Player Matchup

Achilles
Achilles
BlackSkull8845
Achilles
Level 147
God Stats
3W - 4L
1,423 SR
Queue Stats
263W - 129L
1,693 Elo+
Party 1
Skadi
Skadi
PlayedArthur
Skadi
Level 61
God Stats
7W - 5L
1,676 SR
Queue Stats
22W - 32L
1,377 Elo+
Solo
Nox
Nox
Violet887
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 119
1,533 SR
1,523 Elo+

VS

Team Averages
Level 66
1,496 SR
1,400 Elo+
Heimdallr
Heimdallr
HotMarcio2011
Heimdallr
Level 106
God Stats
5W - 13L
1,539 SR
Queue Stats
200W - 282L
1,386 Elo+
Solo
Fenrir
Fenrir
ezNemesis
Fenrir
Level 34
God Stats
0W - 3L
1,232 SR
Queue Stats
17W - 24L
1,365 Elo+
Solo
Eset
Eset
universo_coringa
Eset
Level 58
God Stats
0W - 1L
1,716 SR
Queue Stats
27W - 23L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
8 / 1 / 7
9,210
837
8,210
9,120
5,373
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 14
8,246
750
4,533
3,815
1,163
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 9
9,416
856
8,755
4,325
1,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HotMarcio2011
Heimdallr
11
1 / 7 / 1
7,370
670
3,572
11,263
4,215
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
ezNemesis
Fenrir
7
0 / 5 / 2
6,481
589
1,429
6,467
2,320
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 1
6,558
596
931
7,223
2,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
1
2
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
1
7
11.5
L
Heimdallr
HotMarcio2011
Heimdallr
1
7
1
0.21
W
2
1
14
9
W
7
0
9
11.5
L
Fenrir
ezNemesis
Fenrir
0
5
2
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,498
Damage
5,932
17,260
Taken
24,953
8,272
Mitigated
8,710
3,142
Healing
868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,210
3,340
0
2,148
9,120
5,373
0
367
7,753
0
31,782
L
Heimdallr
HotMarcio2011
Heimdallr
3,572
1,639
0
0
11,263
4,215
0
5,243
5,895
0
27,854
W
4,533
1,736
0
744
3,815
1,163
1,748
394
3,421
0
22,198
W
8,755
227
0
250
4,325
1,736
708
240
4,085
43,579
0
L
Fenrir
ezNemesis
Fenrir
1,429
123
0
262
6,467
2,320
0
1,044
5,298
0
7,412
L
931
75
126
480
7,223
2,175
0
2,532
4,541
14,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,872
Gold Earned
20,409
145
Minions Killed
69
0
Camps Cleared
0
654,683
Distance Traveled
458,419
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,210
837
39
4
0
233,932
3
L
Heimdallr
7,370
670
37
3
0
168,828
3
W
Skadi
8,246
750
32
3
0
200,109
3
W
Nox
9,416
856
74
7
0
220,642
3
L
Fenrir
6,481
589
13
1
0
117,171
2
L
Eset
6,558
596
19
2
0
172,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role