Player Matchup

Ymir
Ymir
EmperorTragoedia
Ymir
Level 148
God Stats
13W - 18L
1,538 SR
Queue Stats
597W - 592L
1,506 Elo+
Party 2
Medusa
Medusa
LordVadarem
Medusa
Level 97
God Stats
2W - 6L
1,403 SR
Queue Stats
50W - 53L
1,526 Elo+
Party 2
Hel
Hel
SnakiestAce094
Hel
Level 79
God Stats
17W - 18L
1,470 SR
Queue Stats
19W - 25L
1,423 Elo+
Party 2
King Arthur
King Arthur
TeamsHyperCarry
King Arthur
Level 96
God Stats
5W - 8L
1,260 SR
Queue Stats
44W - 50L
1,494 Elo+
Party 2
Pele
Pele
starkilller1138
Pele
Level 46
God Stats
7W - 8L
1,651 SR
Queue Stats
12W - 16L
1,429 Elo+
Party 2
Team Averages
Level 93
1,464 SR
1,475 Elo+

VS

Team Averages
Level 78
1,579 SR
1,530 Elo+
Pele
Pele
Awb120
Pele
Level 129
God Stats
2W - 2L
1,461 SR
Queue Stats
372W - 294L
1,589 Elo+
Party 1
Mulan
Mulan
Dr_RubberDucky
Mulan
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 159L
1,596 Elo+
Party 1
Olorun
Olorun
l-Ember_Shard-l
Olorun
Level 149
God Stats
21W - 17L
1,656 SR
Queue Stats
374W - 352L
1,473 Elo+
Party 3
Chiron
Chiron
ladyduckbun
Chiron
Level 37
God Stats
2W - 0L
1,764 SR
Queue Stats
215W - 182L
1,579 Elo+
Party 1
Chang'e
Chang'e
x_WidowRose_x
Chang'e
Level 34
God Stats
49W - 38L
1,512 SR
Queue Stats
276W - 315L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 7
15,629
579
19,947
31,795
31,980
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
20
10 / 11 / 6
15,677
581
26,153
20,405
8,565
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 7 / 6
15,118
560
15,292
21,045
9,989
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
TeamsHyperCarry
King Arthur
20
2 / 6 / 11
14,113
523
20,596
28,902
20,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
8 / 10 / 6
13,765
510
21,559
28,874
11,385
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Awb120
Pele
20
11 / 12 / 9
16,318
604
26,546
31,748
13,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 8 / 24
16,402
607
18,775
37,990
39,567
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 6 / 10
18,259
676
24,527
24,883
10,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
20
13 / 5 / 12
17,071
632
19,498
18,136
7,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
20
5 / 4 / 17
15,009
556
15,360
18,062
7,007
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
115
35
Kills
43
43
Deaths
35
36
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Pele
Awb120
Pele
11
12
9
1.29
W
4
8
24
2
L
11
9
7
1.61
L
Medusa
10
11
6
1.18
L
4
7
6
1
L
King Arthur
TeamsHyperCarry
King Arthur
2
6
11
1.25
W
10
6
10
2.5
W
Chiron
13
5
12
3.8
L
8
10
6
1.1
W
Chang'e
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,547
Damage
104,706
131,021
Taken
130,819
82,024
Mitigated
78,359
29,100
Healing
58,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Awb120
Pele
26,546
5,908
0
8,212
31,748
13,606
0
7,292
24,231
0
102,941
W
18,775
3,836
0
10,267
37,990
39,567
3,153
7,341
30,574
853
80,242
L
19,947
3,877
0
4,942
31,795
31,980
656
10,602
21,193
43,470
0
L
Medusa
26,153
12,058
0
2,752
20,405
8,565
2,778
4,583
15,822
0
102,159
L
15,292
53
1,982
8,923
21,045
9,989
1,372
5,044
16,001
120,728
0
L
King Arthur
TeamsHyperCarry
King Arthur
20,596
3,743
0
3,662
28,902
20,105
1,167
13,225
15,677
0
86,744
W
24,527
15,909
3,010
14,754
24,883
10,734
5,203
8,543
16,186
136,145
0
W
Chiron
19,498
7,380
1,684
6,069
18,136
7,445
5,526
6,435
11,640
0
117,424
L
21,559
5,545
0
6,839
28,874
11,385
0
7,278
21,596
0
91,032
W
Chang'e
15,360
468
5,624
8,738
18,062
7,007
570
6,170
11,442
60,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,302
Gold Earned
83,059
664
Minions Killed
629
0
Camps Cleared
0
2,369,794
Distance Traveled
2,392,972
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,318
604
122
5
0
453,931
2
W
Mulan
16,402
607
70
3
0
487,013
2
L
Ymir
15,629
579
39
1
0
443,079
2
L
Medusa
15,677
581
154
6
0
453,928
4
L
Hel
15,118
560
192
7
0
489,620
1
L
King Arthur
14,113
523
148
5
0
488,356
4
W
Olorun
18,259
676
201
7
0
432,350
2
W
Chiron
17,071
632
151
6
0
496,426
3
L
Pele
13,765
510
131
5
0
494,811
0
W
Chang'e
15,009
556
85
3
0
523,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role