Player Matchup

Set
Set
Baylor-sonofbear
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
ChaseMc
Anhur
Level 14
God Stats
2W - 5L
1,381 SR
Queue Stats
26W - 26L
1,561 Elo+
Solo
Cthulhu
Cthulhu
ToxiC G00NIE
Cthulhu
Level 10
God Stats
8W - 6L
1,831 SR
Queue Stats
18W - 18L
1,420 Elo+
Solo
Nu Wa
Nu Wa
limite_estofado
Nu Wa
Level 25
God Stats
12W - 10L
1,478 SR
Queue Stats
19W - 14L
1,451 Elo+
Solo
Hel
Hel
snowkoala04
Hel
Level 15
God Stats
4W - 3L
1,667 SR
Queue Stats
24W - 28L
1,612 Elo+
Solo
Team Averages
Level 14
1,571 SR
1,509 Elo+

VS

Team Averages
Level 11
1,414 SR
1,465 Elo+
Chang'e
Chang'e
CHITIN_Beast_CA
Chang'e
Level 15
God Stats
10W - 16L
1,362 SR
Queue Stats
20W - 31L
1,391 Elo+
Solo
Cthulhu
Cthulhu
HebertL7
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,407 Elo+
Solo
Set
Set
PelimieS259
Set
Level 9
God Stats
4W - 5L
1,438 SR
Queue Stats
18W - 13L
1,599 Elo+
Solo
Zeus
Zeus
tren_ganso7
Zeus
Level 10
God Stats
35W - 26L
1,647 SR
Queue Stats
72W - 55L
1,606 Elo+
Solo
Izanami
Izanami
waveywaffle
Izanami
Level 10
God Stats
4W - 3L
1,120 SR
Queue Stats
38W - 36L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 16 / 3
10,247
932
6,878
21,185
7,440
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
ChaseMc
Anhur
17
7 / 11 / 5
11,911
1,083
15,676
25,373
8,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
ToxiC G00NIE
Cthulhu
18
4 / 9 / 5
11,795
1,072
16,375
21,228
11,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
2 / 7 / 8
11,198
1,018
23,391
17,073
5,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 4 / 7
10,423
948
7,933
16,988
6,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 18
12,986
1,181
14,653
16,126
4,587
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
HebertL7
Cthulhu
18
2 / 3 / 21
11,475
1,043
14,805
17,802
16,719
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 4 / 21
11,715
1,065
8,130
16,266
7,031
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
21 / 2 / 10
14,109
1,283
37,262
10,674
3,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
waveywaffle
Izanami
20
12 / 2 / 20
14,142
1,286
21,400
14,606
4,785
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
137
14
Kills
47
47
Deaths
14
28
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
16
3
0.16
W
8
3
18
5.67
L
Anhur
ChaseMc
Anhur
7
11
5
0.86
W
Cthulhu
HebertL7
Cthulhu
2
3
21
4.17
W
4
4
21
3.63
L
Cthulhu
ToxiC G00NIE
Cthulhu
4
9
5
0.72
L
2
7
8
0.86
L
0
4
7
0.88
W
21
2
10
13
W
Izanami
waveywaffle
Izanami
12
2
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,253
Damage
96,250
101,847
Taken
75,474
39,200
Mitigated
36,554
12,677
Healing
20,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,878
2,881
0
99
21,185
7,440
0
15,160
6,025
0
14,417
W
14,653
1,909
4,137
6,224
16,126
4,587
0
9,970
6,156
27,733
0
L
Anhur
ChaseMc
Anhur
15,676
7,748
1,516
2,765
25,373
8,156
0
16,136
9,237
0
27,713
W
Cthulhu
HebertL7
Cthulhu
14,805
918
699
1,558
17,802
16,719
0
13,087
4,715
37,450
0
W
8,130
3,030
717
1,666
16,266
7,031
0
9,489
6,777
0
23,305
L
Cthulhu
ToxiC G00NIE
Cthulhu
16,375
1,604
802
1,489
21,228
11,883
0
14,021
7,207
34,266
0
L
23,391
10,369
0
0
17,073
5,205
0
10,919
6,154
60,805
0
L
7,933
568
2,620
3,386
16,988
6,516
0
10,484
6,504
32,036
0
W
37,262
3,161
0
1,406
10,674
3,432
0
7,131
3,543
64,175
0
W
Izanami
waveywaffle
Izanami
21,400
14,195
0
4,111
14,606
4,785
0
8,022
6,584
0
62,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,574
Gold Earned
64,427
199
Minions Killed
270
4
Camps Cleared
6
987,073
Distance Traveled
954,669
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,247
932
14
1
3
197,201
1
W
Chang'e
12,986
1,181
36
3
0
190,319
0
L
Anhur
11,911
1,083
24
2
0
179,988
0
W
Cthulhu
11,475
1,043
50
5
0
184,591
1
W
Set
11,715
1,065
31
3
2
202,117
5
L
Cthulhu
11,795
1,072
34
3
0
199,316
0
L
Nu Wa
11,198
1,018
60
5
0
188,889
0
L
Hel
10,423
948
67
6
1
221,679
0
W
Zeus
14,109
1,283
58
5
1
207,725
0
W
Izanami
14,142
1,286
95
9
3
169,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role