Player Matchup

Thor
Thor
Barbs2332
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Gamer-Killer789
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
IzzMotive
Olorun
Level 6
God Stats
1W - 3L
1,213 SR
Queue Stats
26W - 29L
902 Elo+
Party 2
Cupid
Cupid
PapaPanda0901
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
dragonlords85
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Team Averages
Level 5
1,443 SR
1,380 Elo+

VS

Team Averages
Level 12
1,536 SR
1,212 Elo+
Cerberus
Cerberus
ALEDUROTM
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Eslender3425
Izanami
Level 7
God Stats
6W - 5L
1,729 SR
Queue Stats
6W - 10L
1,138 Elo+
Solo
Cthulhu
Cthulhu
Vampire_Finesser
Cthulhu
Level 21
God Stats
11W - 12L
1,512 SR
Queue Stats
26W - 31L
1,209 Elo+
Solo
Nemesis
Nemesis
XxG-StormxX
Nemesis
Level 16
God Stats
5W - 3L
1,440 SR
Queue Stats
87W - 115L
1,153 Elo+
Solo
Jormungandr
Jormungandr
bryanlolythiago4
Jormungandr
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 11L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 5 / 1
5,634
470
1,965
7,067
1,925
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 2 / 2
5,314
443
3,213
8,101
3,679
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
IzzMotive
Olorun
8
0 / 3 / 3
4,948
412
2,721
4,099
1,458
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 5 / 4
5,549
462
4,107
6,391
1,777
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
dragonlords85
Cerberus
9
5 / 6 / 4
5,985
499
5,370
13,063
4,578
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALEDUROTM
Cerberus
9
3 / 5 / 1
5,723
477
3,533
8,845
3,136
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Eslender3425
Izanami
12
3 / 1 / 1
7,476
623
4,372
3,655
902
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
5 / 0 / 3
6,952
579
6,829
6,370
4,854
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
XxG-StormxX
Nemesis
10
10 / 1 / 1
7,117
593
6,683
7,968
2,349
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
bryanlolythiago4
Jormungandr
8
0 / 6 / 4
5,301
442
1,077
6,848
2,652
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
10
Kills
21
21
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ALEDUROTM
Cerberus
3
5
1
0.7
L
Thor
1
5
1
0.3
W
Izanami
Eslender3425
Izanami
3
1
1
3.5
L
2
2
2
1.5
L
Olorun
IzzMotive
Olorun
0
3
3
0.5
L
2
5
4
0.8
W
5
0
3
6.5
W
Nemesis
XxG-StormxX
Nemesis
10
1
1
10.5
W
Jormungandr
bryanlolythiago4
Jormungandr
0
6
4
0.33
L
Cerberus
dragonlords85
Cerberus
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,376
Damage
22,494
38,721
Taken
33,686
13,417
Mitigated
13,893
5,194
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ALEDUROTM
Cerberus
3,533
1,226
0
1,163
8,845
3,136
380
3,924
4,921
10,462
0
L
Thor
1,965
1,211
0
362
7,067
1,925
181
1,043
6,024
0
17,839
W
Izanami
Eslender3425
Izanami
4,372
3,152
0
1,021
3,655
902
1,799
1,989
1,666
0
42,321
L
3,213
689
0
0
8,101
3,679
175
2,243
5,858
14,421
0
L
Olorun
IzzMotive
Olorun
2,721
1,206
87
964
4,099
1,458
251
1,438
2,661
14,826
0
L
4,107
2,794
118
553
6,391
1,777
924
1,516
4,875
0
19,338
W
6,829
1,332
0
0
6,370
4,854
42
2,348
4,022
22,416
0
W
Nemesis
XxG-StormxX
Nemesis
6,683
3,296
0
1,836
7,968
2,349
0
1,742
6,226
0
21,634
W
Jormungandr
bryanlolythiago4
Jormungandr
1,077
383
0
0
6,848
2,652
150
1,301
5,547
14,745
0
L
Cerberus
dragonlords85
Cerberus
5,370
1,880
0
3,110
13,063
4,578
71
5,199
7,864
20,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,430
Gold Earned
32,569
165
Minions Killed
173
0
Camps Cleared
0
926,334
Distance Traveled
1,052,044
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,723
477
30
3
0
205,505
0
L
Thor
5,634
470
35
3
0
214,979
0
W
Izanami
7,476
623
83
7
0
213,717
0
L
Cthulhu
5,314
443
17
1
0
172,343
0
L
Olorun
4,948
412
22
2
0
176,666
1
L
Cupid
5,549
462
29
2
0
180,876
0
W
Cthulhu
6,952
579
24
2
0
216,935
0
W
Nemesis
7,117
593
23
2
0
218,970
5
W
Jormungandr
5,301
442
13
1
0
196,917
0
L
Cerberus
5,985
499
62
5
0
181,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role