Player Matchup

Fafnir
Fafnir
Cronales
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,001 Elo+
Party 4
Cerberus
Cerberus
MrLuunnarr
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,637 Elo+
Party 4
Da Ji
Da Ji
Rdixgemer
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,147 Elo+
Party 4
Kukulkan
Kukulkan
Sttanner
Kukulkan
Level 27
God Stats
1W - 1L
1,466 SR
Queue Stats
2W - 9L
1,734 Elo+
Party 2
Izanami
Izanami
Sturmhold
Izanami
Level 28
God Stats
7W - 2L
1,495 SR
Queue Stats
14W - 12L
1,392 Elo+
Party 2
Team Averages
Level 23
1,492 SR
1,382 Elo+

VS

Team Averages
Level 17
1,537 SR
1,400 Elo+
Bellona
Bellona
Ca3lW0lfsbane
Bellona
Level 7
God Stats
12W - 5L
1,686 SR
Queue Stats
58W - 48L
1,064 Elo+
Solo
Set
Set
FineGraphicz
Set
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 89L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
IamShroudsDad
Kukulkan
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 84L
1,495 Elo+
Party 1
Hachiman
Hachiman
WhiteWiseWizard
Hachiman
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 20L
1,348 Elo+
Party 3
Neith
Neith
coollich
Neith
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cronales
Fafnir
20
7 / 8 / 14
20,040
514
15,856
36,843
61,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
MrLuunnarr
Cerberus
20
2 / 14 / 2
18,111
464
10,747
40,816
60,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Rdixgemer
Da Ji
20
20 / 7 / 10
21,892
561
30,943
36,066
21,287
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Sttanner
Kukulkan
20
3 / 13 / 8
17,847
458
22,751
26,422
11,779
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Sturmhold
Izanami
20
9 / 14 / 14
18,083
464
20,665
33,451
12,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
11 / 3 / 26
21,286
546
29,079
45,179
60,153
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 9 / 12
20,123
516
18,043
39,292
20,981
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
IamShroudsDad
Kukulkan
20
10 / 8 / 8
20,102
515
27,469
20,542
8,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
20
16 / 14 / 17
21,070
540
41,570
28,458
10,230
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
coollich
Neith
20
11 / 8 / 19
20,595
528
27,292
23,166
9,160
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
136
41
Kills
54
56
Deaths
42
48
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bellona
11
3
26
8
L
Fafnir
Cronales
Fafnir
7
8
14
1.75
W
6
9
12
1.33
W
Kukulkan
IamShroudsDad
Kukulkan
10
8
8
1.75
L
Cerberus
MrLuunnarr
Cerberus
2
14
2
0.21
L
Da Ji
Rdixgemer
Da Ji
20
7
10
3.57
L
Kukulkan
Sttanner
Kukulkan
3
13
8
0.54
L
Izanami
Sturmhold
Izanami
9
14
14
1.14
W
Hachiman
16
14
17
1.75
W
Neith
coollich
Neith
11
8
19
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,962
Damage
143,453
173,598
Taken
156,637
167,700
Mitigated
108,967
28,752
Healing
44,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
29,079
11,245
0
15,956
45,179
60,153
701
13,977
31,202
1,179
121,600
L
Fafnir
Cronales
Fafnir
15,856
3,614
875
4,615
36,843
61,687
459
3,383
33,310
78,533
0
W
18,043
11,847
912
16,658
39,292
20,981
287
8,772
30,520
0
221,727
W
Kukulkan
IamShroudsDad
Kukulkan
27,469
4,426
0
841
20,542
8,443
1,486
6,332
13,286
122,062
0
L
Cerberus
MrLuunnarr
Cerberus
10,747
1,748
0
3,040
40,816
60,278
1,300
8,133
32,233
89,280
0
L
Da Ji
Rdixgemer
Da Ji
30,943
6,080
0
11,144
36,066
21,287
857
4,473
31,518
0
134,756
L
Kukulkan
Sttanner
Kukulkan
22,751
1,484
832
4,170
26,422
11,779
1,085
6,738
19,609
94,408
0
L
Izanami
Sturmhold
Izanami
20,665
15,229
708
3,368
33,451
12,669
5,431
5,786
27,540
0
130,132
W
Hachiman
41,570
29,899
1,564
2,574
28,458
10,230
3,544
12,152
16,306
0
135,578
W
Neith
coollich
Neith
27,292
14,977
0
5,742
23,166
9,160
3,516
8,301
14,865
0
99,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,973
Gold Earned
103,176
759
Minions Killed
857
0
Camps Cleared
0
2,984,953
Distance Traveled
3,141,093
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
21,286
546
183
5
0
720,662
11
L
Fafnir
20,040
514
117
3
0
686,495
2
W
Set
20,123
516
205
5
0
618,331
0
W
Kukulkan
20,102
515
194
5
0
618,128
2
L
Cerberus
18,111
464
186
5
0
459,794
1
L
Da Ji
21,892
561
128
3
0
700,517
4
L
Kukulkan
17,847
458
159
4
0
578,253
1
L
Izanami
18,083
464
169
4
0
559,894
4
W
Hachiman
21,070
540
135
3
0
602,417
5
W
Neith
20,595
528
140
4
0
581,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role