Player Matchup

Cerberus
Cerberus
EmpressGlitch
Cerberus
Level 105
God Stats
0W - 1L
1,530 SR
Queue Stats
149W - 180L
1,507 Elo+
Party 1
Thanatos
Thanatos
Paradigm1
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
S0UL0fNIGHTMARE
Chaac
Level 108
God Stats
21W - 11L
1,446 SR
Queue Stats
178W - 186L
1,522 Elo+
Party 1
Team Averages
Level 100
1,492 SR
1,510 Elo+

VS

Team Averages
Level 91
1,476 SR
1,498 Elo+
Baron Samedi
Baron Samedi
KingoftheJGL
Baron Samedi
Level 140
God Stats
4W - 0L
1,703 SR
Queue Stats
124W - 84L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
LePatnaisBlanc
Cthulhu
Level 27
God Stats
2W - 1L
1,224 SR
Queue Stats
231W - 175L
1,458 Elo+
Party 2
Sol
Sol
ttt2828
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 40L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EmpressGlitch
Cerberus
10
0 / 2 / 2
7,701
642
4,957
11,943
11,706
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Paradigm1
Thanatos
10
2 / 5 / 1
8,174
681
5,829
7,889
2,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 5 / 2
7,948
662
8,881
12,624
6,203
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingoftheJGL
Baron Samedi
13
6 / 0 / 6
9,406
784
11,574
7,905
3,294
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 8
8,470
706
3,734
12,147
6,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
13
4 / 1 / 6
8,994
750
9,770
9,446
2,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EmpressGlitch
Cerberus
0
2
2
0.5
W
Baron Samedi
KingoftheJGL
Baron Samedi
6
0
6
9
W
2
2
8
3
L
Thanatos
Paradigm1
Thanatos
2
5
1
0.5
L
1
5
2
0.4
W
Sol
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,667
Damage
25,078
32,456
Taken
29,498
20,844
Mitigated
12,562
10,805
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EmpressGlitch
Cerberus
4,957
423
0
3,221
11,943
11,706
0
9,532
2,411
14,207
0
W
Baron Samedi
KingoftheJGL
Baron Samedi
11,574
1,024
1,521
3,145
7,905
3,294
270
414
7,491
33,600
0
W
3,734
246
0
4,407
12,147
6,324
27
2,438
9,709
17,334
0
L
Thanatos
Paradigm1
Thanatos
5,829
1,217
0
4,527
7,889
2,935
0
5,195
2,694
0
22,686
L
8,881
628
0
3,057
12,624
6,203
0
10,475
2,149
0
42,993
W
Sol
9,770
3,335
0
4,695
9,446
2,944
1,839
2,189
7,257
44,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,823
Gold Earned
26,870
133
Minions Killed
152
0
Camps Cleared
0
644,443
Distance Traveled
689,037
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,701
642
41
3
0
225,760
0
W
Baron Samedi
9,406
784
57
5
0
227,002
0
W
Cthulhu
8,470
706
33
3
0
233,022
1
L
Thanatos
8,174
681
38
3
0
191,211
4
L
Chaac
7,948
662
54
5
0
227,472
2
W
Sol
8,994
750
62
5
0
229,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role