Player Matchup

Bellona
Bellona
Darl Jackson
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,736 Elo+
Solo
Chaac
Chaac
GAmbrosini
Chaac
Level 18
God Stats
22W - 22L
1,497 SR
Queue Stats
307W - 301L
1,367 Elo+
Solo
Mercury
Mercury
Gabrielrm1165
Mercury
Level 19
God Stats
3W - 7L
1,416 SR
Queue Stats
44W - 52L
1,342 Elo+
Solo
Geb
Geb
Sendokay88
Geb
Level 23
God Stats
1W - 4L
1,353 SR
Queue Stats
374W - 426L
1,387 Elo+
Solo
Medusa
Medusa
xAshiok
Medusa
Level 18
God Stats
0W - 1L
1,843 SR
Queue Stats
0W - 4L
1,265 Elo+
Solo
Team Averages
Level 21
1,522 SR
1,419 Elo+

VS

Team Averages
Level 16
1,551 SR
1,450 Elo+
Ra
Ra
CrazYLynch
Ra
Level 7
God Stats
2W - 1L
1,293 SR
Queue Stats
2W - 3L
1,210 Elo+
Solo
Pele
Pele
F4LL3Nst
Pele
Level 25
God Stats
12W - 12L
1,570 SR
Queue Stats
62W - 36L
1,510 Elo+
Party 1
Merlin
Merlin
MArnovisk
Merlin
Level 17
God Stats
19W - 20L
1,317 SR
Queue Stats
113W - 125L
1,472 Elo+
Solo
Hel
Hel
Sadness3372
Hel
Level 16
God Stats
4W - 1L
1,657 SR
Queue Stats
35W - 20L
1,540 Elo+
Party 1
Chaac
Chaac
Zezzao
Chaac
Level 13
God Stats
5W - 0L
1,917 SR
Queue Stats
16W - 11L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darl Jackson
Bellona
9
0 / 9 / 0
6,355
334
3,092
16,737
9,451
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
13
3 / 6 / 1
8,801
463
14,681
18,072
16,999
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
12
0 / 4 / 1
7,812
411
3,615
11,068
3,376
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 7 / 3
7,999
421
5,345
21,488
15,746
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
xAshiok
Medusa
12
2 / 2 / 3
8,120
427
8,016
9,346
3,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 8
8,474
446
6,541
8,335
3,264
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
18
8 / 2 / 1
12,017
632
7,099
12,869
4,952
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
MArnovisk
Merlin
17
10 / 0 / 7
11,803
621
22,727
12,514
5,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 0 / 7
10,775
567
14,918
12,590
5,365
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Zezzao
Chaac
16
1 / 0 / 5
10,006
527
7,119
15,688
12,742
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
27
28
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
Bellona
Darl Jackson
Bellona
0
9
0
0
W
Pele
8
2
1
4.25
L
Chaac
3
6
1
0.58
L
Mercury
0
4
1
0.13
W
Merlin
MArnovisk
Merlin
10
0
7
13.5
W
6
0
7
9.5
L
1
7
3
0.36
W
Chaac
Zezzao
Chaac
1
0
5
3.5
L
Medusa
xAshiok
Medusa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,749
Damage
58,404
76,711
Taken
61,996
48,841
Mitigated
32,169
12,047
Healing
41,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,541
1,606
788
1,342
8,335
3,264
1,467
852
7,408
22,607
0
L
Bellona
Darl Jackson
Bellona
3,092
695
0
170
16,737
9,451
0
11,978
4,734
0
13,945
W
Pele
7,099
1,522
0
6,171
12,869
4,952
3,678
661
12,108
0
85,541
L
Chaac
14,681
3,881
0
5,802
18,072
16,999
0
7,748
9,849
0
47,452
L
Mercury
3,615
714
0
2,639
11,068
3,376
0
5,503
5,565
0
50,080
W
Merlin
MArnovisk
Merlin
22,727
3,831
231
7,084
12,514
5,846
3,363
1,567
10,922
72,432
0
W
14,918
2,012
8,140
10,774
12,590
5,365
1,147
1,918
10,597
59,981
0
L
5,345
517
373
2,332
21,488
15,746
112
14,233
7,155
23,223
0
W
Chaac
Zezzao
Chaac
7,119
1,321
0
6,722
15,688
12,742
1,618
347
14,666
0
42,891
L
Medusa
xAshiok
Medusa
8,016
1,745
183
548
9,346
3,269
0
4,724
4,572
0
42,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,087
Gold Earned
53,075
277
Minions Killed
494
0
Camps Cleared
0
1,567,599
Distance Traveled
1,628,158
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,474
446
28
1
0
228,458
1
L
Bellona
6,355
334
20
1
0
308,092
3
W
Pele
12,017
632
146
8
0
318,826
3
L
Chaac
8,801
463
67
4
0
284,734
1
L
Mercury
7,812
411
73
4
0
310,276
0
W
Merlin
11,803
621
118
6
0
324,814
2
W
Hel
10,775
567
124
7
0
393,843
1
L
Geb
7,999
421
28
1
0
281,318
0
W
Chaac
10,006
527
78
4
0
362,217
3
L
Medusa
8,120
427
89
5
0
383,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role