Player Matchup

Sol
Sol
AlanK
Sol
Level 139
God Stats
6W - 3L
1,758 SR
Queue Stats
152W - 139L
1,542 Elo+
Party 3
Jormungandr
Jormungandr
DarraghFonjelK
Jormungandr
Level 156
God Stats
0W - 1L
1,459 SR
Queue Stats
84W - 61L
1,556 Elo+
Party 3
Vamana
Vamana
Dechilo
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,554 Elo+
Solo
Ullr
Ullr
Your mate Ryan
Ullr
Level 125
God Stats
1W - 1L
1,603 SR
Queue Stats
67W - 65L
1,476 Elo+
Party 3
Sun Wukong
Sun Wukong
xCH4OTICx
Sun Wukong
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,539 Elo+
Party 3
Team Averages
Level 126
1,564 SR
1,533 Elo+

VS

Team Averages
Level 117
1,529 SR
1,524 Elo+
Vulcan
Vulcan
Chu47
Vulcan
Level 100
God Stats
8W - 6L
1,660 SR
Queue Stats
315W - 312L
1,507 Elo+
Solo
Agni
Agni
GaliousMan
Agni
Level 160
God Stats
4W - 3L
1,482 SR
Queue Stats
416W - 416L
1,558 Elo+
Party 2
Merlin
Merlin
MiLoCiKo
Merlin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
ShepherdOfIce
Baba Yaga
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 43L
1,515 Elo+
Party 2
Bacchus
Bacchus
Wastor
Bacchus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 56L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AlanK
Sol
20
10 / 7 / 8
15,212
691
29,127
29,747
12,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
DarraghFonjelK
Jormungandr
20
3 / 5 / 12
13,023
592
21,173
27,257
39,023
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Dechilo
Vamana
20
2 / 4 / 12
13,064
594
15,915
31,456
46,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
3 / 2 / 7
12,275
558
13,242
12,789
5,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
xCH4OTICx
Sun Wukong
20
2 / 4 / 11
12,514
569
11,682
25,098
39,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chu47
Vulcan
20
2 / 3 / 11
14,125
642
33,952
18,558
11,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 3 / 9
13,510
614
20,244
15,313
8,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
MiLoCiKo
Merlin
20
4 / 4 / 8
13,708
623
27,256
20,326
10,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
ShepherdOfIce
Baba Yaga
20
7 / 5 / 8
14,608
664
17,903
21,018
12,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Wastor
Bacchus
20
3 / 5 / 10
14,268
649
10,441
30,194
44,242
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
65
20
Kills
19
22
Deaths
20
50
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sol
AlanK
Sol
10
7
8
2
W
Vulcan
Chu47
Vulcan
2
3
11
2.5
L
Jormungandr
DarraghFonjelK
Jormungandr
3
5
12
1.8
L
Vamana
Dechilo
Vamana
2
4
12
2
W
3
3
9
2.5
W
Merlin
MiLoCiKo
Merlin
4
4
8
2
W
Baba Yaga
ShepherdOfIce
Baba Yaga
7
5
8
2.2
W
Bacchus
Wastor
Bacchus
3
5
10
1.6
L
3
2
7
3.25
L
Sun Wukong
xCH4OTICx
Sun Wukong
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,139
Damage
109,796
126,347
Taken
105,409
143,460
Mitigated
87,212
64,095
Healing
40,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AlanK
Sol
29,127
9,541
1,060
15,441
29,747
12,466
2,192
27,794
1,953
64,733
0
W
Vulcan
Chu47
Vulcan
33,952
10,236
2,659
5,816
18,558
11,158
1,028
8,309
10,124
64,140
0
L
Jormungandr
DarraghFonjelK
Jormungandr
21,173
1,618
3,586
4,377
27,257
39,023
244
23,316
3,941
53,291
0
L
Vamana
Dechilo
Vamana
15,915
4,950
7,529
14,654
31,456
46,742
1,162
26,453
5,003
0
39,403
W
20,244
1,393
4,733
4,366
15,313
8,002
1,514
9,888
5,400
51,860
0
W
Merlin
MiLoCiKo
Merlin
27,256
1,034
2,534
3,501
20,326
10,899
365
8,515
11,736
55,884
0
W
Baba Yaga
ShepherdOfIce
Baba Yaga
17,903
1,045
3,445
7,421
21,018
12,911
1,807
11,362
9,594
50,206
0
W
Bacchus
Wastor
Bacchus
10,441
886
2,119
3,492
30,194
44,242
385
12,226
17,597
15,375
0
L
13,242
3,252
3,084
2,718
12,789
5,349
607
10,328
2,461
0
23,191
L
Sun Wukong
xCH4OTICx
Sun Wukong
11,682
1,431
4,325
7,321
25,098
39,880
913
21,905
3,193
0
30,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,088
Gold Earned
70,219
261
Minions Killed
228
0
Camps Cleared
0
2,000,092
Distance Traveled
1,945,878
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,212
691
101
5
0
372,947
1
W
Vulcan
14,125
642
59
3
0
456,882
0
L
Jormungandr
13,023
592
58
3
0
379,365
2
L
Vamana
13,064
594
54
2
0
416,490
0
W
Agni
13,510
614
62
3
0
334,213
6
W
Merlin
13,708
623
31
1
0
391,700
3
W
Baba Yaga
14,608
664
73
3
0
384,373
5
W
Bacchus
14,268
649
3
0
0
378,710
1
L
Ullr
12,275
558
17
1
0
419,916
3
L
Sun Wukong
12,514
569
31
1
0
411,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role