Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BademeisterSepp
Ganesha
Level 107
God Stats
7W - 2L
1,825 SR
Queue Stats
272W - 280L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
Hidoro
Ah Puch
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,258 Elo+
Party 2
Fenrir
Fenrir
KetaPan1
Fenrir
Level 119
God Stats
3W - 2L
1,507 SR
Queue Stats
99W - 114L
1,399 Elo+
Party 1
Terra
Terra
PrincessDaji
Terra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,504 Elo+
Party 2
Team Averages
Level 117
1,566 SR
1,429 Elo+

VS

Team Averages
Level 103
1,631 SR
1,474 Elo+
Discordia
Discordia
Alkee
Discordia
Level 47
God Stats
4W - 2L
1,938 SR
Queue Stats
201W - 186L
1,481 Elo+
Solo
Agni
Agni
BeastMODEGod88
Agni
Level 124
God Stats
5W - 3L
1,640 SR
Queue Stats
509W - 563L
1,427 Elo+
Solo
Medusa
Medusa
Rendy
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Teralex
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
jjabra
Kumbhakarna
Level 127
God Stats
10W - 16L
1,577 SR
Queue Stats
576W - 588L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
10 / 3 / 11
10,698
973
11,580
13,484
11,113
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 2 / 21
8,946
813
4,966
10,648
10,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Hidoro
Ah Puch
16
9 / 3 / 10
9,957
905
13,014
9,549
4,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
KetaPan1
Fenrir
15
7 / 4 / 10
9,544
868
6,410
9,812
7,411
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
0 / 2 / 18
8,903
809
3,356
11,352
12,436
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alkee
Discordia
14
2 / 5 / 5
8,137
740
10,309
6,554
1,814
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 6 / 6
9,340
849
9,512
8,614
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Rendy
Medusa
11
1 / 8 / 4
7,196
654
7,278
11,209
3,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 5 / 5
8,036
731
3,613
8,542
2,547
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
jjabra
Kumbhakarna
16
6 / 2 / 5
9,259
842
6,579
7,594
3,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
26
Kills
14
14
Deaths
26
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
10
3
11
5.17
L
Discordia
Alkee
Discordia
2
5
5
0.9
W
0
2
21
5.25
L
3
6
6
1
W
Ah Puch
Hidoro
Ah Puch
9
3
10
4.67
W
Fenrir
KetaPan1
Fenrir
7
4
10
3
W
0
2
18
4.5
L
Medusa
Rendy
Medusa
1
8
4
0.38
L
2
5
5
0.9
L
Kumbhakarna
jjabra
Kumbhakarna
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,326
Damage
37,291
54,845
Taken
42,513
45,346
Mitigated
13,908
25,279
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,580
1,786
3,749
4,264
13,484
11,113
1,077
6,249
7,235
0
26,164
L
Discordia
Alkee
Discordia
10,309
188
0
0
6,554
1,814
0
4,373
2,181
18,938
0
W
4,966
110
1,997
1,209
10,648
10,138
1,142
5,399
5,249
14,104
0
L
9,512
741
0
135
8,614
3,165
0
4,085
4,529
21,532
0
W
Ah Puch
Hidoro
Ah Puch
13,014
183
1,905
2,711
9,549
4,248
1,447
6,817
2,732
33,243
0
W
Fenrir
KetaPan1
Fenrir
6,410
686
1,214
1,685
9,812
7,411
1,092
5,599
4,213
0
12,305
W
3,356
419
3,059
3,486
11,352
12,436
295
5,949
5,403
7,608
0
L
Medusa
Rendy
Medusa
7,278
2,893
110
658
11,209
3,295
0
5,991
5,218
0
12,590
L
3,613
148
4,608
1,946
8,542
2,547
0
3,827
4,715
15,184
0
L
Kumbhakarna
jjabra
Kumbhakarna
6,579
188
599
1,289
7,594
3,087
0
3,060
4,534
11,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,048
Gold Earned
41,968
98
Minions Killed
98
0
Camps Cleared
0
1,069,698
Distance Traveled
954,804
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,698
973
30
3
0
237,338
1
L
Discordia
8,137
740
22
2
0
183,046
0
W
Ganesha
8,946
813
0
0
0
205,666
0
L
Agni
9,340
849
12
1
0
175,572
0
W
Ah Puch
9,957
905
40
4
0
214,540
1
W
Fenrir
9,544
868
12
1
0
189,672
1
W
Terra
8,903
809
16
1
0
222,482
5
L
Medusa
7,196
654
17
2
0
165,261
5
L
Ra
8,036
731
31
3
0
210,033
0
L
Kumbhakarna
9,259
842
16
1
0
220,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role