Player Matchup

Da Ji
Da Ji
ElChangus
Da Ji
Level 19
God Stats
35W - 29L
1,518 SR
Queue Stats
107W - 106L
1,319 Elo+
Solo
Rama
Rama
Flyin Chipmunks
Rama
Level 27
God Stats
18W - 7L
1,636 SR
Queue Stats
70W - 58L
1,349 Elo+
Solo
Zeus
Zeus
Oo Totto oO1030
Zeus
Level 15
God Stats
4W - 1L
1,701 SR
Queue Stats
15W - 19L
1,282 Elo+
Solo
Cthulhu
Cthulhu
Trovovodo
Cthulhu
Level 29
God Stats
3W - 2L
1,456 SR
Queue Stats
46W - 45L
1,344 Elo+
Solo
Merlin
Merlin
darthwebhead
Merlin
Level 29
God Stats
53W - 58L
1,412 SR
Queue Stats
302W - 312L
1,357 Elo+
Solo
Team Averages
Level 24
1,545 SR
1,330 Elo+

VS

Team Averages
Level 13
1,469 SR
1,224 Elo+
Poseidon
Poseidon
Almighty_Bomb23
Poseidon
Level 6
God Stats
2W - 2L
1,309 SR
Queue Stats
19W - 19L
1,051 Elo+
Solo
Khepri
Khepri
KnockYou3090
Khepri
Level 18
God Stats
0W - 2L
1,301 SR
Queue Stats
61W - 56L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
SteepNebula2028
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 20L
1,145 Elo+
Party 1
Mulan
Mulan
Tacticalcrit
Mulan
Level 12
God Stats
1W - 1L
1,676 SR
Queue Stats
63W - 68L
1,319 Elo+
Solo
Sylvanus
Sylvanus
TornadoWolf580
Sylvanus
Level 25
God Stats
8W - 6L
1,557 SR
Queue Stats
40W - 34L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ElChangus
Da Ji
17
10 / 1 / 10
11,459
1,146
13,711
9,849
4,163
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 1 / 19
11,257
1,126
16,829
5,155
2,121
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
13 / 1 / 12
12,499
1,250
22,438
6,912
2,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Trovovodo
Cthulhu
18
5 / 2 / 21
11,108
1,111
14,449
13,795
12,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
17
4 / 1 / 19
10,695
1,070
16,135
8,596
3,305
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
1 / 7 / 3
9,177
918
8,817
12,122
3,483
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
13
0 / 1 / 2
8,356
836
1,323
2,555
1,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 10 / 1
8,733
873
2,083
23,046
18,378
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 11 / 0
10,007
1,001
15,418
25,228
15,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
15
1 / 11 / 4
9,654
965
8,608
29,384
14,086
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
16
39
Kills
6
6
Deaths
40
81
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
7
3
0.36
W
Da Ji
ElChangus
Da Ji
10
1
10
15
W
7
1
19
16.5
L
Khepri
0
1
2
1
W
13
1
12
19
L
0
10
1
0.05
L
4
11
0
0.36
L
Sylvanus
1
11
4
0.27
W
Cthulhu
Trovovodo
Cthulhu
5
2
21
7.75
W
Merlin
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,562
Damage
36,249
44,307
Taken
92,335
24,414
Mitigated
52,390
3,809
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
8,817
935
0
541
12,122
3,483
0
6,494
5,628
20,048
0
W
Da Ji
ElChangus
Da Ji
13,711
3,794
0
0
9,849
4,163
0
5,185
4,639
0
23,750
W
16,829
11,165
0
0
5,155
2,121
0
2,393
2,712
0
36,443
L
Khepri
1,323
155
0
96
2,555
1,119
0
2,294
261
4,215
0
W
22,438
5,122
771
2,135
6,912
2,647
0
3,570
3,317
39,283
0
L
2,083
422
0
175
23,046
18,378
0
12,762
10,284
13,284
0
L
15,418
2,799
0
361
25,228
15,324
0
13,847
11,381
312
30,126
L
Sylvanus
8,608
2,091
2,760
4,846
29,384
14,086
0
17,625
11,759
24,800
0
W
Cthulhu
Trovovodo
Cthulhu
14,449
1,771
243
0
13,795
12,178
0
4,749
8,980
30,604
0
W
Merlin
16,135
1,428
0
660
8,596
3,305
0
5,038
3,533
26,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,018
Gold Earned
45,927
177
Minions Killed
117
6
Camps Cleared
4
920,501
Distance Traveled
701,927
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,177
918
24
2
0
164,727
0
W
Da Ji
11,459
1,146
26
3
2
194,298
1
W
Rama
11,257
1,126
50
5
2
158,037
0
L
Khepri
8,356
836
12
1
2
60,699
0
W
Zeus
12,499
1,250
51
5
1
146,846
0
L
Cthulhu
8,733
873
33
3
2
158,055
0
L
Mulan
10,007
1,001
27
3
0
188,377
0
L
Sylvanus
9,654
965
21
2
0
130,069
0
W
Cthulhu
11,108
1,111
33
3
1
212,378
0
W
Merlin
10,695
1,070
17
2
0
208,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role