Player Matchup

Heimdallr
Heimdallr
DaveKilldYou
Heimdallr
Level 28
God Stats
19W - 17L
1,535 SR
Queue Stats
52W - 61L
1,431 Elo+
Party 3
Bakasura
Bakasura
Sparticus1
Bakasura
Level 24
God Stats
15W - 2L
1,664 SR
Queue Stats
67W - 60L
1,418 Elo+
Solo
Kukulkan
Kukulkan
jaswhit1212
Kukulkan
Level 22
God Stats
32W - 34L
1,739 SR
Queue Stats
227W - 247L
1,406 Elo+
Party 2
Ares
Ares
smurfboi630
Ares
Level 24
God Stats
4W - 4L
1,809 SR
Queue Stats
134W - 126L
1,447 Elo+
Party 2
Neith
Neith
sw1fty v1b3z
Neith
Level 8
God Stats
3W - 3L
1,339 SR
Queue Stats
3W - 4L
1,633 Elo+
Party 3
Team Averages
Level 21
1,617 SR
1,467 Elo+

VS

Team Averages
Level 23
1,435 SR
1,323 Elo+
Tyr
Tyr
Hathet442
Tyr
Level 25
God Stats
0W - 2L
1,284 SR
Queue Stats
90W - 115L
1,330 Elo+
Party 1
Bakasura
Bakasura
Marr-Fyah
Bakasura
Level 29
God Stats
11W - 6L
1,607 SR
Queue Stats
129W - 134L
1,389 Elo+
Solo
Bacchus
Bacchus
Monkeybrain34
Bacchus
Level 29
God Stats
1W - 4L
1,441 SR
Queue Stats
227W - 333L
1,257 Elo+
Party 1
Anubis
Anubis
Rtuva Rekam
Anubis
Level 26
God Stats
80W - 83L
1,504 SR
Queue Stats
173W - 244L
1,304 Elo+
Party 1
Neith
Neith
Sam_Bear99
Neith
Level 6
God Stats
1W - 3L
1,339 SR
Queue Stats
1W - 3L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaveKilldYou
Heimdallr
4
2 / 0 / 1
3,517
586
1,773
1,985
495
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Sparticus1
Bakasura
8
2 / 1 / 1
4,420
737
1,682
3,701
1,099
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
jaswhit1212
Kukulkan
7
0 / 0 / 1
3,775
629
772
1,505
299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 0 / 1
3,411
569
1,019
3,837
1,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

3
0 / 1 / 1
3,003
501
1,010
2,174
396
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 3 / 1
3,364
561
1,548
3,470
1,780
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Bakasura
Marr-Fyah
Bakasura
2
0 / 0 / 0
2,842
474
0
584
111
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
5
0 / 1 / 2
3,353
559
1,718
3,486
1,526
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Anubis
6
0 / 1 / 0
3,529
588
997
1,951
562
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
5
0 / 0 / 0
3,445
574
374
1,206
233
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
1
2
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DaveKilldYou
Heimdallr
2
0
1
2.5
L
1
3
1
0.5
L
Bakasura
Marr-Fyah
Bakasura
0
0
0
0
L
Bacchus
0
1
2
1
L
Anubis
0
1
0
0
L
Neith
0
0
0
0
W
Bakasura
Sparticus1
Bakasura
2
1
1
2.5
W
Kukulkan
jaswhit1212
Kukulkan
0
0
1
0.5
W
1
0
1
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,256
Damage
4,637
13,202
Taken
10,697
3,434
Mitigated
4,212
2,999
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DaveKilldYou
Heimdallr
1,773
1,147
0
0
1,985
495
33
555
1,355
0
8,202
L
1,548
349
0
705
3,470
1,780
0
483
2,877
0
5,218
L
Bakasura
Marr-Fyah
Bakasura
0
0
0
394
584
111
0
0
584
0
1,990
L
Bacchus
1,718
432
0
1,270
3,486
1,526
0
536
2,750
7,005
0
L
Anubis
997
0
0
928
1,951
562
0
772
1,058
13,695
0
L
Neith
374
113
0
642
1,206
233
286
0
1,156
0
10,416
W
Bakasura
Sparticus1
Bakasura
1,682
953
0
2,050
3,701
1,099
0
420
3,281
5
10,582
W
Kukulkan
jaswhit1212
Kukulkan
772
32
0
246
1,505
299
0
896
609
13,876
0
W
1,019
290
234
443
3,837
1,145
25
625
3,162
7,950
0
W
1,010
793
0
26
2,174
396
303
219
1,905
0
4,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,126
Gold Earned
16,533
101
Minions Killed
69
0
Camps Cleared
0
521,973
Distance Traveled
413,732
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,517
586
12
2
0
114,760
0
L
Tyr
3,364
561
8
1
0
110,807
0
L
Bakasura
2,842
474
8
1
0
33,708
0
L
Bacchus
3,353
559
6
1
0
102,214
0
L
Anubis
3,529
588
24
4
0
84,881
1
L
Neith
3,445
574
23
4
0
82,122
0
W
Bakasura
4,420
737
47
8
0
103,208
0
W
Kukulkan
3,775
629
25
4
0
87,838
0
W
Ares
3,411
569
10
2
0
114,336
0
W
Neith
3,003
501
7
1
0
101,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role