Player Matchup

Ymir
Ymir
AtomiXX Dortmun
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
AtomicP46
Eset
Level 29
God Stats
10W - 9L
1,715 SR
Queue Stats
291W - 301L
1,448 Elo+
Party 1
Freya
Freya
MinoTehren
Freya
Level 29
God Stats
72W - 70L
1,633 SR
Queue Stats
550W - 545L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
PopGamerKY
Cthulhu
Level 28
God Stats
56W - 55L
1,298 SR
Queue Stats
431W - 436L
1,430 Elo+
Party 1
Ravana
Ravana
TornKhaos
Ravana
Level 29
God Stats
1W - 5L
1,442 SR
Queue Stats
209W - 259L
1,390 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,433 Elo+

VS

Team Averages
Level 26
1,439 SR
1,410 Elo+
Chiron
Chiron
BlessedUpVolt
Chiron
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 63L
1,533 Elo+
Solo
Bellona
Bellona
ChasticGamer
Bellona
Level 28
God Stats
99W - 81L
1,528 SR
Queue Stats
470W - 509L
1,421 Elo+
Solo
Merlin
Merlin
Katronoz
Merlin
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
148W - 161L
1,419 Elo+
Solo
Rama
Rama
MadEye Moody710
Rama
Level 29
God Stats
1W - 1L
1,276 SR
Queue Stats
145W - 152L
1,406 Elo+
Solo
Da Ji
Da Ji
blackbird001
Da Ji
Level 29
God Stats
18W - 18L
1,391 SR
Queue Stats
61W - 56L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,807
317
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Eset
10
1 / 5 / 1
6,109
509
2,962
7,338
1,747
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Freya
9
2 / 5 / 3
5,719
477
5,817
8,678
1,591
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
PopGamerKY
Cthulhu
9
3 / 4 / 2
6,167
514
4,374
9,654
3,504
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
TornKhaos
Ravana
12
2 / 4 / 1
6,772
564
4,021
6,959
2,346
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
5,526
461
4,156
6,115
1,647
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
ChasticGamer
Bellona
12
3 / 0 / 0
7,247
604
3,345
4,957
3,562
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
Katronoz
Merlin
11
0 / 2 / 2
6,710
559
1,620
5,144
1,522
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 2 / 5
6,608
551
5,946
7,961
2,584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
12 / 1 / 2
8,819
735
7,908
8,833
3,216
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
18
18
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Eset
1
5
1
0.3
W
1
4
3
0.63
W
Bellona
ChasticGamer
Bellona
3
0
0
3
W
Merlin
Katronoz
Merlin
0
2
2
0.5
W
2
2
5
2.25
L
Freya
2
5
3
0.7
L
Cthulhu
PopGamerKY
Cthulhu
3
4
2
1
L
Ravana
TornKhaos
Ravana
2
4
1
0.63
W
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,174
Damage
22,975
32,629
Taken
33,010
9,188
Mitigated
12,531
7,625
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Eset
2,962
0
0
1,478
7,338
1,747
244
975
6,363
28,924
0
W
4,156
1,774
100
1,363
6,115
1,647
817
2,564
3,509
0
15,978
W
Bellona
ChasticGamer
Bellona
3,345
1,282
0
1,080
4,957
3,562
403
1,642
3,315
0
28,858
W
Merlin
Katronoz
Merlin
1,620
173
0
480
5,144
1,522
163
1,948
3,196
37,700
0
W
5,946
4,727
171
3,558
7,961
2,584
1,038
5,134
2,827
0
36,906
L
Freya
5,817
3,402
0
2,539
8,678
1,591
93
0
8,653
19,320
0
L
Cthulhu
PopGamerKY
Cthulhu
4,374
472
375
1,457
9,654
3,504
0
0
9,629
24,144
0
L
Ravana
TornKhaos
Ravana
4,021
1,148
0
1,776
6,959
2,346
0
645
6,189
0
37,171
W
7,908
2,983
0
3,585
8,833
3,216
0
1,855
6,978
0
49,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,574
Gold Earned
34,910
217
Minions Killed
292
0
Camps Cleared
0
918,976
Distance Traveled
1,078,986
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,807
317
0
0
0
13,271
0
L
Eset
6,109
509
64
5
0
234,834
1
W
Chiron
5,526
461
20
2
0
214,886
1
W
Bellona
7,247
604
60
5
0
183,998
0
W
Merlin
6,710
559
76
6
0
224,853
0
W
Rama
6,608
551
52
4
0
191,926
2
L
Freya
5,719
477
36
3
0
206,756
1
L
Cthulhu
6,167
514
43
4
0
247,150
4
L
Ravana
6,772
564
74
6
0
216,965
1
W
Da Ji
8,819
735
84
7
0
263,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role