Player Matchup

Merlin
Merlin
BryanLong
Merlin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
Icebluemink
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,542 Elo+
Party 2
Chang'e
Chang'e
LifeorMegadeth
Chang'e
Level 64
God Stats
1W - 1L
1,853 SR
Queue Stats
34W - 27L
1,586 Elo+
Party 2
Discordia
Discordia
Polarïs
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SeymourSac
Hercules
Level 16
God Stats
2W - 0L
1,698 SR
Queue Stats
40W - 38L
1,510 Elo+
Party 2
Team Averages
Level 57
1,610 SR
1,497 Elo+

VS

Team Averages
Level 72
1,534 SR
1,444 Elo+
Medusa
Medusa
Anufur
Medusa
Level 88
God Stats
1W - 1L
1,561 SR
Queue Stats
9W - 8L
1,429 Elo+
Party 1
Hel
Hel
Arch Heir
Hel
Level 148
God Stats
2W - 2L
1,609 SR
Queue Stats
62W - 65L
1,525 Elo+
Party 1
Chernobog
Chernobog
I Mik3yP l
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
JPreezus
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,413 Elo+
Party 1
Cupid
Cupid
Rezami
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BryanLong
Merlin
20
18 / 3 / 23
15,466
859
46,664
15,766
7,590
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Icebluemink
Cthulhu
20
11 / 5 / 26
13,705
761
18,323
24,080
33,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 4 / 23
12,697
705
10,004
17,139
7,217
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Polarïs
Discordia
20
9 / 3 / 19
12,968
720
14,235
11,557
4,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SeymourSac
Hercules
19
3 / 3 / 23
11,805
656
10,639
22,294
20,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anufur
Medusa
18
4 / 12 / 9
11,916
662
19,827
20,393
6,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 7 / 10
13,006
723
20,482
26,983
11,220
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
I Mik3yP l
Chernobog
15
2 / 12 / 3
9,999
556
5,383
20,703
7,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
19
4 / 9 / 9
11,783
655
18,856
19,990
10,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Rezami
Cupid
19
3 / 7 / 4
10,646
591
5,036
17,530
11,066
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
53
47
Kills
18
18
Deaths
47
114
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
Anufur
Medusa
4
12
9
0.71
L
5
7
10
1.43
W
Merlin
BryanLong
Merlin
18
3
23
9.83
L
Chernobog
I Mik3yP l
Chernobog
2
12
3
0.29
W
Cthulhu
Icebluemink
Cthulhu
11
5
26
4.8
L
Pele
4
9
9
0.94
W
6
4
23
4.38
W
Discordia
Polarïs
Discordia
9
3
19
6.17
L
Cupid
Rezami
Cupid
3
7
4
0.71
W
Hercules
SeymourSac
Hercules
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,865
Damage
69,584
90,836
Taken
105,599
74,018
Mitigated
46,158
47,288
Healing
32,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Anufur
Medusa
19,827
6,088
546
1,038
20,393
6,483
0
17,665
2,728
0
38,543
L
20,482
2,591
6,617
13,549
26,983
11,220
0
22,870
4,113
46,002
0
W
Merlin
BryanLong
Merlin
46,664
3,884
1,598
1,379
15,766
7,590
1,121
2,177
13,589
82,644
0
L
Chernobog
I Mik3yP l
Chernobog
5,383
1,890
215
1,543
20,703
7,133
0
17,435
3,268
0
10,126
W
Cthulhu
Icebluemink
Cthulhu
18,323
921
2,601
2,084
24,080
33,412
558
7,072
17,008
35,720
0
L
Pele
18,856
3,676
251
2,283
19,990
10,256
0
15,004
4,986
0
34,361
W
10,004
855
15,202
8,850
17,139
7,217
1,729
2,578
14,561
20,768
0
W
Discordia
Polarïs
Discordia
14,235
216
3,213
1,532
11,557
4,847
1,424
2,469
9,088
37,289
0
L
Cupid
Rezami
Cupid
5,036
1,157
3,223
2,853
17,530
11,066
0
16,252
1,278
0
17,692
W
Hercules
SeymourSac
Hercules
10,639
3,692
2,553
8,276
22,294
20,952
2,409
6,186
16,108
0
22,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,641
Gold Earned
57,350
191
Minions Killed
151
0
Camps Cleared
0
1,686,304
Distance Traveled
1,374,604
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,916
662
37
2
0
221,012
3
L
Hel
13,006
723
57
3
0
292,937
0
W
Merlin
15,466
859
69
4
0
308,633
3
L
Chernobog
9,999
556
13
1
0
270,553
0
W
Cthulhu
13,705
761
31
2
0
357,765
0
L
Pele
11,783
655
24
1
0
305,784
0
W
Chang'e
12,697
705
17
1
0
340,523
0
W
Discordia
12,968
720
55
3
0
314,954
0
L
Cupid
10,646
591
20
1
0
284,318
1
W
Hercules
11,805
656
19
1
0
364,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role