Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LatrineCuisine
Pele
Level 134
God Stats
0W - 1L
1,502 SR
Queue Stats
8W - 7L
1,777 Elo+
Party 2
Mulan
Mulan
OG Sauce Wizard
Mulan
Level 115
God Stats
13W - 13L
1,623 SR
Queue Stats
73W - 69L
1,651 Elo+
Party 2
Team Averages
Level 131
1,542 SR
1,643 Elo+

VS

Team Averages
Level 128
1,548 SR
1,524 Elo+
Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ASlMM
Hun Batz
Level 116
God Stats
2W - 1L
1,597 SR
Queue Stats
8W - 9L
1,441 Elo+
Party 1
Odin
Odin
Lil Pump IV
Odin
Level 143
God Stats
1W - 0L
1,548 SR
Queue Stats
5W - 4L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 6 / 5
9,517
680
8,514
13,496
3,798
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 5 / 5
10,240
731
8,812
13,869
5,053
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 2 / 6
9,532
681
10,141
11,794
10,766
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
7 / 5 / 3
10,743
767
12,314
12,816
4,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
ASlMM
Hun Batz
14
3 / 4 / 8
10,149
725
6,576
8,739
2,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 7
9,679
691
8,795
12,708
9,574
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
12
Kills
13
13
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
5
0.92
W
Vulcan
 
Vulcan
7
5
3
1.7
W
Hun Batz
ASlMM
Hun Batz
3
4
8
1.75
L
5
5
5
1.5
W
3
3
7
2.17
L
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
27,685
39,159
Taken
34,263
19,617
Mitigated
17,233
15,595
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,514
2,110
0
6,371
13,496
3,798
834
3,467
9,854
50,243
0
W
Vulcan
 
Vulcan
12,314
4,589
0
2,637
12,816
4,766
0
3,446
9,195
36,478
0
W
Hun Batz
ASlMM
Hun Batz
6,576
1,714
0
439
8,739
2,893
574
1,539
7,100
0
31,909
L
8,812
1,773
0
3,902
13,869
5,053
854
3,644
10,044
0
52,905
W
8,795
1,935
0
1,390
12,708
9,574
180
3,593
8,840
0
31,663
L
10,141
1,230
0
5,322
11,794
10,766
195
5,335
6,334
0
28,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
30,571
173
Minions Killed
139
0
Camps Cleared
0
772,855
Distance Traveled
806,301
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,517
680
67
5
0
236,346
2
W
Vulcan
10,743
767
50
4
0
240,138
0
W
Hun Batz
10,149
725
50
4
0
284,152
1
L
Pele
10,240
731
63
5
0
268,615
3
W
Odin
9,679
691
39
3
0
282,011
1
L
Mulan
9,532
681
43
3
0
267,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role