Player Matchup

Fenrir
Fenrir
Zsinku
Fenrir
Level 103
God Stats
3W - 0L
1,494 SR
Queue Stats
34W - 29L
1,505 Elo+
Party 1
Geb
Geb
Zucaritas_Cr
Geb
Level 103
God Stats
1W - 0L
1,336 SR
Queue Stats
26W - 18L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
mamut_chiquito58
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,616 Elo+
Party 1
Team Averages
Level 74
1,443 SR
1,548 Elo+

VS

Team Averages
Level 53
1,477 SR
1,364 Elo+
Yemoja
Yemoja
EPIC boltz28
Yemoja
Level 71
God Stats
1W - 6L
1,194 SR
Queue Stats
18W - 31L
1,422 Elo+
Solo
Aphrodite
Aphrodite
not-Aspere44-_-
Aphrodite
Level 61
God Stats
2W - 2L
1,571 SR
Queue Stats
36W - 59L
1,344 Elo+
Party 2
Arachne
Arachne
victor_saalaas59
Arachne
Level 28
God Stats
1W - 3L
1,665 SR
Queue Stats
10W - 20L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Zsinku
Fenrir
18
6 / 7 / 15
15,259
663
16,485
25,544
16,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
10 / 9 / 10
16,084
699
16,537
25,632
16,303
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
mamut_chiquito58
Baron Samedi
20
8 / 5 / 13
15,728
684
20,591
15,908
7,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
7 / 7 / 10
15,908
692
13,748
21,834
11,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
not-Aspere44-_-
Aphrodite
17
3 / 7 / 12
13,945
606
16,931
20,598
9,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
11 / 10 / 8
15,917
692
19,856
24,764
15,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
51
24
Kills
21
21
Deaths
24
38
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
7
7
10
1.71
W
Fenrir
Zsinku
Fenrir
6
7
15
1.93
W
10
9
10
1.67
W
Baron Samedi
mamut_chiquito58
Baron Samedi
8
5
13
2.9
L
Aphrodite
not-Aspere44-_-
Aphrodite
3
7
12
1.29
L
11
10
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,613
Damage
50,535
67,084
Taken
67,196
40,641
Mitigated
36,672
12,756
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
13,748
1,976
2,207
3,095
21,834
11,483
70
12,506
9,328
70,554
0
W
Fenrir
Zsinku
Fenrir
16,485
4,287
0
4,632
25,544
16,758
2,394
9,619
15,925
0
51,036
W
16,537
2,330
0
968
25,632
16,303
348
12,839
12,793
51,541
0
W
Baron Samedi
mamut_chiquito58
Baron Samedi
20,591
2,280
2,768
4,388
15,908
7,580
576
8,327
7,581
83,705
0
L
Aphrodite
not-Aspere44-_-
Aphrodite
16,931
1,007
1,873
8,627
20,598
9,348
622
12,168
8,430
71,503
0
L
19,856
13,316
0
825
24,764
15,841
1,319
12,548
12,216
0
45,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,071
Gold Earned
45,770
236
Minions Killed
202
0
Camps Cleared
0
1,111,510
Distance Traveled
1,091,609
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,908
692
54
2
0
377,212
0
W
Fenrir
15,259
663
67
3
0
397,191
3
W
Geb
16,084
699
65
3
0
352,960
0
W
Baron Samedi
15,728
684
104
5
0
361,359
0
L
Aphrodite
13,945
606
109
5
0
331,066
1
L
Arachne
15,917
692
39
2
0
383,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role