Player Matchup

Zhong Kui
Zhong Kui
Loco Tz
Zhong Kui
Level 126
God Stats
1W - 2L
1,585 SR
Queue Stats
112W - 95L
1,604 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Suhverity
Ah Muzen Cab
Level 145
God Stats
2W - 3L
1,303 SR
Queue Stats
181W - 133L
1,667 Elo+
Party 2
Nike
Nike
XxJackDaRippaxX
Nike
Level 40
God Stats
1W - 1L
1,448 SR
Queue Stats
129W - 89L
1,646 Elo+
Party 2
Team Averages
Level 104
1,445 SR
1,639 Elo+

VS

Team Averages
Level 87
1,663 SR
1,699 Elo+
Neith
Neith
SwagGod69
Neith
Level 67
God Stats
11W - 7L
1,681 SR
Queue Stats
49W - 21L
1,701 Elo+
Party 1
Merlin
Merlin
TempestTunes
Merlin
Level 107
God Stats
47W - 12L
1,809 SR
Queue Stats
141W - 54L
1,736 Elo+
Party 1
Achilles
Achilles
darkmike323
Achilles
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Loco Tz
Zhong Kui
18
2 / 9 / 3
14,767
547
14,043
28,895
18,423
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Suhverity
Ah Muzen Cab
20
4 / 5 / 3
16,591
614
19,532
23,682
9,269
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
2 / 6 / 5
15,459
573
12,915
29,896
36,478
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SwagGod69
Neith
20
5 / 2 / 13
17,017
630
22,685
14,722
5,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
19
4 / 5 / 14
15,977
592
24,454
18,338
6,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
darkmike323
Achilles
20
11 / 1 / 8
17,265
639
20,056
20,873
34,960
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
20
20
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Loco Tz
Zhong Kui
2
9
3
0.39
L
Ah Muzen Cab
Suhverity
Ah Muzen Cab
4
5
3
1.1
W
Neith
SwagGod69
Neith
5
2
13
5.75
W
Merlin
4
5
14
2.2
L
2
6
5
0.75
W
Achilles
darkmike323
Achilles
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,490
Damage
67,195
82,473
Taken
53,933
64,170
Mitigated
47,012
20,846
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Loco Tz
Zhong Kui
14,043
90
0
8,216
28,895
18,423
854
7,307
21,163
85,956
0
L
Ah Muzen Cab
Suhverity
Ah Muzen Cab
19,532
10,299
0
10,344
23,682
9,269
2,351
9,382
14,160
0
134,464
W
Neith
SwagGod69
Neith
22,685
9,223
0
5,067
14,722
5,680
2,235
3,663
10,859
0
113,214
W
Merlin
24,454
791
196
3,136
18,338
6,372
611
5,125
13,038
89,577
0
L
12,915
727
0
2,286
29,896
36,478
292
8,758
20,878
0
56,735
W
Achilles
darkmike323
Achilles
20,056
4,989
0
5,770
20,873
34,960
1,024
5,303
15,268
0
75,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
50,259
331
Minions Killed
354
0
Camps Cleared
0
1,371,271
Distance Traveled
1,463,704
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,767
547
115
4
0
432,429
3
L
Ah Muzen Cab
16,591
614
159
6
0
463,813
2
W
Neith
17,017
630
166
6
0
490,554
5
W
Merlin
15,977
592
106
4
0
444,462
6
L
Nike
15,459
573
57
2
0
475,029
5
W
Achilles
17,265
639
82
3
0
528,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role