Player Matchup

Bakasura
Bakasura
FAZEJayy
Bakasura
Level 60
God Stats
32W - 59L
1,348 SR
Queue Stats
143W - 214L
1,222 Elo+
Party 1
Artemis
Artemis
MutableMoth4757
Artemis
Level 18
God Stats
1W - 4L
1,456 SR
Queue Stats
41W - 57L
1,180 Elo+
Solo
Merlin
Merlin
papa-ajr_2001
Merlin
Level 22
God Stats
12W - 18L
1,423 SR
Queue Stats
40W - 55L
1,071 Elo+
Solo
Thor
Thor
rishon50
Thor
Level 3
God Stats
0W - 3L
1,168 SR
Queue Stats
6W - 8L
1,086 Elo+
Party 1
Neith
Neith
vicmi14
Neith
Level 21
God Stats
8W - 7L
1,507 SR
Queue Stats
41W - 46L
1,071 Elo+
Solo
Team Averages
Level 25
1,380 SR
1,126 Elo+

VS

Team Averages
Level 19
1,504 SR
1,135 Elo+
Bakasura
Bakasura
Brennxoddam
Bakasura
Level 7
God Stats
1W - 0L
1,188 SR
Queue Stats
3W - 7L
946 Elo+
Solo
Ao Kuang
Ao Kuang
Deathstroke-otta
Ao Kuang
Level 22
God Stats
6W - 0L
1,787 SR
Queue Stats
145W - 143L
1,174 Elo+
Solo
Discordia
Discordia
JoeMouse
Discordia
Level 27
God Stats
2W - 1L
1,401 SR
Queue Stats
22W - 11L
1,305 Elo+
Solo
Sun Wukong
Sun Wukong
Naruto1316
Sun Wukong
Level 23
God Stats
7W - 6L
1,419 SR
Queue Stats
193W - 261L
1,243 Elo+
Solo
Ymir
Ymir
PlusMars7265090
Ymir
Level 18
God Stats
2W - 0L
1,726 SR
Queue Stats
10W - 25L
1,006 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FAZEJayy
Bakasura
20
13 / 3 / 10
16,570
502
16,528
27,030
9,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 9 / 5
13,608
412
12,839
18,664
7,224
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 10 / 9
16,496
500
23,150
32,345
16,011
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
16
2 / 11 / 15
12,321
373
3,756
20,829
11,095
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
vicmi14
Neith
20
10 / 5 / 5
17,307
524
26,858
21,717
8,965
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brennxoddam
Bakasura
14
0 / 14 / 4
11,480
348
1,012
18,878
5,990
20
9 / 10 / 1
17,987
545
21,176
31,301
12,471
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
JoeMouse
Discordia
20
9 / 5 / 6
15,761
478
39,244
20,454
9,208
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Naruto1316
Sun Wukong
20
18 / 5 / 6
17,052
517
27,729
27,657
34,122
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
2 / 6 / 4
13,853
420
8,281
23,512
24,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
59
37
Kills
38
38
Deaths
40
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Brennxoddam
Bakasura
0
14
4
0.14
W
9
10
1
0.95
L
Bakasura
FAZEJayy
Bakasura
13
3
10
6
W
Discordia
JoeMouse
Discordia
9
5
6
2.4
L
3
9
5
0.61
W
Sun Wukong
Naruto1316
Sun Wukong
18
5
6
4.2
W
2
6
4
0.67
L
9
10
9
1.35
L
Thor
2
11
15
0.86
L
Neith
vicmi14
Neith
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,131
Damage
97,442
120,585
Taken
121,802
52,578
Mitigated
86,035
17,493
Healing
16,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Brennxoddam
Bakasura
1,012
582
0
841
18,878
5,990
804
4,221
13,960
0
7,424
W
21,176
8,710
0
11,283
31,301
12,471
7,526
3,063
27,628
111,310
0
L
Bakasura
FAZEJayy
Bakasura
16,528
10,220
681
3,265
27,030
9,283
2,012
15,661
11,194
0
38,617
W
Discordia
JoeMouse
Discordia
39,244
3,170
0
500
20,454
9,208
5,117
9,368
10,837
124,427
0
L
12,839
5,837
0
561
18,664
7,224
533
6,291
11,898
0
53,677
W
Sun Wukong
Naruto1316
Sun Wukong
27,729
6,196
0
3,345
27,657
34,122
2,577
3,098
23,352
296
79,735
W
8,281
490
0
350
23,512
24,244
413
3,400
19,539
72,236
0
L
23,150
2,455
36
3,543
32,345
16,011
2,227
21,581
10,664
135,170
0
L
Thor
3,756
1,876
0
531
20,829
11,095
459
10,095
10,459
0
7,953
L
Neith
vicmi14
Neith
26,858
18,401
0
8,876
21,717
8,965
7,385
15,318
6,324
0
132,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,302
Gold Earned
76,133
559
Minions Killed
564
0
Camps Cleared
0
2,497,478
Distance Traveled
2,368,782
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,480
348
22
1
0
348,148
3
W
Ao Kuang
17,987
545
177
5
0
451,026
0
L
Bakasura
16,570
502
72
2
0
652,133
1
W
Discordia
15,761
478
162
5
0
514,234
3
L
Artemis
13,608
412
79
2
0
451,251
0
W
Sun Wukong
17,052
517
97
3
0
542,250
1
W
Ymir
13,853
420
106
3
0
513,124
4
L
Merlin
16,496
500
193
6
0
455,155
0
L
Thor
12,321
373
8
0
0
459,960
2
L
Neith
17,307
524
207
6
0
478,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role