Player Matchup

Merlin
Merlin
DanV98
Merlin
Level 157
God Stats
1W - 2L
1,548 SR
Queue Stats
134W - 152L
1,532 Elo+
Party 3
Serqet
Serqet
ExcuseYoouu
Serqet
Level 129
God Stats
3W - 2L
1,767 SR
Queue Stats
156W - 131L
1,564 Elo+
Solo
Hercules
Hercules
GoLaxHeRo
Hercules
Level 160
God Stats
11W - 6L
1,661 SR
Queue Stats
734W - 338L
1,570 Elo+
Party 1
Aphrodite
Aphrodite
Mäusezähnchen
Aphrodite
Level 157
God Stats
297W - 102L
1,645 SR
Queue Stats
1,782W - 909L
1,573 Elo+
Party 1
Khepri
Khepri
redguard97
Khepri
Level 109
God Stats
0W - 3L
1,698 SR
Queue Stats
89W - 93L
1,586 Elo+
Party 3
Team Averages
Level 142
1,664 SR
1,565 Elo+

VS

Team Averages
Level 113
1,510 SR
1,562 Elo+
Cernunnos
Cernunnos
BatistaSpain
Cernunnos
Level 128
God Stats
2W - 3L
1,304 SR
Queue Stats
143W - 144L
1,616 Elo+
Party 2
Persephone
Persephone
Montino
Persephone
Level 82
God Stats
19W - 10L
1,573 SR
Queue Stats
318W - 329L
1,547 Elo+
Solo
Cthulhu
Cthulhu
RathalosAsasins
Cthulhu
Level 106
God Stats
7W - 9L
1,618 SR
Queue Stats
98W - 98L
1,576 Elo+
Party 2
Mercury
Mercury
SantiOpia
Mercury
Level 131
God Stats
3W - 0L
1,403 SR
Queue Stats
70W - 65L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
mecchas
Baron Samedi
Level 120
God Stats
20W - 19L
1,651 SR
Queue Stats
98W - 88L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DanV98
Merlin
20
8 / 6 / 21
16,804
1,050
47,784
17,798
8,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
20
10 / 7 / 15
16,373
1,023
25,460
21,443
9,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
GoLaxHeRo
Hercules
20
13 / 2 / 17
17,532
1,096
30,085
42,647
59,209
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
Mäusezähnchen
Aphrodite
20
3 / 5 / 24
14,744
922
15,020
24,971
21,124
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
redguard97
Khepri
20
1 / 10 / 28
14,802
925
12,915
35,501
49,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BatistaSpain
Cernunnos
20
4 / 6 / 16
15,331
958
29,202
31,071
13,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
Montino
Persephone
20
9 / 6 / 18
17,332
1,083
37,463
19,739
7,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 5 / 16
16,009
1,001
20,894
32,394
35,262
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
SantiOpia
Mercury
20
7 / 8 / 10
15,874
992
20,827
29,545
10,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
mecchas
Baron Samedi
20
4 / 10 / 20
15,776
986
26,641
24,983
11,609
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
110
35
Kills
30
30
Deaths
35
105
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BatistaSpain
Cernunnos
4
6
16
2
L
Merlin
DanV98
Merlin
8
6
21
3.08
L
Serqet
10
7
15
2.5
L
Hercules
GoLaxHeRo
Hercules
13
2
17
10.75
W
Persephone
Montino
Persephone
9
6
18
3
L
Aphrodite
Mäusezähnchen
Aphrodite
3
5
24
3
W
6
5
16
2.8
W
Mercury
SantiOpia
Mercury
7
8
10
1.5
W
Baron Samedi
mecchas
Baron Samedi
4
10
20
1.4
L
Khepri
redguard97
Khepri
1
10
28
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,264
Damage
135,027
142,360
Taken
137,732
147,061
Mitigated
78,394
36,948
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BatistaSpain
Cernunnos
29,202
17,002
0
2,089
31,071
13,007
0
12,752
16,972
0
63,634
L
Merlin
DanV98
Merlin
47,784
3,220
0
431
17,798
8,175
0
12,134
5,639
131,445
0
L
Serqet
25,460
8,030
0
0
21,443
9,150
0
14,598
6,702
0
34,676
L
Hercules
GoLaxHeRo
Hercules
30,085
10,362
0
10,349
42,647
59,209
0
24,040
18,307
0
48,461
W
Persephone
Montino
Persephone
37,463
2,222
281
2,390
19,739
7,583
0
11,059
8,616
71,966
0
L
Aphrodite
Mäusezähnchen
Aphrodite
15,020
1,351
13,712
12,086
24,971
21,124
0
16,906
8,015
31,315
0
W
20,894
846
581
971
32,394
35,262
0
19,876
11,633
44,745
0
W
Mercury
SantiOpia
Mercury
20,827
11,193
0
1,012
29,545
10,933
0
18,079
10,533
0
39,024
W
Baron Samedi
mecchas
Baron Samedi
26,641
1,436
4,214
4,054
24,983
11,609
0
13,953
10,172
62,413
0
L
Khepri
redguard97
Khepri
12,915
820
0
370
35,501
49,403
0
16,602
18,699
18,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,255
Gold Earned
80,322
322
Minions Killed
345
9
Camps Cleared
12
1,681,759
Distance Traveled
1,657,919
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,331
958
75
5
1
298,482
3
L
Merlin
16,804
1,050
202
13
1
289,577
2
L
Serqet
16,373
1,023
23
1
6
370,542
0
L
Hercules
17,532
1,096
42
3
0
369,380
1
W
Persephone
17,332
1,083
82
5
0
334,160
0
L
Aphrodite
14,744
922
43
3
2
336,156
0
W
Cthulhu
16,009
1,001
59
4
0
331,109
1
W
Mercury
15,874
992
25
2
6
382,779
0
W
Baron Samedi
15,776
986
104
7
5
311,389
0
L
Khepri
14,802
925
12
1
0
316,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role