Player Matchup

Baron Samedi
Baron Samedi
Death2Toby
Baron Samedi
Level 16
God Stats
19W - 14L
1,418 SR
Queue Stats
72W - 58L
1,297 Elo+
Solo
Ares
Ares
Fluffy2186
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
mranime1333
Mulan
Level 25
God Stats
6W - 5L
1,479 SR
Queue Stats
85W - 108L
1,319 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,372 Elo+

VS

Team Averages
Level 20
1,607 SR
1,285 Elo+
Artemis
Artemis
DabsAreNice420
Artemis
Level 29
God Stats
2W - 0L
1,689 SR
Queue Stats
14W - 7L
1,411 Elo+
Solo
Set
Set
Jairo24lucky
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,194 Elo+
Party 1
Ah Puch
Ah Puch
TragicWitStatic
Ah Puch
Level 28
God Stats
5W - 3L
1,632 SR
Queue Stats
109W - 119L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Death2Toby
Baron Samedi
13
9 / 5 / 3
9,813
892
11,072
11,570
4,557
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

9
1 / 10 / 5
6,933
630
728
13,274
10,683
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
4 / 8 / 6
8,081
735
7,375
14,118
5,117
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 5 / 7
11,022
1,002
17,417
13,093
4,440
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 7 / 12
8,924
811
4,535
9,637
3,552
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
8 / 2 / 8
9,324
848
10,004
5,226
1,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
14
Kills
23
23
Deaths
14
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
5
7
2.9
L
Baron Samedi
Death2Toby
Baron Samedi
9
5
3
2.1
L
1
10
5
0.35
W
4
7
12
1.43
W
8
2
8
6
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,175
Damage
31,956
38,962
Taken
27,956
20,357
Mitigated
9,946
4,508
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,417
10,948
231
4,708
13,093
4,440
1,726
4,325
8,768
0
58,149
L
Baron Samedi
Death2Toby
Baron Samedi
11,072
1,286
587
2,340
11,570
4,557
50
2,034
9,536
37,286
0
L
728
272
0
336
13,274
10,683
0
4,185
9,089
4,655
0
W
4,535
1,393
0
500
9,637
3,552
1,091
4,095
5,542
0
9,386
W
10,004
530
469
2,108
5,226
1,954
254
3,456
1,770
34,674
0
L
7,375
1,181
0
1,245
14,118
5,117
0
3,829
10,289
0
21,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
29,270
87
Minions Killed
132
0
Camps Cleared
0
479,274
Distance Traveled
498,373
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,022
1,002
59
5
0
157,547
0
L
Baron Samedi
9,813
892
53
5
0
175,169
0
L
Ares
6,933
630
1
0
0
129,438
0
W
Set
8,924
811
14
1
0
159,788
0
W
Ah Puch
9,324
848
59
5
0
181,038
1
L
Mulan
8,081
735
33
3
0
174,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role