Player Matchup

Bacchus
Bacchus
Drunken Fool 74
Bacchus
Level 29
God Stats
36W - 40L
1,459 SR
Queue Stats
196W - 177L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
Oskar Mike CL
Kukulkan
Level 87
God Stats
56W - 40L
1,304 SR
Queue Stats
163W - 163L
1,469 Elo+
Solo
Merlin
Merlin
Syleria79
Merlin
Level 140
God Stats
31W - 33L
1,489 SR
Queue Stats
253W - 250L
1,420 Elo+
Solo
Chernobog
Chernobog
jensloeff
Chernobog
Level 157
God Stats
939W - 928L
1,448 SR
Queue Stats
943W - 932L
1,395 Elo+
Solo
Osiris
Osiris
planecamp180536
Osiris
Level 96
God Stats
3W - 5L
1,576 SR
Queue Stats
173W - 173L
1,383 Elo+
Party 1
Team Averages
Level 102
1,455 SR
1,410 Elo+

VS

Team Averages
Level 48
1,430 SR
1,379 Elo+
Bellona
Bellona
AHYZandCROW
Bellona
Level 34
God Stats
11W - 20L
1,316 SR
Queue Stats
183W - 204L
1,363 Elo+
Solo
Nu Wa
Nu Wa
JanZombieRolls
Nu Wa
Level 57
God Stats
3W - 4L
1,366 SR
Queue Stats
36W - 44L
1,323 Elo+
Solo
Fenrir
Fenrir
Reznov733
Fenrir
Level 16
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
ZuritaHomsON
Chang'e
Level 64
God Stats
0W - 1L
1,683 SR
Queue Stats
10W - 15L
1,300 Elo+
Party 2
Ganesha
Ganesha
the spot of j
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
384W - 362L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 15
12,456
830
12,865
15,271
9,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Oskar Mike CL
Kukulkan
20
5 / 1 / 12
13,999
933
26,786
5,759
2,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Syleria79
Merlin
19
2 / 1 / 10
12,845
856
17,778
5,764
1,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
jensloeff
Chernobog
20
5 / 3 / 13
13,715
914
26,307
17,711
7,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 1 / 8
14,827
988
19,566
21,301
15,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AHYZandCROW
Bellona
18
0 / 2 / 6
12,044
803
3,913
25,312
28,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
4 / 12 / 3
13,053
870
26,979
21,483
15,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Reznov733
Fenrir
19
2 / 1 / 6
12,931
862
4,669
16,847
17,845
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
ZuritaHomsON
Chang'e
18
3 / 3 / 6
12,933
862
19,675
22,006
10,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
19
0 / 5 / 6
12,103
807
6,778
27,048
39,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
23
Kills
9
9
Deaths
23
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
AHYZandCROW
Bellona
0
2
6
1.5
W
0
3
15
2.5
L
4
12
3
0.46
W
Kukulkan
Oskar Mike CL
Kukulkan
5
1
12
11
L
Fenrir
Reznov733
Fenrir
2
1
6
5
W
Merlin
Syleria79
Merlin
2
1
10
7
L
Chang'e
ZuritaHomsON
Chang'e
3
3
6
2
W
Chernobog
jensloeff
Chernobog
5
3
13
3.83
W
11
1
8
15
L
Ganesha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,302
Damage
62,014
65,806
Taken
112,696
36,148
Mitigated
112,702
9,486
Healing
17,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AHYZandCROW
Bellona
3,913
941
0
452
25,312
28,933
0
13,508
11,804
0
23,435
W
12,865
606
0
0
15,271
9,256
0
11,712
3,470
27,213
0
L
26,979
6,826
584
718
21,483
15,773
0
9,527
11,956
58,605
0
W
Kukulkan
Oskar Mike CL
Kukulkan
26,786
1,312
998
813
5,759
2,239
0
4,649
1,060
67,634
0
L
Fenrir
Reznov733
Fenrir
4,669
564
0
1,270
16,847
17,845
0
10,389
6,458
0
10,339
W
Merlin
Syleria79
Merlin
17,778
150
231
411
5,764
1,888
0
5,138
626
50,513
0
L
Chang'e
ZuritaHomsON
Chang'e
19,675
1,045
5,991
6,896
22,006
10,277
0
10,450
11,556
54,861
0
W
Chernobog
jensloeff
Chernobog
26,307
19,987
705
6,328
17,711
7,102
0
14,587
3,049
0
65,277
W
19,566
6,354
0
0
21,301
15,663
0
17,346
3,811
0
34,560
L
Ganesha
6,778
469
652
591
27,048
39,874
0
13,555
13,493
22,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,842
Gold Earned
63,064
343
Minions Killed
217
6
Camps Cleared
8
1,380,124
Distance Traveled
1,287,051
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,044
803
59
4
5
260,723
1
W
Bacchus
12,456
830
35
2
0
292,313
0
L
Nu Wa
13,053
870
63
4
0
188,982
0
W
Kukulkan
13,999
933
118
8
2
266,706
0
L
Fenrir
12,931
862
18
1
0
291,171
0
W
Merlin
12,845
856
84
6
1
271,835
2
L
Chang'e
12,933
862
77
5
3
290,406
0
W
Chernobog
13,715
914
77
5
2
223,406
0
W
Osiris
14,827
988
29
2
1
325,864
2
L
Ganesha
12,103
807
0
0
0
255,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role