Player Matchup

Medusa
Medusa
Darouk7349
Medusa
Level 44
God Stats
18W - 17L
1,485 SR
Queue Stats
117W - 144L
1,405 Elo+
Solo
Nox
Nox
ZaTreX_s13
Nox
Level 112
God Stats
19W - 13L
1,726 SR
Queue Stats
269W - 291L
1,451 Elo+
Party 2
Chaac
Chaac
xXKILLATORXx
Chaac
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 172L
1,392 Elo+
Party 2
Team Averages
Level 81
1,570 SR
1,416 Elo+

VS

Team Averages
Level 54
1,468 SR
1,343 Elo+
Fenrir
Fenrir
ItZzjustinnn
Fenrir
Level 66
God Stats
10W - 11L
1,505 SR
Queue Stats
67W - 65L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
RG420H
Cthulhu
Level 63
God Stats
10W - 8L
1,578 SR
Queue Stats
255W - 231L
1,438 Elo+
Party 1
Medusa
Medusa
trikipancho
Medusa
Level 32
God Stats
1W - 3L
1,319 SR
Queue Stats
42W - 75L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darouk7349
Medusa
15
5 / 5 / 6
12,012
707
13,935
14,206
4,608
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 6 / 6
12,634
743
14,111
13,072
6,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 8
11,492
676
11,041
17,917
15,694
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 4 / 6
12,665
745
12,675
16,157
8,300
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RG420H
Cthulhu
16
5 / 3 / 9
11,935
702
18,287
20,135
25,941
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
12
3 / 7 / 6
10,203
600
5,385
11,566
4,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
14
Kills
15
15
Deaths
14
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
Darouk7349
Medusa
5
5
6
1.6
L
Fenrir
7
4
6
2.5
L
Cthulhu
RG420H
Cthulhu
5
3
9
3.17
W
7
6
6
1.67
L
Medusa
3
7
6
0.86
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,087
Damage
36,347
45,195
Taken
47,858
26,476
Mitigated
38,620
12,299
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Darouk7349
Medusa
13,935
7,607
826
4,187
14,206
4,608
1,879
4,950
9,056
0
59,209
L
Fenrir
12,675
3,421
243
4,162
16,157
8,300
0
3,693
12,464
0
52,244
L
Cthulhu
RG420H
Cthulhu
18,287
1,108
621
3,320
20,135
25,941
0
5,012
15,123
52,362
0
W
14,111
813
0
1,441
13,072
6,174
757
5,079
7,668
35,554
0
L
Medusa
5,385
2,618
219
1,180
11,566
4,379
901
5,513
6,053
0
21,608
W
11,041
1,981
0
5,845
17,917
15,694
524
7,483
10,084
0
42,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
34,803
169
Minions Killed
169
0
Camps Cleared
0
887,208
Distance Traveled
882,878
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,012
707
75
4
0
293,305
0
L
Fenrir
12,665
745
63
4
0
359,177
7
L
Cthulhu
11,935
702
73
4
0
306,563
4
W
Nox
12,634
743
53
3
0
272,892
3
L
Medusa
10,203
600
33
2
0
217,138
3
W
Chaac
11,492
676
41
2
0
321,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role