Player Matchup

The Morrigan
The Morrigan
Kondrat
The Morrigan
Level 124
God Stats
11W - 6L
1,639 SR
Queue Stats
158W - 143L
1,521 Elo+
Party 1
Nike
Nike
Millrick
Nike
Level 142
God Stats
16W - 12L
1,532 SR
Queue Stats
500W - 480L
1,492 Elo+
Solo
Medusa
Medusa
RudiPudiMan
Medusa
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 111L
1,518 Elo+
Party 1
Serqet
Serqet
Truedaemon
Serqet
Level 127
God Stats
1W - 1L
1,747 SR
Queue Stats
72W - 62L
1,469 Elo+
Solo
Cerberus
Cerberus
akgen
Cerberus
Level 111
God Stats
2W - 1L
1,498 SR
Queue Stats
62W - 50L
1,553 Elo+
Solo
Team Averages
Level 126
1,583 SR
1,511 Elo+

VS

Team Averages
Level 102
1,439 SR
1,493 Elo+
Chronos
Chronos
DARYSA
Chronos
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 106L
1,529 Elo+
Solo
Baba Yaga
Baba Yaga
Kolyochii
Baba Yaga
Level 109
God Stats
2W - 6L
1,297 SR
Queue Stats
470W - 463L
1,481 Elo+
Solo
Rama
Rama
Skipero3
Rama
Level 87
God Stats
4W - 6L
1,330 SR
Queue Stats
203W - 216L
1,492 Elo+
Solo
Cthulhu
Cthulhu
SnivyPT
Cthulhu
Level 88
God Stats
1W - 2L
1,569 SR
Queue Stats
149W - 120L
1,548 Elo+
Solo
He Bo
He Bo
TheR3alPepe
He Bo
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
387W - 361L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kondrat
The Morrigan
20
7 / 7 / 19
13,061
768
21,757
10,169
5,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
20
7 / 6 / 12
12,248
720
12,054
20,594
21,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
20
11 / 5 / 14
13,158
774
19,456
14,820
7,388
Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Truedaemon
Serqet
18
5 / 6 / 16
11,739
691
14,082
12,889
6,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
akgen
Cerberus
20
3 / 4 / 19
12,664
745
7,107
22,239
27,931
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DARYSA
Chronos
20
9 / 5 / 10
12,925
760
10,717
16,457
7,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
Kolyochii
Baba Yaga
17
4 / 8 / 11
11,215
660
14,527
16,599
8,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
20
4 / 8 / 14
12,639
743
11,037
13,725
5,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
SnivyPT
Cthulhu
20
5 / 7 / 13
12,577
740
12,107
23,675
19,130
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
5 / 6 / 8
11,728
690
10,738
12,546
5,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
83
33
Kills
27
28
Deaths
34
80
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chronos
DARYSA
Chronos
9
5
10
2.8
L
Baba Yaga
Kolyochii
Baba Yaga
4
8
11
1.19
W
The Morrigan
Kondrat
The Morrigan
7
7
19
2.36
W
Nike
7
6
12
2.17
W
Medusa
11
5
14
3.6
L
Rama
4
8
14
1.38
L
Cthulhu
SnivyPT
Cthulhu
5
7
13
1.64
L
5
6
8
1.5
W
Serqet
Truedaemon
Serqet
5
6
16
2.17
W
Cerberus
akgen
Cerberus
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,456
Damage
59,126
80,711
Taken
83,002
68,516
Mitigated
45,805
29,820
Healing
22,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DARYSA
Chronos
10,717
2,361
1,076
3,853
16,457
7,072
1,559
5,018
10,737
24,301
0
L
Baba Yaga
Kolyochii
Baba Yaga
14,527
916
742
4,024
16,599
8,258
715
4,571
11,878
33,529
0
W
The Morrigan
Kondrat
The Morrigan
21,757
3,670
1,836
2,056
10,169
5,365
264
6,888
3,281
25,049
10,117
W
Nike
12,054
738
3,874
4,837
20,594
21,436
308
8,708
11,886
0
30,938
W
Medusa
19,456
5,713
1,566
1,806
14,820
7,388
3,123
11,953
2,867
0
47,284
L
Rama
11,037
8,386
1,300
1,799
13,725
5,959
1,050
4,441
8,680
0
20,945
L
Cthulhu
SnivyPT
Cthulhu
12,107
243
2,292
3,961
23,675
19,130
78
2,611
20,629
34,610
0
L
10,738
106
1,529
2,394
12,546
5,386
0
4,384
8,042
27,219
0
W
Serqet
Truedaemon
Serqet
14,082
1,527
2,709
2,785
12,889
6,396
1,202
7,250
5,639
0
16,827
W
Cerberus
akgen
Cerberus
7,107
333
2,664
5,687
22,239
27,931
653
13,290
8,949
29,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,870
Gold Earned
61,084
181
Minions Killed
173
0
Camps Cleared
0
1,535,799
Distance Traveled
1,457,283
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,925
760
29
2
0
324,267
2
L
Baba Yaga
11,215
660
36
2
0
298,653
0
W
The Morrigan
13,061
768
27
2
0
287,024
0
W
Nike
12,248
720
35
2
0
293,707
0
W
Medusa
13,158
774
60
4
0
308,613
0
L
Rama
12,639
743
32
2
0
274,201
0
L
Cthulhu
12,577
740
42
2
0
285,367
0
L
He Bo
11,728
690
34
2
0
274,795
1
W
Serqet
11,739
691
10
1
0
336,012
0
W
Cerberus
12,664
745
49
3
0
310,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role