Player Matchup

Hel
Hel
HyperioN35
Hel
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,528 Elo+
Solo
Fenrir
Fenrir
Sleepsafk
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 113L
1,578 Elo+
Solo
Bellona
Bellona
maciejja93
Bellona
Level 123
God Stats
2W - 1L
1,901 SR
Queue Stats
124W - 116L
1,559 Elo+
Solo
Team Averages
Level 68
1,634 SR
1,555 Elo+

VS

Team Averages
Level 24
1,684 SR
1,512 Elo+
Fenrir
Fenrir
Rtsfmh
Fenrir
Level 29
God Stats
56W - 18L
1,791 SR
Queue Stats
58W - 19L
1,729 Elo+
Party 1
Ah Puch
Ah Puch
Sonail
Ah Puch
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
yepko
Skadi
Level 10
God Stats
1W - 0L
1,760 SR
Queue Stats
6W - 7L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,087
644
928
8,675
2,462
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Sleepsafk
Fenrir
10
2 / 6 / 0
7,450
677
6,886
11,294
4,028
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
maciejja93
Bellona
10
0 / 3 / 3
6,907
628
4,201
11,586
8,804
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rtsfmh
Fenrir
12
6 / 2 / 8
8,911
810
10,194
10,446
4,899
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Sonail
Ah Puch
12
5 / 0 / 7
8,542
777
8,129
1,040
331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
yepko
Skadi
11
3 / 1 / 11
8,195
745
5,985
5,551
1,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
14
14
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Fenrir
Rtsfmh
Fenrir
6
2
8
5
L
Fenrir
Sleepsafk
Fenrir
2
6
0
0.33
W
Ah Puch
Sonail
Ah Puch
5
0
7
8.5
L
Bellona
maciejja93
Bellona
0
3
3
0.5
W
Skadi
yepko
Skadi
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,015
Damage
24,308
31,555
Taken
17,037
15,294
Mitigated
6,784
10,660
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
928
91
3,040
2,166
8,675
2,462
0
2,548
6,127
9,722
0
W
Fenrir
Rtsfmh
Fenrir
10,194
3,475
0
4,378
10,446
4,899
767
1,037
9,259
0
38,526
L
Fenrir
Sleepsafk
Fenrir
6,886
1,683
0
2,652
11,294
4,028
0
2,416
8,878
0
30,924
W
Ah Puch
Sonail
Ah Puch
8,129
351
0
469
1,040
331
380
0
1,015
34,275
0
L
Bellona
maciejja93
Bellona
4,201
730
0
2,802
11,586
8,804
0
3,251
8,335
0
22,422
W
Skadi
yepko
Skadi
5,985
3,310
0
817
5,551
1,554
60
20
5,356
0
21,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,444
Gold Earned
25,648
110
Minions Killed
147
0
Camps Cleared
0
559,097
Distance Traveled
559,691
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,087
644
32
3
0
154,110
3
W
Fenrir
8,911
810
45
4
0
195,561
4
L
Fenrir
7,450
677
36
3
0
195,215
2
W
Ah Puch
8,542
777
70
6
0
207,370
1
L
Bellona
6,907
628
42
4
0
209,772
4
W
Skadi
8,195
745
32
3
0
156,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role