Player Matchup

Baron Samedi
Baron Samedi
JokerStreaming
Baron Samedi
Level 12
God Stats
34W - 23L
1,604 SR
Queue Stats
34W - 23L
1,460 Elo+
Party 2
Hel
Hel
SlimTrimTinyTim
Hel
Level 17
God Stats
15W - 10L
1,333 SR
Queue Stats
30W - 27L
1,293 Elo+
Party 2
Merlin
Merlin
W4RMIND-82
Merlin
Level 49
God Stats
5W - 6L
1,239 SR
Queue Stats
109W - 102L
1,278 Elo+
Party 2
Team Averages
Level 26
1,392 SR
1,344 Elo+

VS

Team Averages
Level 53
1,524 SR
1,346 Elo+
Chiron
Chiron
BigBirdsGhost
Chiron
Level 28
God Stats
20W - 10L
1,492 SR
Queue Stats
34W - 30L
1,291 Elo+
Party 1
Chaac
Chaac
ItsAgentMeme
Chaac
Level 45
God Stats
12W - 11L
1,427 SR
Queue Stats
54W - 46L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
Zerkuta
Nu Wa
Level 85
God Stats
2W - 5L
1,654 SR
Queue Stats
241W - 230L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JokerStreaming
Baron Samedi
12
3 / 0 / 3
9,162
611
5,473
6,988
4,546
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 5
9,514
634
7,574
6,274
1,962
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
W4RMIND-82
Merlin
12
2 / 0 / 4
9,166
611
7,069
4,914
1,617
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
7,905
527
3,782
5,218
1,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 1
7,902
527
4,610
9,727
4,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Zerkuta
Nu Wa
11
1 / 2 / 0
8,262
551
5,349
7,761
2,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
4
1
0.13
W
Baron Samedi
JokerStreaming
Baron Samedi
3
0
3
4.5
W
2
1
5
4.5
W
Merlin
W4RMIND-82
Merlin
2
0
4
4
L
Nu Wa
Zerkuta
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,116
Damage
13,741
18,176
Taken
22,706
8,125
Mitigated
8,661
12,484
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,782
906
1,498
2,432
5,218
1,638
0
4,758
460
0
16,988
L
4,610
316
0
2,527
9,727
4,674
0
8,132
1,595
0
28,148
W
Baron Samedi
JokerStreaming
Baron Samedi
5,473
839
856
2,963
6,988
4,546
530
2,942
4,046
26,257
0
W
7,574
413
3,259
3,000
6,274
1,962
1,288
921
5,353
42,522
0
W
Merlin
W4RMIND-82
Merlin
7,069
145
780
1,626
4,914
1,617
1,176
1,498
3,416
37,317
0
L
Nu Wa
Zerkuta
Nu Wa
5,349
2,592
554
2,274
7,761
2,349
0
7,226
535
29,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,842
Gold Earned
24,069
187
Minions Killed
131
0
Camps Cleared
0
663,854
Distance Traveled
750,403
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,905
527
36
2
0
231,807
0
L
Chaac
7,902
527
47
3
0
291,205
0
W
Baron Samedi
9,162
611
50
3
0
196,019
3
W
Hel
9,514
634
70
5
0
243,301
2
W
Merlin
9,166
611
67
4
0
224,534
6
L
Nu Wa
8,262
551
48
3
0
227,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role