Player Matchup

Heimdallr
Heimdallr
FiReSoUlAnGeL
Heimdallr
Level 24
God Stats
0W - 1L
1,413 SR
Queue Stats
5W - 13L
1,308 Elo+
Party 2
Fenrir
Fenrir
HofiGames
Fenrir
Level 20
God Stats
0W - 1L
1,317 SR
Queue Stats
4W - 9L
1,176 Elo+
Solo
King Arthur
King Arthur
SerPeperonata
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,353 Elo+
Party 2
Sobek
Sobek
ZioBahamut
Sobek
Level 34
God Stats
1W - 2L
1,300 SR
Queue Stats
34W - 41L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
shidio1817
Ne Zha
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,484 Elo+
Party 2
Team Averages
Level 29
1,406 SR
1,352 Elo+

VS

Team Averages
Level 57
1,438 SR
1,418 Elo+
Bacchus
Bacchus
LIGHNTINGWOLF
Bacchus
Level 24
God Stats
1W - 1L
1,286 SR
Queue Stats
10W - 21L
1,295 Elo+
Solo
Merlin
Merlin
LegendsWolf
Merlin
Level 108
God Stats
3W - 1L
1,494 SR
Queue Stats
32W - 30L
1,465 Elo+
Party 1
King Arthur
King Arthur
MatMatForce
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
XxGodOfDestroyxX
Ao Kuang
Level 29
God Stats
1W - 1L
1,408 SR
Queue Stats
32W - 51L
1,380 Elo+
Solo
Apollo
Apollo
fabricemartine
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FiReSoUlAnGeL
Heimdallr
20
7 / 7 / 11
13,170
693
21,623
17,598
7,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
HofiGames
Fenrir
13
0 / 11 / 9
9,786
515
6,215
16,601
5,890
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
SerPeperonata
King Arthur
18
3 / 10 / 14
11,916
627
12,412
24,934
28,752
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
20
6 / 6 / 14
13,324
701
14,455
29,967
42,066
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
shidio1817
Ne Zha
20
7 / 5 / 11
13,339
702
22,151
21,406
16,028
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
8 / 2 / 24
13,168
693
17,139
20,430
21,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
20
14 / 4 / 18
15,472
814
41,890
16,214
7,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
MatMatForce
King Arthur
20
4 / 6 / 28
12,885
678
9,569
19,238
21,711
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 6 / 16
13,112
690
8,213
15,576
9,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 5 / 21
12,095
637
21,809
16,921
7,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
146
23
Kills
39
39
Deaths
23
59
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FiReSoUlAnGeL
Heimdallr
7
7
11
1.79
L
Fenrir
HofiGames
Fenrir
0
11
9
0.41
W
Bacchus
8
2
24
10
W
Merlin
14
4
18
5.75
W
King Arthur
MatMatForce
King Arthur
4
6
28
3
L
King Arthur
SerPeperonata
King Arthur
3
10
14
1
W
9
6
16
2.83
L
Sobek
6
6
14
2.17
W
4
5
21
2.9
L
Ne Zha
shidio1817
Ne Zha
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,856
Damage
98,620
110,506
Taken
88,379
100,301
Mitigated
68,281
25,584
Healing
35,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FiReSoUlAnGeL
Heimdallr
21,623
9,157
1,762
891
17,598
7,565
435
13,334
4,239
0
43,811
L
Fenrir
HofiGames
Fenrir
6,215
488
44
233
16,601
5,890
0
9,339
7,137
0
9,634
W
Bacchus
17,139
1,179
2,808
7,381
20,430
21,697
120
2,989
17,207
23,481
0
W
Merlin
41,890
1,450
3,571
6,068
16,214
7,482
2,323
3,025
13,022
81,756
0
W
King Arthur
MatMatForce
King Arthur
9,569
2,103
465
1,235
19,238
21,711
600
2,796
15,989
0
15,541
L
King Arthur
SerPeperonata
King Arthur
12,412
1,132
1,806
1,284
24,934
28,752
132
14,372
10,464
0
24,805
W
8,213
1,635
2,762
3,797
15,576
9,663
0
2,707
12,794
19,754
0
L
Sobek
14,455
739
1,779
6,535
29,967
42,066
590
17,462
12,155
27,983
0
W
21,809
13,743
2,541
4,653
16,921
7,728
1,784
2,938
13,758
0
45,346
L
Ne Zha
shidio1817
Ne Zha
22,151
5,105
3,176
8,074
21,406
16,028
2,221
12,735
8,621
0
48,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,535
Gold Earned
66,732
162
Minions Killed
180
0
Camps Cleared
0
1,496,462
Distance Traveled
1,728,737
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,170
693
62
3
0
263,989
1
L
Fenrir
9,786
515
5
0
0
257,960
4
W
Bacchus
13,168
693
20
1
0
364,027
0
W
Merlin
15,472
814
85
4
0
344,794
0
W
King Arthur
12,885
678
13
1
0
363,270
1
L
King Arthur
11,916
627
20
1
0
297,413
0
W
Ao Kuang
13,112
690
14
1
0
331,746
0
L
Sobek
13,324
701
24
1
0
310,486
0
W
Apollo
12,095
637
48
3
0
324,900
0
L
Ne Zha
13,339
702
51
3
0
366,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role