Player Matchup

Osiris
Osiris
AWARz
Osiris
Level 148
God Stats
1W - 4L
1,749 SR
Queue Stats
41W - 43L
1,614 Elo+
Solo
Cernunnos
Cernunnos
Martinjez
Cernunnos
Level 128
God Stats
2W - 4L
1,831 SR
Queue Stats
139W - 126L
1,596 Elo+
Solo
Hun Batz
Hun Batz
Sdalullaby
Hun Batz
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
324W - 322L
1,598 Elo+
Solo
Freya
Freya
Woofzeee
Freya
Level 158
God Stats
2W - 1L
1,689 SR
Queue Stats
65W - 55L
1,576 Elo+
Solo
Scylla
Scylla
Zephtys
Scylla
Level 129
God Stats
6W - 4L
1,684 SR
Queue Stats
41W - 31L
1,661 Elo+
Solo
Team Averages
Level 137
1,690 SR
1,609 Elo+

VS

Team Averages
Level 125
1,750 SR
1,669 Elo+
Anubis
Anubis
Anlo4sure
Anubis
Level 147
God Stats
4W - 3L
1,687 SR
Queue Stats
112W - 91L
1,598 Elo+
Party 2
Odin
Odin
Cakeio
Odin
Level 125
God Stats
4W - 1L
1,632 SR
Queue Stats
36W - 29L
1,653 Elo+
Party 1
Ratatoskr
Ratatoskr
NoodleWaifu
Ratatoskr
Level 89
God Stats
3W - 1L
1,825 SR
Queue Stats
15W - 2L
1,817 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OptiKK
Ah Muzen Cab
Level 157
God Stats
57W - 42L
1,676 SR
Queue Stats
444W - 322L
1,645 Elo+
Solo
Zeus
Zeus
rack241
Zeus
Level 108
God Stats
3W - 0L
1,931 SR
Queue Stats
103W - 72L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AWARz
Osiris
20
6 / 10 / 16
15,513
1,034
17,766
32,315
25,984
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Martinjez
Cernunnos
20
3 / 5 / 18
13,993
933
16,642
17,710
5,773
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Sdalullaby
Hun Batz
20
11 / 6 / 13
15,206
1,014
17,353
15,530
4,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Freya
Woofzeee
Freya
20
5 / 5 / 20
14,538
969
19,296
18,265
5,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Zephtys
Scylla
20
7 / 9 / 14
15,113
1,008
21,293
22,753
5,876
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anlo4sure
Anubis
20
13 / 6 / 17
17,636
1,176
25,376
21,123
9,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Cakeio
Odin
20
1 / 7 / 24
13,786
919
11,869
26,079
21,757
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
NoodleWaifu
Ratatoskr
20
7 / 12 / 12
14,756
984
12,429
22,343
8,506
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
OptiKK
Ah Muzen Cab
20
14 / 0 / 13
17,174
1,145
28,412
9,273
2,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
rack241
Zeus
20
0 / 7 / 24
13,462
897
23,406
16,304
5,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
125
32
Kills
35
35
Deaths
32
81
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Osiris
AWARz
Osiris
6
10
16
1.4
W
Anubis
Anlo4sure
Anubis
13
6
17
3.58
W
Odin
Cakeio
Odin
1
7
24
1.86
L
Cernunnos
Martinjez
Cernunnos
3
5
18
2.4
W
Ratatoskr
NoodleWaifu
Ratatoskr
7
12
12
1.08
W
Ah Muzen Cab
OptiKK
Ah Muzen Cab
14
0
13
20.5
L
Hun Batz
Sdalullaby
Hun Batz
11
6
13
2.92
L
Freya
Woofzeee
Freya
5
5
20
3
L
Scylla
Zephtys
Scylla
7
9
14
1.56
W
Zeus
rack241
Zeus
0
7
24
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,350
Damage
101,492
106,573
Taken
95,122
47,782
Mitigated
47,301
11,382
Healing
11,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AWARz
Osiris
17,766
5,433
0
2,104
32,315
25,984
0
15,561
16,754
1,878
52,563
W
Anubis
Anlo4sure
Anubis
25,376
640
0
7,920
21,123
9,287
0
9,601
11,522
67,039
0
W
Odin
Cakeio
Odin
11,869
2,929
0
0
26,079
21,757
0
11,933
14,146
802
30,585
L
Cernunnos
Martinjez
Cernunnos
16,642
7,267
0
2,294
17,710
5,773
0
10,554
7,156
0
50,662
W
Ratatoskr
NoodleWaifu
Ratatoskr
12,429
2,664
0
1,022
22,343
8,506
0
8,426
13,917
0
22,516
W
Ah Muzen Cab
OptiKK
Ah Muzen Cab
28,412
9,748
0
2,403
9,273
2,629
0
4,804
4,469
0
71,635
L
Hun Batz
Sdalullaby
Hun Batz
17,353
4,315
0
559
15,530
4,837
0
7,576
7,954
0
28,955
L
Freya
Woofzeee
Freya
19,296
6,147
0
5,763
18,265
5,312
0
7,182
11,083
51,111
0
L
Scylla
Zephtys
Scylla
21,293
1,381
0
662
22,753
5,876
0
8,711
14,042
50,863
0
W
Zeus
rack241
Zeus
23,406
1,754
0
254
16,304
5,122
0
7,703
8,601
51,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,363
Gold Earned
76,814
353
Minions Killed
312
15
Camps Cleared
9
1,500,066
Distance Traveled
1,432,636
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
15,513
1,034
88
6
6
301,919
0
W
Anubis
17,636
1,176
93
6
4
263,385
0
W
Odin
13,786
919
62
4
0
282,384
1
L
Cernunnos
13,993
933
75
5
2
289,432
1
W
Ratatoskr
14,756
984
17
1
3
280,538
2
W
Ah Muzen Cab
17,174
1,145
89
6
1
329,416
0
L
Hun Batz
15,206
1,014
46
3
1
354,992
3
L
Freya
14,538
969
66
4
4
274,770
0
L
Scylla
15,113
1,008
78
5
2
278,953
1
W
Zeus
13,462
897
51
3
1
276,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role