Player Matchup

Cthulhu
Cthulhu
BananaBNDT
Cthulhu
Level 5
God Stats
0W - 2L
1,466 SR
Queue Stats
1W - 6L
1,027 Elo+
Party 2
The Morrigan
The Morrigan
Koefz
The Morrigan
Level 26
God Stats
1W - 2L
1,354 SR
Queue Stats
46W - 32L
1,374 Elo+
Party 2
Cernunnos
Cernunnos
PinHeadHarry420
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 21L
1,123 Elo+
Solo
Team Averages
Level 19
1,440 SR
1,174 Elo+

VS

Team Averages
Level 24
1,327 SR
1,128 Elo+
Ares
Ares
Chick3nStrip3s
Ares
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,051 Elo+
Solo
Neith
Neith
MrClean020
Neith
Level 14
God Stats
7W - 12L
1,351 SR
Queue Stats
13W - 23L
1,122 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PYRMIDScheme
Cu Chulainn
Level 48
God Stats
1W - 1L
1,130 SR
Queue Stats
40W - 48L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BananaBNDT
Cthulhu
15
2 / 8 / 10
12,237
644
12,108
21,744
19,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Koefz
The Morrigan
16
7 / 8 / 8
13,077
688
11,495
11,596
3,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
PinHeadHarry420
Cernunnos
16
7 / 8 / 4
13,318
701
9,868
17,318
9,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 14
13,615
717
9,986
18,270
18,661
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
17
9 / 3 / 7
13,258
698
12,625
12,068
4,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
PYRMIDScheme
Cu Chulainn
16
10 / 4 / 10
13,991
736
17,324
17,578
6,864
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
16
Kills
24
24
Deaths
17
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BananaBNDT
Cthulhu
2
8
10
0.88
W
5
10
14
1.2
L
The Morrigan
Koefz
The Morrigan
7
8
8
1.38
W
Neith
9
3
7
4.17
W
Cu Chulainn
PYRMIDScheme
Cu Chulainn
10
4
10
3.75
L
Cernunnos
PinHeadHarry420
Cernunnos
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,471
Damage
39,935
50,658
Taken
47,916
32,957
Mitigated
30,216
5,855
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BananaBNDT
Cthulhu
12,108
1,628
221
2,132
21,744
19,474
0
3,480
18,264
46,569
0
W
9,986
641
400
1,472
18,270
18,661
273
8,914
9,356
22,742
0
L
The Morrigan
Koefz
The Morrigan
11,495
2,350
160
444
11,596
3,844
471
1,643
9,858
39,299
0
W
Neith
12,625
7,117
0
1,763
12,068
4,691
1,970
8,216
3,852
0
42,882
W
Cu Chulainn
PYRMIDScheme
Cu Chulainn
17,324
6,957
0
4,924
17,578
6,864
631
7,483
10,095
186
77,857
L
Cernunnos
PinHeadHarry420
Cernunnos
9,868
8,298
0
2,898
17,318
9,639
80
5,067
12,251
0
55,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,632
Gold Earned
40,864
175
Minions Killed
139
0
Camps Cleared
0
818,602
Distance Traveled
972,041
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,237
644
49
3
0
293,668
2
W
Ares
13,615
717
22
1
0
319,823
2
L
The Morrigan
13,077
688
48
3
0
283,542
0
W
Neith
13,258
698
44
2
0
279,828
0
W
Cu Chulainn
13,991
736
73
4
0
372,390
0
L
Cernunnos
13,318
701
78
4
0
241,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role