Player Matchup

Cthulhu
Cthulhu
Buba-Villside
Cthulhu
Level 148
God Stats
2W - 0L
1,896 SR
Queue Stats
7W - 4L
1,640 Elo+
Party 1
Olorun
Olorun
KINGHAMM7
Olorun
Level 10
God Stats
1W - 1L
1,506 SR
Queue Stats
3W - 8L
1,165 Elo+
Party 1
Hou Yi
Hou Yi
Mr_Spanntastic
Hou Yi
Level 100
God Stats
2W - 5L
1,624 SR
Queue Stats
24W - 21L
1,429 Elo+
Party 1
Team Averages
Level 86
1,675 SR
1,411 Elo+

VS

Team Averages
Level 63
1,373 SR
1,583 Elo+
Terra
Terra
Daxinar
Terra
Level 29
God Stats
24W - 13L
1,659 SR
Queue Stats
31W - 18L
1,575 Elo+
Party 2
Nox
Nox
Moonscry
Nox
Level 152
God Stats
9W - 10L
1,346 SR
Queue Stats
351W - 238L
1,675 Elo+
Party 2
Neith
Neith
tropcal
Neith
Level 7
God Stats
0W - 1L
1,113 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
8 / 2 / 9
13,972
699
22,349
20,778
25,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
KINGHAMM7
Olorun
15
7 / 3 / 9
12,301
615
9,268
10,117
4,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 7 / 9
12,798
640
9,673
17,475
6,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Daxinar
Terra
17
3 / 1 / 8
13,869
693
9,117
18,915
20,580
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 5 / 1
13,744
687
20,075
18,923
8,375
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
tropcal
Neith
8
0 / 16 / 2
9,572
479
1,336
14,143
4,919

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
21
Kills
12
12
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
2
9
6.25
L
Terra
Daxinar
Terra
3
1
8
7
W
Olorun
KINGHAMM7
Olorun
7
3
9
3.83
L
9
5
1
1.9
W
6
7
9
1.5
L
Neith
tropcal
Neith
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,290
Damage
30,528
48,370
Taken
51,981
35,836
Mitigated
33,874
15,751
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
22,349
1,114
790
2,966
20,778
25,483
0
10,767
10,011
62,163
0
L
Terra
Daxinar
Terra
9,117
2,074
1,702
4,866
18,915
20,580
0
11,439
6,930
18,350
0
W
Olorun
KINGHAMM7
Olorun
9,268
4,833
1,979
3,485
10,117
4,016
2,006
6,693
3,424
37,901
0
L
20,075
884
0
2,094
18,923
8,375
137
11,481
6,893
85,077
0
W
9,673
4,277
859
5,672
17,475
6,337
1,751
11,872
5,603
0
60,053
L
Neith
tropcal
Neith
1,336
236
0
210
14,143
4,919
0
7,524
6,469
0
3,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
37,185
190
Minions Killed
153
0
Camps Cleared
0
986,809
Distance Traveled
902,317
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,972
699
67
3
0
385,184
1
L
Terra
13,869
693
24
1
0
388,732
1
W
Olorun
12,301
615
38
2
0
311,607
4
L
Nox
13,744
687
129
6
0
343,643
1
W
Hou Yi
12,798
640
85
4
0
290,018
1
L
Neith
9,572
479
0
0
0
169,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role