Player Matchup

Jormungandr
Jormungandr
dragon-marcelo
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 39L
1,500 Elo+
Solo
Vamana
Vamana
electoman1
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,264 Elo+
Solo
Chaac
Chaac
gabriefm16
Chaac
Level 25
God Stats
10W - 4L
1,500 SR
Queue Stats
230W - 314L
1,229 Elo+
Party 1
Zeus
Zeus
smashfight
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
victor_e_murilo
Ravana
Level 28
God Stats
5W - 3L
1,124 SR
Queue Stats
439W - 498L
1,266 Elo+
Party 1
Team Averages
Level 18
1,425 SR
1,352 Elo+

VS

Team Averages
Level 22
1,590 SR
1,297 Elo+
Anubis
Anubis
CheddarBoug2020
Anubis
Level 9
God Stats
10W - 9L
1,308 SR
Queue Stats
121W - 132L
1,097 Elo+
Solo
Cernunnos
Cernunnos
Cristian_TV96
Cernunnos
Level 51
God Stats
45W - 41L
1,521 SR
Queue Stats
499W - 579L
1,307 Elo+
Party 2
Arachne
Arachne
Guti1497
Arachne
Level 37
God Stats
3W - 3L
1,691 SR
Queue Stats
381W - 452L
1,293 Elo+
Party 2
Cerberus
Cerberus
ninja12345x
Cerberus
Level 5
God Stats
2W - 3L
1,764 SR
Queue Stats
4W - 6L
1,289 Elo+
Party 2
Anhur
Anhur
sparkly-foot8
Anhur
Level 6
God Stats
1W - 0L
1,668 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
dragon-marcelo
Jormungandr
4
1 / 3 / 0
4,237
424
1,442
3,669
1,927
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes

Shoes

+6%
Movement Speed

Vamana
electoman1
Vamana
5
0 / 3 / 0
4,248
425
1,294
4,156
1,176
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
10
2 / 3 / 3
5,853
585
4,619
6,276
3,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 9 / 0
4,056
406
2,108
6,146
1,062
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 2 / 1
5,791
579
2,410
5,448
1,357
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,644
564
2,675
2,970
1,060
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Cristian_TV96
Cernunnos
11
10 / 0 / 2
7,105
711
6,007
5,187
1,705
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Guti1497
Arachne
9
4 / 0 / 0
6,151
615
2,143
6,453
1,665
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
ninja12345x
Cerberus
8
2 / 1 / 5
5,604
560
914
3,217
1,983
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
1 / 3 / 2
5,057
506
3,555
5,355
1,031
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
19
20
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Cernunnos
Cristian_TV96
Cernunnos
10
0
2
11
W
Arachne
Guti1497
Arachne
4
0
0
4
L
Jormungandr
dragon-marcelo
Jormungandr
1
3
0
0.33
L
Vamana
electoman1
Vamana
0
3
0
0
L
Chaac
2
3
3
1.17
W
Cerberus
ninja12345x
Cerberus
2
1
5
4.5
L
0
9
0
0
W
1
3
2
0.67
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,873
Damage
15,294
25,695
Taken
23,182
8,880
Mitigated
7,444
5,594
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,675
165
0
647
2,970
1,060
0
380
2,515
16,791
0
W
Cernunnos
Cristian_TV96
Cernunnos
6,007
4,090
0
3,661
5,187
1,705
2,515
1,914
3,170
0
35,180
W
Arachne
Guti1497
Arachne
2,143
1,469
0
2,528
6,453
1,665
330
0
6,403
0
25,335
L
Jormungandr
dragon-marcelo
Jormungandr
1,442
630
0
335
3,669
1,927
0
678
2,991
4,465
0
L
Vamana
electoman1
Vamana
1,294
466
0
99
4,156
1,176
125
38
4,118
0
4,733
L
Chaac
4,619
649
0
2,326
6,276
3,358
348
970
5,306
0
22,744
W
Cerberus
ninja12345x
Cerberus
914
63
0
70
3,217
1,983
540
802
2,340
4,175
0
L
2,108
246
0
0
6,146
1,062
0
702
5,444
10,052
0
W
3,555
1,855
0
0
5,355
1,031
66
226
4,954
0
11,215
L
2,410
1,005
0
2,834
5,448
1,357
141
1,201
4,247
0
23,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,185
Gold Earned
29,561
119
Minions Killed
180
0
Camps Cleared
0
793,077
Distance Traveled
894,809
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,644
564
28
3
0
183,374
0
W
Cernunnos
7,105
711
71
7
0
149,525
1
W
Arachne
6,151
615
50
5
0
192,998
0
L
Jormungandr
4,237
424
6
1
0
139,502
0
L
Vamana
4,248
425
4
0
0
133,094
1
L
Chaac
5,853
585
46
5
0
202,637
0
W
Cerberus
5,604
560
7
1
0
164,903
0
L
Zeus
4,056
406
10
1
0
137,044
2
W
Anhur
5,057
506
24
2
0
204,009
3
L
Ravana
5,791
579
53
5
0
180,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role