Player Matchup

Kukulkan
Kukulkan
Estomil7
Kukulkan
Level 24
God Stats
13W - 14L
1,360 SR
Queue Stats
44W - 54L
1,188 Elo+
Party 1
Loki
Loki
LeafWork
Loki
Level 46
God Stats
0W - 3L
1,258 SR
Queue Stats
82W - 107L
1,281 Elo+
Party 1
Bacchus
Bacchus
RemY-Du-06
Bacchus
Level 26
God Stats
17W - 16L
1,677 SR
Queue Stats
74W - 104L
1,292 Elo+
Solo
Team Averages
Level 32
1,431 SR
1,254 Elo+

VS

Team Averages
Level 38
1,463 SR
1,249 Elo+
Discordia
Discordia
Corpyy_
Discordia
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 36L
1,249 Elo+
Party 2
Pele
Pele
mukkas99
Pele
Level 59
God Stats
4W - 5L
1,285 SR
Queue Stats
21W - 33L
1,195 Elo+
Party 2
Achilles
Achilles
v iiMonk v
Achilles
Level 17
God Stats
5W - 2L
1,604 SR
Queue Stats
21W - 20L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Estomil7
Kukulkan
11
0 / 3 / 0
7,622
586
4,331
6,253
1,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
0 / 3 / 0
7,651
589
1,540
9,726
2,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
RemY-Du-06
Bacchus
10
0 / 5 / 0
7,996
615
4,152
11,765
8,145
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Corpyy_
Discordia
13
1 / 0 / 7
8,809
678
4,732
2,381
823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
15
10 / 0 / 1
10,652
819
13,515
7,579
2,956
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
v iiMonk v
Achilles
10
0 / 0 / 6
7,993
615
3,681
5,465
4,118
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
11
11
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
Corpyy_
Discordia
1
0
7
4.5
L
Kukulkan
Estomil7
Kukulkan
0
3
0
0
L
Loki
0
3
0
0
L
Bacchus
RemY-Du-06
Bacchus
0
5
0
0
W
Pele
10
0
1
10.5
W
Achilles
v iiMonk v
Achilles
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,023
Damage
21,928
27,744
Taken
15,425
12,358
Mitigated
7,897
4,212
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Corpyy_
Discordia
4,732
278
0
818
2,381
823
395
1,522
859
32,738
0
L
Kukulkan
Estomil7
Kukulkan
4,331
396
453
677
6,253
1,597
0
1,082
5,171
30,283
0
L
Loki
1,540
585
645
2,437
9,726
2,616
0
1,874
7,775
0
26,659
L
Bacchus
RemY-Du-06
Bacchus
4,152
329
0
0
11,765
8,145
0
1,816
9,733
17,469
0
W
Pele
13,515
3,770
0
2,294
7,579
2,956
1,002
4,030
3,549
0
63,111
W
Achilles
v iiMonk v
Achilles
3,681
809
0
413
5,465
4,118
0
2,985
2,480
0
15,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,269
Gold Earned
27,454
149
Minions Killed
170
0
Camps Cleared
0
715,688
Distance Traveled
730,212
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,809
678
57
4
0
210,071
3
L
Kukulkan
7,622
586
66
5
0
228,264
0
L
Loki
7,651
589
59
5
0
251,469
4
L
Bacchus
7,996
615
24
2
0
235,955
5
W
Pele
10,652
819
98
8
0
283,684
4
W
Achilles
7,993
615
15
1
0
236,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role