Player Matchup

Hercules
Hercules
 
Hercules
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BlessSexAppeal
Arachne
Level 101
God Stats
2W - 1L
1,556 SR
Queue Stats
158W - 139L
1,651 Elo+
Party 3
Ah Puch
Ah Puch
Kvank
Ah Puch
Level 113
God Stats
3W - 2L
1,276 SR
Queue Stats
182W - 162L
1,571 Elo+
Party 3
Olorun
Olorun
jappiemayhem
Olorun
Level 144
God Stats
4W - 7L
1,335 SR
Queue Stats
593W - 647L
1,457 Elo+
Party 2
Team Averages
Level 105
1,433 SR
1,536 Elo+

VS

Team Averages
Level 119
1,546 SR
1,496 Elo+
Awilix
Awilix
ChoniiPL
Awilix
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Dardric
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,269 Elo+
Solo
Baba Yaga
Baba Yaga
Leg1t360NoSc0per
Baba Yaga
Level 149
God Stats
0W - 2L
1,697 SR
Queue Stats
51W - 47L
1,625 Elo+
Party 1
Janus
Janus
ScorpionLars074
Janus
Level 128
God Stats
0W - 1L
1,309 SR
Queue Stats
40W - 51L
1,501 Elo+
Party 1
Ravana
Ravana
ryuunjakka3
Ravana
Level 146
God Stats
0W - 2L
1,726 SR
Queue Stats
70W - 71L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
6 / 3 / 10
12,379
728
5,937
26,130
26,680
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
 
Merlin
19
2 / 3 / 16
11,756
692
18,639
14,573
6,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 5 / 4
11,271
663
6,510
14,871
7,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Kvank
Ah Puch
20
8 / 1 / 12
12,746
750
22,881
14,972
7,429
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
18
3 / 4 / 14
11,374
669
10,218
18,682
9,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ChoniiPL
Awilix
18
6 / 2 / 4
10,916
642
6,231
11,029
4,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Dardric
Ganesha
17
0 / 8 / 12
9,464
557
7,780
19,667
23,602
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
19
3 / 3 / 10
10,789
635
25,052
11,044
5,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 5 / 7
10,360
609
20,068
9,874
4,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
17
5 / 7 / 8
10,397
612
13,521
18,518
10,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
57
25
Kills
16
16
Deaths
25
56
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
10
3.67
W
Merlin
 
Merlin
2
3
16
3.33
W
6
5
4
1.6
L
Awilix
ChoniiPL
Awilix
6
2
4
4
L
Ganesha
Dardric
Ganesha
0
8
12
0.75
W
Ah Puch
Kvank
Ah Puch
8
1
12
14
L
Baba Yaga
3
3
10
2.67
L
2
5
7
1.1
W
Olorun
3
4
14
2.5
L
Ravana
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,185
Damage
72,652
89,228
Taken
70,132
57,239
Mitigated
48,996
48,787
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,937
1,120
1,309
9,591
26,130
26,680
200
13,351
12,779
0
16,739
W
Merlin
 
Merlin
18,639
626
3,777
4,152
14,573
6,578
682
9,398
5,175
54,271
0
W
6,510
4,270
3,153
3,796
14,871
7,043
1,565
9,928
4,943
0
9,927
L
Awilix
ChoniiPL
Awilix
6,231
1,320
2,900
3,570
11,029
4,880
334
8,509
2,520
0
11,116
L
Ganesha
Dardric
Ganesha
7,780
354
321
359
19,667
23,602
55
13,532
6,135
17,124
0
W
Ah Puch
Kvank
Ah Puch
22,881
1,019
4,187
4,360
14,972
7,429
443
8,985
5,987
44,514
0
L
Baba Yaga
25,052
482
0
3,327
11,044
5,577
205
9,503
1,541
51,410
0
L
20,068
333
0
821
9,874
4,614
0
8,436
1,438
49,016
0
W
Olorun
10,218
5,425
6,816
7,646
18,682
9,509
2,628
11,238
7,444
29,137
0
L
Ravana
13,521
2,950
629
5,811
18,518
10,323
0
11,758
6,760
0
25,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,526
Gold Earned
51,926
187
Minions Killed
230
0
Camps Cleared
0
1,460,714
Distance Traveled
1,427,548
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,379
728
23
1
0
305,915
1
W
Merlin
11,756
692
75
4
0
310,582
3
W
Arachne
11,271
663
8
0
0
266,313
3
L
Awilix
10,916
642
35
2
0
283,618
0
L
Ganesha
9,464
557
0
0
0
280,685
0
W
Ah Puch
12,746
750
55
3
0
263,791
8
L
Baba Yaga
10,789
635
65
4
0
310,053
0
L
Janus
10,360
609
76
4
0
283,660
4
W
Olorun
11,374
669
26
2
0
314,113
1
L
Ravana
10,397
612
54
3
0
269,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role