Player Matchup

Kali
Kali
BenJr
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,812 Elo+
Party 1
Olorun
Olorun
BenVibein
Olorun
Level 23
God Stats
2W - 1L
1,346 SR
Queue Stats
74W - 19L
1,875 Elo+
Party 1
Merlin
Merlin
OneDankChair
Merlin
Level 29
God Stats
8W - 15L
1,426 SR
Queue Stats
315W - 270L
1,662 Elo+
Solo
Yemoja
Yemoja
israelibutcher67
Yemoja
Level 27
God Stats
3W - 0L
1,926 SR
Queue Stats
56W - 21L
1,815 Elo+
Party 1
Susano
Susano
kensax
Susano
Level 120
God Stats
4W - 4L
1,665 SR
Queue Stats
70W - 36L
1,713 Elo+
Party 1
Team Averages
Level 43
1,573 SR
1,776 Elo+

VS

Team Averages
Level 24
1,532 SR
1,751 Elo+
Heimdallr
Heimdallr
BEARZURK
Heimdallr
Level 29
God Stats
7W - 8L
1,646 SR
Queue Stats
66W - 59L
1,600 Elo+
Solo
Ares
Ares
GrannyAppleMan
Ares
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 32L
1,989 Elo+
Party 2
Ymir
Ymir
Myndcrime
Ymir
Level 46
God Stats
12W - 5L
1,834 SR
Queue Stats
152W - 88L
1,701 Elo+
Party 2
Loki
Loki
Ninjutsuu
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,768 Elo+
Party 2
Rama
Rama
Serbeyk17
Rama
Level 13
God Stats
3W - 3L
1,178 SR
Queue Stats
59W - 45L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BenJr
Kali
15
10 / 2 / 9
10,297
736
8,315
14,555
5,468
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
BenVibein
Olorun
15
4 / 1 / 7
9,252
661
7,973
8,852
3,151
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
14
4 / 0 / 8
9,008
643
6,511
5,770
1,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 3 / 12
8,744
625
8,231
8,618
3,630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
kensax
Susano
13
6 / 4 / 8
8,811
629
7,730
10,654
3,562
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BEARZURK
Heimdallr
11
0 / 6 / 2
6,901
493
4,717
9,254
2,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 0
7,467
533
6,251
12,413
10,997
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
12
5 / 8 / 2
7,571
541
8,641
13,108
4,535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
9
1 / 3 / 1
6,424
459
1,245
6,980
1,889
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
9
1 / 6 / 3
6,133
438
1,432
7,217
1,969
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
28
Kills
10
10
Deaths
28
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BEARZURK
Heimdallr
0
6
2
0.17
W
Kali
BenJr
Kali
10
2
9
7.25
W
Olorun
BenVibein
Olorun
4
1
7
7.5
L
3
5
0
0.6
L
Ymir
5
8
2
0.75
L
Loki
1
3
1
0.5
W
Merlin
4
0
8
8
L
Rama
1
6
3
0.42
W
4
3
12
3.33
W
Susano
kensax
Susano
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,760
Damage
22,286
48,449
Taken
48,972
17,794
Mitigated
22,035
19,269
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BEARZURK
Heimdallr
4,717
1,251
0
1,010
9,254
2,645
665
4,136
5,118
0
37,557
W
Kali
BenJr
Kali
8,315
4,691
0
9,376
14,555
5,468
0
3,938
10,592
0
53,188
W
Olorun
BenVibein
Olorun
7,973
6,008
565
4,902
8,852
3,151
2,176
6,141
2,386
58,442
0
L
6,251
326
0
2,581
12,413
10,997
0
6,847
5,566
39,123
0
L
Ymir
8,641
3,454
0
1,425
13,108
4,535
0
6,988
6,120
35,138
0
L
Loki
1,245
603
0
2,041
6,980
1,889
0
1,677
5,303
0
33,317
W
Merlin
6,511
314
0
564
5,770
1,983
522
1,283
4,487
49,236
0
L
Rama
1,432
1,009
0
824
7,217
1,969
0
3,067
4,150
0
16,637
W
8,231
1,256
288
578
8,618
3,630
1,199
5,376
3,217
48,022
0
W
Susano
kensax
Susano
7,730
1,820
0
2,996
10,654
3,562
0
1,769
8,860
0
44,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,112
Gold Earned
34,496
406
Minions Killed
305
0
Camps Cleared
0
1,420,248
Distance Traveled
1,209,426
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,901
493
75
5
0
236,624
4
W
Kali
10,297
736
79
6
0
307,194
2
W
Olorun
9,252
661
105
8
0
248,592
0
L
Ares
7,467
533
65
5
0
252,552
2
L
Ymir
7,571
541
63
5
0
249,009
3
L
Loki
6,424
459
65
5
0
247,872
1
W
Merlin
9,008
643
86
6
0
296,402
6
L
Rama
6,133
438
37
3
0
223,369
6
W
Yemoja
8,744
625
63
5
0
257,181
2
W
Susano
8,811
629
73
5
0
310,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role