Nemesis
Nemesis
BrightMagician3
Nemesis
Level 4
God Stats
7W - 2L
1,500 SR
Queue Stats
72W - 51L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Hey Im Onyx
Baron Samedi
Level 79
God Stats
14W - 7L
1,321 SR
Queue Stats
58W - 42L
1,377 Elo+
Party 1
Anhur
Anhur
Jordanhicks23
Anhur
Level 6
God Stats
1W - 1L
1,297 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Scylla
Scylla
warlord197704
Scylla
Level 18
God Stats
6W - 9L
1,266 SR
Queue Stats
9W - 14L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DrtyBreacher
Bakasura
20
7 / 10 / 8
16,306
959
22,603
24,400
12,226
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
MAJHardawn
Sun Wukong
20
3 / 6 / 5
15,042
885
15,136
30,741
33,129
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Strumple
Hou Yi
20
3 / 8 / 11
15,924
937
22,528
25,811
16,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
lz Aipha
Merlin
20
7 / 9 / 8
16,199
953
25,535
30,790
12,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 9 / 10
14,209
836
9,897
36,452
40,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 20
17,064
1,004
28,857
30,922
12,676
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 0 / 15
17,118
1,007
21,049
14,313
6,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Hey Im Onyx
Baron Samedi
20
17 / 3 / 13
19,960
1,174
50,112
22,915
11,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
1 / 6 / 9
13,192
776
5,958
9,575
3,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 8 / 22
15,849
932
31,631
27,815
10,167
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
121
20
Kills
42
42
Deaths
20
42
Assists
79
Player
Kills
Deaths
Assists
KDA
L
9
3
20
6.33
L
10
0
15
17.5
W
Bakasura
DrtyBreacher
Bakasura
7
10
8
1.1
L
Baron Samedi
Hey Im Onyx
Baron Samedi
17
3
13
7.83
L
1
6
9
0.92
W
Sun Wukong
MAJHardawn
Sun Wukong
3
6
5
0.92
W
Hou Yi
Strumple
Hou Yi
3
8
11
1.06
W
Merlin
lz Aipha
Merlin
7
9
8
1.22
W
0
9
10
0.56
L
5
8
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,699
Damage
137,607
148,194
Taken
105,540
115,220
Mitigated
43,817
22,495
Healing
29,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,857
9,332
0
5,523
30,922
12,676
0
10,597
20,149
0
51,864
L
21,049
9,660
315
3,357
14,313
6,128
0
4,670
9,568
0
37,066
W
Bakasura
DrtyBreacher
Bakasura
22,603
14,931
0
2,524
24,400
12,226
0
11,514
12,886
0
51,200
L
Baron Samedi
Hey Im Onyx
Baron Samedi
50,112
3,756
6,042
6,707
22,915
11,374
0
6,052
16,569
87,400
0
L
5,958
3,051
0
0
9,575
3,472
0
4,436
4,924
0
9,798
W
Sun Wukong
MAJHardawn
Sun Wukong
15,136
3,488
0
1,313
30,741
33,129
0
18,973
11,768
202
39,725
W
Hou Yi
Strumple
Hou Yi
22,528
15,729
0
2,355
25,811
16,459
0
13,365
12,446
0
70,373
W
Merlin
lz Aipha
Merlin
25,535
4,207
863
2,047
30,790
12,837
0
19,943
10,847
39,803
0
W
9,897
3,883
7,546
5,847
36,452
40,569
0
17,948
18,504
23,425
0
L
31,631
10,080
510
7,183
27,815
10,167
0
9,871
17,734
51,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,680
Gold Earned
83,183
277
Minions Killed
236
7
Camps Cleared
7
1,490,361
Distance Traveled
1,333,579
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
17,064
1,004
56
3
1
343,663
0
L
Nemesis
17,118
1,007
34
2
4
355,729
0
W
Bakasura
16,306
959
80
5
2
321,385
1
L
Baron Samedi
19,960
1,174
84
5
0
302,621
0
L
Anhur
13,192
776
9
1
2
114,948
1
W
Sun Wukong
15,042
885
62
4
0
301,961
0
W
Hou Yi
15,924
937
91
5
4
240,059
1
W
Merlin
16,199
953
23
1
0
278,049
0
W
Terra
14,209
836
21
1
1
348,907
2
L
Scylla
15,849
932
53
3
0
216,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role