Player Matchup

Chaac
Chaac
Sixsina
Chaac
Level 29
God Stats
2W - 3L
1,532 SR
Queue Stats
96W - 135L
1,326 Elo+
Party 2
Olorun
Olorun
Xenopeople
Olorun
Level 22
God Stats
1W - 1L
1,664 SR
Queue Stats
4W - 15L
1,677 Elo+
Solo
Neith
Neith
abbesk
Neith
Level 68
God Stats
3W - 1L
1,743 SR
Queue Stats
96W - 116L
1,367 Elo+
Party 2
Team Averages
Level 40
1,646 SR
1,457 Elo+

VS

Team Averages
Level 41
1,469 SR
1,418 Elo+
Neith
Neith
AngelXPhantom
Neith
Level 12
God Stats
0W - 2L
1,427 SR
Queue Stats
9W - 15L
1,552 Elo+
Solo
Yemoja
Yemoja
Vellisa
Yemoja
Level 28
God Stats
21W - 25L
1,404 SR
Queue Stats
47W - 68L
1,334 Elo+
Party 1
Chang'e
Chang'e
Сафи
Chang'e
Level 84
God Stats
18W - 15L
1,574 SR
Queue Stats
147W - 161L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Sixsina
Chaac
15
2 / 2 / 12
10,902
641
14,205
14,736
10,782
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Xenopeople
Olorun
16
9 / 3 / 4
12,143
714
12,984
15,195
6,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
abbesk
Neith
14
3 / 1 / 8
11,169
657
7,950
9,780
3,833
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
9,697
570
8,068
10,490
4,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Vellisa
Yemoja
13
1 / 4 / 3
9,926
584
8,933
12,627
7,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Сафи
Chang'e
13
3 / 7 / 2
10,043
591
13,038
17,694
6,302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
6
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Chaac
Sixsina
Chaac
2
2
12
4
L
Yemoja
Vellisa
Yemoja
1
4
3
0.63
W
Olorun
Xenopeople
Olorun
9
3
4
3.67
W
Neith
abbesk
Neith
3
1
8
7
L
Chang'e
Сафи
Chang'e
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,139
Damage
30,039
39,711
Taken
40,811
20,784
Mitigated
17,973
17,941
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,068
4,588
0
2,760
10,490
4,329
345
3,342
6,923
0
39,104
W
Chaac
Sixsina
Chaac
14,205
642
942
4,622
14,736
10,782
1,023
7,491
7,245
0
37,954
L
Yemoja
Vellisa
Yemoja
8,933
851
844
0
12,627
7,342
129
4,433
7,869
37,372
0
W
Olorun
Xenopeople
Olorun
12,984
5,255
1,937
8,409
15,195
6,169
1,181
10,037
5,158
47,900
0
W
Neith
abbesk
Neith
7,950
2,334
0
2,031
9,780
3,833
1,747
4,500
5,280
0
61,153
L
Chang'e
Сафи
Chang'e
13,038
1,053
2,686
5,998
17,694
6,302
0
5,285
12,159
42,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,214
Gold Earned
29,666
182
Minions Killed
175
0
Camps Cleared
0
917,914
Distance Traveled
817,801
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,697
570
83
5
0
265,062
1
W
Chaac
10,902
641
38
2
0
346,231
3
L
Yemoja
9,926
584
44
3
0
246,115
2
W
Olorun
12,143
714
67
4
0
277,927
0
W
Neith
11,169
657
77
5
0
293,756
2
L
Chang'e
10,043
591
48
3
0
306,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role