Player Matchup

Susano
Susano
CostlierJester6
Susano
Level 107
God Stats
1W - 0L
1,717 SR
Queue Stats
118W - 89L
1,521 Elo+
Party 2
Arachne
Arachne
evil demon70
Arachne
Level 21
God Stats
26W - 14L
1,610 SR
Queue Stats
63W - 60L
1,394 Elo+
Solo
Vamana
Vamana
lilKurryKween
Vamana
Level 25
God Stats
12W - 18L
1,435 SR
Queue Stats
53W - 58L
1,363 Elo+
Party 2
Team Averages
Level 51
1,588 SR
1,426 Elo+

VS

Team Averages
Level 34
1,386 SR
1,335 Elo+
Cthulhu
Cthulhu
SummerJarl4143
Cthulhu
Level 7
God Stats
1W - 5L
1,176 SR
Queue Stats
7W - 18L
1,144 Elo+
Solo
Neith
Neith
gersar2321
Neith
Level 29
God Stats
81W - 95L
1,482 SR
Queue Stats
225W - 275L
1,386 Elo+
Party 1
He Bo
He Bo
youngboy1_GOAt
He Bo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 8
11,847
740
15,852
13,195
5,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
evil demon70
Arachne
17
13 / 3 / 8
12,703
794
12,809
23,832
12,430
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 2 / 12
10,438
652
6,332
15,031
11,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 4
10,401
650
9,594
19,557
8,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Neith
13
1 / 6 / 7
10,042
628
13,114
10,073
3,542
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
5 / 6 / 3
11,340
709
13,300
12,355
3,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
22
Kills
9
9
Deaths
22
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
L
3
10
4
0.5
W
Arachne
evil demon70
Arachne
13
3
8
5.67
L
Neith
1
6
7
0.75
W
2
2
12
4
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,993
Damage
36,008
52,058
Taken
41,985
29,209
Mitigated
14,851
13,165
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,852
3,976
0
1,007
13,195
5,444
528
6,041
7,154
0
68,504
L
9,594
847
354
3,229
19,557
8,252
0
0
19,557
27,687
0
W
Arachne
evil demon70
Arachne
12,809
7,822
0
9,692
23,832
12,430
2,144
7,468
16,339
0
50,336
L
Neith
13,114
8,397
0
1,396
10,073
3,542
414
16
10,057
0
39,836
W
6,332
2,688
0
2,466
15,031
11,335
415
9,432
5,599
0
23,321
L
13,300
364
0
4,497
12,355
3,057
0
0
12,355
36,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,988
Gold Earned
31,783
156
Minions Killed
169
0
Camps Cleared
0
887,447
Distance Traveled
716,940
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,847
740
78
5
0
294,878
0
L
Cthulhu
10,401
650
41
3
0
273,706
3
W
Arachne
12,703
794
52
3
0
295,792
2
L
Neith
10,042
628
50
3
0
210,362
3
W
Vamana
10,438
652
26
2
0
296,777
0
L
He Bo
11,340
709
78
5
0
232,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role