Player Matchup

Sun Wukong
Sun Wukong
ByRayZz
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,159 Elo+
Party 1
Skadi
Skadi
FN1_NUKE
Skadi
Level 8
God Stats
17W - 10L
1,743 SR
Queue Stats
111W - 127L
1,214 Elo+
Solo
Sol
Sol
RavenHarley57
Sol
Level 25
God Stats
22W - 20L
1,557 SR
Queue Stats
46W - 62L
1,368 Elo+
Solo
Ullr
Ullr
bloodfallen_Ls
Ullr
Level 29
God Stats
25W - 18L
1,436 SR
Queue Stats
105W - 105L
1,315 Elo+
Solo
Kumbhakarna
Kumbhakarna
torralbo69
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,177 Elo+
Party 1
Team Averages
Level 23
1,547 SR
1,247 Elo+

VS

Team Averages
Level 49
1,511 SR
1,271 Elo+
Cthulhu
Cthulhu
Justice Pie
Cthulhu
Level 15
God Stats
15W - 12L
1,516 SR
Queue Stats
33W - 47L
1,248 Elo+
Solo
Zeus
Zeus
OutragedSauce
Zeus
Level 124
God Stats
2W - 0L
1,658 SR
Queue Stats
5W - 13L
1,079 Elo+
Party 2
Medusa
Medusa
ROCCO102369
Medusa
Level 90
God Stats
1W - 0L
1,188 SR
Queue Stats
9W - 10L
1,374 Elo+
Party 2
Jormungandr
Jormungandr
SteamyHottBuns
Jormungandr
Level 8
God Stats
2W - 1L
1,597 SR
Queue Stats
6W - 9L
1,280 Elo+
Party 2
Arachne
Arachne
aK Krius
Arachne
Level 9
God Stats
2W - 0L
1,597 SR
Queue Stats
9W - 10L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ByRayZz
Sun Wukong
16
3 / 8 / 7
11,087
924
9,971
25,806
23,466
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
FN1_NUKE
Skadi
18
5 / 10 / 12
12,596
1,050
18,103
17,406
5,409
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 4 / 11
12,933
1,078
17,826
14,243
4,200
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 9 / 12
12,539
1,045
15,443
22,637
7,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
torralbo69
Kumbhakarna
18
5 / 13 / 11
12,377
1,031
8,393
27,612
16,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Justice Pie
Cthulhu
20
3 / 3 / 33
13,078
1,090
11,795
15,249
11,897
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 2 / 21
14,031
1,169
28,820
9,118
3,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
20
11 / 3 / 23
13,919
1,160
24,489
15,215
6,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
SteamyHottBuns
Jormungandr
19
4 / 10 / 21
12,273
1,023
7,084
18,928
9,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
aK Krius
Arachne
20
16 / 5 / 20
15,076
1,256
25,639
15,810
8,986
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
162
23
Kills
44
44
Deaths
23
53
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ByRayZz
Sun Wukong
3
8
7
0.81
L
Skadi
FN1_NUKE
Skadi
5
10
12
1.1
W
Cthulhu
Justice Pie
Cthulhu
3
3
33
6.5
W
10
2
21
10.25
W
Medusa
11
3
23
7.5
L
5
4
11
2.63
W
Jormungandr
SteamyHottBuns
Jormungandr
4
10
21
1.45
W
Arachne
aK Krius
Arachne
16
5
20
5.2
L
5
9
12
1.22
L
Kumbhakarna
torralbo69
Kumbhakarna
5
13
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,736
Damage
97,827
107,704
Taken
74,320
57,473
Mitigated
40,843
8,862
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ByRayZz
Sun Wukong
9,971
2,883
0
816
25,806
23,466
0
10,450
15,356
0
12,875
L
Skadi
FN1_NUKE
Skadi
18,103
12,010
0
0
17,406
5,409
0
6,483
10,923
0
42,843
W
Cthulhu
Justice Pie
Cthulhu
11,795
939
1,890
2,112
15,249
11,897
0
4,711
10,493
42,914
0
W
28,820
3,069
381
716
9,118
3,639
0
1,415
7,578
53,661
0
W
Medusa
24,489
15,683
534
320
15,215
6,629
0
6,864
8,276
0
46,860
L
17,826
8,374
0
5,110
14,243
4,200
0
6,785
7,458
59,532
0
W
Jormungandr
SteamyHottBuns
Jormungandr
7,084
2,511
0
267
18,928
9,692
0
8,240
10,579
20,119
0
W
Arachne
aK Krius
Arachne
25,639
16,808
0
3,447
15,810
8,986
0
4,989
10,646
0
35,073
L
15,443
8,920
231
1,142
22,637
7,734
0
11,496
11,141
0
44,203
L
Kumbhakarna
torralbo69
Kumbhakarna
8,393
2,967
0
1,563
27,612
16,664
0
12,485
15,127
14,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,532
Gold Earned
68,377
210
Minions Killed
233
9
Camps Cleared
5
1,005,310
Distance Traveled
987,209
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,087
924
5
0
0
218,541
0
L
Skadi
12,596
1,050
48
4
4
198,227
0
W
Cthulhu
13,078
1,090
65
5
2
217,137
0
W
Zeus
14,031
1,169
55
5
0
177,279
0
W
Medusa
13,919
1,160
63
5
2
204,126
1
L
Sol
12,933
1,078
94
8
4
183,072
0
W
Jormungandr
12,273
1,023
37
3
1
141,395
1
W
Arachne
15,076
1,256
13
1
0
247,272
1
L
Ullr
12,539
1,045
55
5
0
224,857
1
L
Kumbhakarna
12,377
1,031
8
1
1
180,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role